Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Beaky Chibi
Raijin
Level 220
God Stats
1W - 2L
1,605 SR
Queue Stats
235W - 257L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Cassh intown
Baron Samedi
Level 169
God Stats
3W - 3L
1,628 SR
Queue Stats
101W - 129L
1,473 Elo+
Party 1
Neith
Neith
SexyBrownBeast
Neith
Level 88
God Stats
36W - 35L
1,583 SR
Queue Stats
113W - 118L
1,486 Elo+
Party 1
Xing Tian
Xing Tian
boblosboat
Xing Tian
Level 80
God Stats
0W - 1L
1,481 SR
Queue Stats
39W - 49L
1,454 Elo+
Party 1
Team Averages
Level 143
1,559 SR
1,481 Elo+

VS

Team Averages
Level 119
1,615 SR
1,541 Elo+
Nox
Nox
AnTSZNN
Nox
Level 143
God Stats
8W - 8L
1,533 SR
Queue Stats
254W - 253L
1,495 Elo+
Party 2
Susano
Susano
DonPapiLo
Susano
Level 50
God Stats
4W - 0L
1,954 SR
Queue Stats
136W - 134L
1,531 Elo+
Party 2
Surtr
Surtr
Gravesss
Surtr
Level 116
God Stats
4W - 1L
1,610 SR
Queue Stats
55W - 42L
1,533 Elo+
Solo
Bacchus
Bacchus
Mk ultra4043
Bacchus
Level 124
God Stats
10W - 10L
1,488 SR
Queue Stats
605W - 525L
1,619 Elo+
Solo
Jing Wei
Jing Wei
Viper18
Jing Wei
Level 163
God Stats
7W - 8L
1,490 SR
Queue Stats
206W - 187L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 2 / 0
6,217
565
6,876
10,039
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
10
0 / 4 / 1
5,674
516
3,345
6,541
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Cassh intown
Baron Samedi
8
0 / 9 / 5
5,461
496
5,111
10,421
6,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,087
462
3,846
5,924
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
boblosboat
Xing Tian
8
0 / 2 / 0
5,193
472
4,076
11,183
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
0 / 1 / 8
6,038
549
4,941
4,670
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
DonPapiLo
Susano
12
6 / 1 / 2
6,650
605
6,448
7,924
2,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Gravesss
Surtr
12
11 / 3 / 3
8,039
731
12,026
13,476
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Mk ultra4043
Bacchus
11
2 / 0 / 3
6,620
602
5,552
6,728
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Viper18
Jing Wei
11
0 / 1 / 2
5,814
529
2,742
5,872
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
19
19
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
0
2
W
Nox
0
1
8
4
L
Raijin
0
4
1
0.13
L
Baron Samedi
Cassh intown
Baron Samedi
0
9
5
0.28
W
Susano
DonPapiLo
Susano
6
1
2
7
W
Surtr
Gravesss
Surtr
11
3
3
4.17
W
Bacchus
Mk ultra4043
Bacchus
2
0
3
3.5
L
0
2
0
0
W
Jing Wei
Viper18
Jing Wei
0
1
2
1
L
Xing Tian
boblosboat
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,254
Damage
31,709
44,108
Taken
38,670
20,120
Mitigated
17,686
9,160
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,876
5,694
0
3,755
10,039
3,016
0
1,880
8,159
0
39,931
W
Nox
4,941
752
0
736
4,670
1,590
0
3,016
1,597
39,202
1,195
L
Raijin
3,345
660
0
580
6,541
1,676
0
2,189
4,352
38,944
0
L
Baron Samedi
Cassh intown
Baron Samedi
5,111
322
185
1,702
10,421
6,482
0
1,923
8,498
21,617
0
W
Susano
DonPapiLo
Susano
6,448
1,081
0
2,857
7,924
2,519
0
1,845
5,981
0
41,765
W
Surtr
Gravesss
Surtr
12,026
6,614
0
6,749
13,476
5,658
0
4,075
8,919
1,628
48,368
W
Bacchus
Mk ultra4043
Bacchus
5,552
642
0
2,790
6,728
6,093
0
1,876
4,762
22,110
2,957
L
3,846
2,003
0
1,068
5,924
1,524
0
1,600
4,324
0
37,658
W
Jing Wei
Viper18
Jing Wei
2,742
1,972
0
2,237
5,872
1,826
0
1,848
4,024
0
48,481
L
Xing Tian
boblosboat
Xing Tian
4,076
162
263
1,607
11,183
7,422
0
3,491
7,692
16,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
33,161
273
Minions Killed
336
0
Camps Cleared
0
1,092,173
Distance Traveled
1,189,258
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,217
565
58
5
0
278,468
0
W
Nox
6,038
549
76
7
0
229,659
1
L
Raijin
5,674
516
86
8
0
203,939
0
L
Baron Samedi
5,461
496
38
3
0
179,792
0
W
Susano
6,650
605
69
6
0
281,886
0
W
Surtr
8,039
731
71
6
0
221,522
1
W
Bacchus
6,620
602
39
4
0
256,179
4
L
Neith
5,087
462
76
7
0
184,686
4
W
Jing Wei
5,814
529
81
7
0
200,012
0
L
Xing Tian
5,193
472
15
1
0
245,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role