Player Matchup

Surtr
Surtr
 
Surtr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mephisstopheles_
Medusa
Level 97
God Stats
14W - 5L
1,725 SR
Queue Stats
295W - 280L
1,435 Elo+
Party 1
Mercury
Mercury
Purgador
Mercury
Level 148
God Stats
2W - 0L
1,721 SR
Queue Stats
130W - 92L
1,447 Elo+
Solo
Ymir
Ymir
Wylliams0906
Ymir
Level 88
God Stats
10W - 6L
1,589 SR
Queue Stats
290W - 283L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
el3m3ntar1a
Kukulkan
Level 136
God Stats
12W - 11L
1,537 SR
Queue Stats
784W - 760L
1,496 Elo+
Party 1
Team Averages
Level 103
1,614 SR
1,478 Elo+

VS

Team Averages
Level 120
1,510 SR
1,442 Elo+
Tyr
Tyr
BunkBudBros
Tyr
Level 74
God Stats
9W - 9L
1,534 SR
Queue Stats
285W - 291L
1,385 Elo+
Solo
Arachne
Arachne
GreenDaddy99
Arachne
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 232L
1,434 Elo+
Party 2
Janus
Janus
Grizzlybeard8562
Janus
Level 84
God Stats
3W - 1L
1,392 SR
Queue Stats
81W - 79L
1,495 Elo+
Solo
Olorun
Olorun
Lorgmonster
Olorun
Level 157
God Stats
22W - 21L
1,510 SR
Queue Stats
422W - 397L
1,473 Elo+
Party 2
Shiva
Shiva
Snuggler Bear
Shiva
Level 159
God Stats
3W - 4L
1,613 SR
Queue Stats
496W - 482L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
6 / 1 / 1
7,627
693
9,110
7,031
4,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
4 / 1 / 2
6,610
601
7,054
5,365
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Purgador
Mercury
11
1 / 1 / 2
5,571
506
1,424
7,470
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
3 / 1 / 6
6,367
579
4,426
8,536
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
el3m3ntar1a
Kukulkan
12
5 / 0 / 1
6,547
595
5,558
1,953
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,759
524
2,312
9,440
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
GreenDaddy99
Arachne
10
1 / 3 / 1
5,657
514
2,780
9,886
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 0
5,848
532
2,678
5,185
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
10
2 / 3 / 0
6,043
549
2,360
6,716
2,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 4 / 2
5,639
513
3,040
10,054
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
19
Kills
4
4
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
1
1
6.5
L
0
5
0
0
L
Arachne
GreenDaddy99
Arachne
1
3
1
0.5
L
1
4
0
0.25
L
Olorun
2
3
0
0.67
W
4
1
2
5
W
Mercury
Purgador
Mercury
1
1
2
2
L
0
4
2
0.25
W
3
1
6
6
W
Kukulkan
el3m3ntar1a
Kukulkan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,572
Damage
13,170
30,355
Taken
41,281
15,524
Mitigated
15,323
7,094
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,110
2,820
0
2,812
7,031
4,071
28
0
7,031
1,995
46,931
L
2,312
173
0
2,162
9,440
3,958
0
720
8,147
0
38,836
L
Arachne
GreenDaddy99
Arachne
2,780
2,345
0
1,700
9,886
3,210
0
2,427
7,251
0
36,294
L
2,678
0
0
886
5,185
1,445
0
2,562
2,299
33,113
0
L
Olorun
2,360
1,295
120
2,520
6,716
2,110
0
1,329
5,387
35,411
7,428
W
7,054
2,308
0
1,651
5,365
1,710
0
820
4,545
0
53,524
W
Mercury
Purgador
Mercury
1,424
220
0
501
7,470
2,536
0
1,213
6,257
0
40,549
L
3,040
733
373
3,468
10,054
4,600
0
2,872
7,083
0
25,057
W
4,426
253
0
1,773
8,536
6,635
0
1,989
6,547
15,007
2,492
W
Kukulkan
el3m3ntar1a
Kukulkan
5,558
158
0
357
1,953
572
633
813
1,140
39,293
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,722
Gold Earned
28,946
343
Minions Killed
328
0
Camps Cleared
0
1,184,156
Distance Traveled
1,125,321
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,627
693
80
7
0
204,820
0
L
Tyr
5,759
524
76
7
0
212,076
0
L
Arachne
5,657
514
67
6
0
225,979
0
L
Janus
5,848
532
71
6
0
232,387
0
L
Olorun
6,043
549
72
7
0
208,693
0
W
Medusa
6,610
601
79
7
0
232,114
0
W
Mercury
5,571
506
65
6
0
260,797
0
L
Shiva
5,639
513
42
4
0
246,186
0
W
Ymir
6,367
579
28
3
0
238,504
2
W
Kukulkan
6,547
595
91
8
0
247,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role