Player Matchup

Hou Yi
Hou Yi
BetterJester2
Hou Yi
Level 129
God Stats
12W - 16L
1,404 SR
Queue Stats
275W - 285L
1,410 Elo+
Party 2
Ares
Ares
CoCoButter0917
Ares
Level 22
God Stats
48W - 46L
1,452 SR
Queue Stats
51W - 52L
1,404 Elo+
Party 3
Merlin
Merlin
Miz_Weboz
Merlin
Level 86
God Stats
1W - 1L
1,294 SR
Queue Stats
13W - 14L
1,483 Elo+
Solo
Kukulkan
Kukulkan
MomofDragonz
Kukulkan
Level 66
God Stats
130W - 111L
1,483 SR
Queue Stats
132W - 117L
1,440 Elo+
Party 3
Bastet
Bastet
YETI_W87
Bastet
Level 36
God Stats
83W - 66L
1,507 SR
Queue Stats
112W - 105L
1,424 Elo+
Party 2
Team Averages
Level 68
1,428 SR
1,432 Elo+

VS

Team Averages
Level 86
1,471 SR
1,450 Elo+
Nemesis
Nemesis
 
Nemesis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Guepardo04
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,488 Elo+
Party 1
Merlin
Merlin
PedramJohn2690
Merlin
Level 33
God Stats
6W - 10L
1,343 SR
Queue Stats
13W - 22L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Pharaohdapps
Nu Wa
Level 120
God Stats
50W - 50L
1,489 SR
Queue Stats
556W - 584L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WarHistorian89
Morgan Le Fay
Level 125
God Stats
8W - 9L
1,522 SR
Queue Stats
249W - 256L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,165
1,233
1,533
2,065
702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
3 / 1 / 4
7,422
1,484
2,085
4,377
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Merlin
Miz_Weboz
Merlin
11
0 / 1 / 12
6,375
1,275
5,264
3,766
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MomofDragonz
Kukulkan
12
4 / 0 / 8
6,990
1,398
4,158
3,127
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
YETI_W87
Bastet
12
5 / 1 / 6
6,856
1,371
4,660
4,034
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Team 1 Tickets

373

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 6 / 1
5,567
1,113
2,638
6,831
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 5 / 0
6,254
1,251
5,856
8,572
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 2
6,074
1,215
2,165
2,450
858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 0 / 0
5,322
1,064
1,887
134
31
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
WarHistorian89
Morgan Le Fay
11
1 / 1 / 0
6,299
1,260
2,817
2,967
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
13
Kills
3
3
Deaths
13
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
1
0.08
W
1
0
6
4
W
3
1
4
5
L
2
5
0
0.4
W
Merlin
Miz_Weboz
Merlin
0
1
12
6
W
Kukulkan
MomofDragonz
Kukulkan
4
0
8
8
L
0
1
2
1
L
0
0
0
0
L
Morgan Le Fay
WarHistorian89
Morgan Le Fay
1
1
0
1
W
Bastet
YETI_W87
Bastet
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,700
Damage
15,363
17,369
Taken
20,954
7,179
Mitigated
9,984
3,212
Healing
1,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,638
888
0
149
6,831
2,657
0
2,243
4,588
0
5,628
W
1,533
979
0
400
2,065
702
0
530
1,511
0
9,945
W
2,085
0
0
889
4,377
3,026
0
3,046
1,240
4,076
0
L
5,856
553
0
430
8,572
5,428
0
4,826
3,155
0
10,846
W
Merlin
Miz_Weboz
Merlin
5,264
636
385
827
3,766
1,192
0
829
2,801
16,438
1,321
W
Kukulkan
MomofDragonz
Kukulkan
4,158
391
0
210
3,127
993
0
1,066
2,029
14,729
0
L
2,165
0
0
47
2,450
858
0
1,876
574
12,557
0
L
1,887
314
0
0
134
31
0
0
134
8,278
144
L
Morgan Le Fay
WarHistorian89
Morgan Le Fay
2,817
215
0
1,053
2,967
1,010
0
2,046
921
18,670
0
W
Bastet
YETI_W87
Bastet
4,660
796
0
501
4,034
1,266
0
1,068
2,924
0
10,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,808
Gold Earned
29,516
86
Minions Killed
97
6
Camps Cleared
3
502,988
Distance Traveled
434,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,567
1,113
9
2
3
92,855
0
W
Hou Yi
6,165
1,233
15
3
4
75,297
0
W
Ares
7,422
1,484
4
1
0
96,507
0
L
Nike
6,254
1,251
9
2
0
102,544
0
W
Merlin
6,375
1,275
28
6
1
91,272
0
W
Kukulkan
6,990
1,398
27
5
0
115,885
0
L
Merlin
6,074
1,215
18
4
0
111,171
0
L
Nu Wa
5,322
1,064
17
3
0
25,051
0
L
Morgan Le Fay
6,299
1,260
44
9
0
102,388
0
W
Bastet
6,856
1,371
12
2
1
124,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role