Player Matchup

Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BNibby
Pele
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,538 Elo+
Solo
Sol
Sol
God_Slayer0
Sol
Level 173
God Stats
8W - 6L
1,545 SR
Queue Stats
60W - 56L
1,501 Elo+
Solo
Xbalanque
Xbalanque
Im-Neko7
Xbalanque
Level 89
God Stats
1W - 1L
1,252 SR
Queue Stats
143W - 135L
1,504 Elo+
Solo
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 149
God Stats
331W - 292L
1,550 SR
Queue Stats
405W - 383L
1,498 Elo+
Solo
Team Averages
Level 133
1,469 SR
1,508 Elo+

VS

Team Averages
Level 59
1,454 SR
1,402 Elo+
Ganesha
Ganesha
AnSrMRR
Ganesha
Level 20
God Stats
12W - 13L
1,486 SR
Queue Stats
17W - 33L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
JokerAK13
Nu Wa
Level 127
God Stats
5W - 5L
1,635 SR
Queue Stats
200W - 208L
1,482 Elo+
Solo
Ra
Ra
MolochXBL
Ra
Level 29
God Stats
1W - 2L
1,482 SR
Queue Stats
49W - 58L
1,405 Elo+
Party 1
Skadi
Skadi
MouldyDock821
Skadi
Level 29
God Stats
3W - 7L
1,377 SR
Queue Stats
46W - 58L
1,400 Elo+
Party 1
Ares
Ares
SoyReagan
Ares
Level 89
God Stats
0W - 2L
1,290 SR
Queue Stats
59W - 70L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 2 / 7
7,506
577
5,048
13,462
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
BNibby
Pele
15
3 / 1 / 2
8,115
624
3,994
11,219
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 0 / 1
7,427
571
5,470
6,661
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Im-Neko7
Xbalanque
13
4 / 1 / 2
8,193
630
9,174
8,104
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Siervo de El
Jormungandr
13
1 / 0 / 0
7,968
613
3,443
8,995
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnSrMRR
Ganesha
10
1 / 3 / 3
6,475
498
3,033
10,996
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
JokerAK13
Nu Wa
13
0 / 1 / 0
7,324
563
5,760
4,945
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 0
7,417
571
7,422
5,574
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
5,997
461
5,033
6,710
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
11
0 / 2 / 1
5,845
450
4,338
11,779
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
7
2.25
L
Ganesha
AnSrMRR
Ganesha
1
3
3
0.83
W
Pele
BNibby
Pele
3
1
2
4
W
2
0
1
2.5
W
Xbalanque
Im-Neko7
Xbalanque
4
1
2
5
L
Nu Wa
JokerAK13
Nu Wa
0
1
0
0
L
3
2
0
1.5
L
0
3
0
0
W
Jormungandr
Siervo de El
Jormungandr
1
0
0
1
L
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,129
Damage
25,586
48,441
Taken
40,004
23,357
Mitigated
20,794
22,371
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,048
793
0
5,977
13,462
9,583
25
6,472
6,832
144
25,439
L
Ganesha
AnSrMRR
Ganesha
3,033
480
0
1,610
10,996
9,486
0
2,983
8,013
11,897
1,208
W
Pele
BNibby
Pele
3,994
803
0
4,879
11,219
4,302
0
2,418
8,741
0
78,301
W
5,470
2,825
0
3,545
6,661
1,846
274
3,857
2,685
42,692
7,568
W
Xbalanque
Im-Neko7
Xbalanque
9,174
3,098
0
3,378
8,104
2,812
834
2,876
5,174
0
54,647
L
Nu Wa
JokerAK13
Nu Wa
5,760
1,298
0
1,177
4,945
1,579
0
3,302
1,643
54,173
770
L
7,422
521
429
1,379
5,574
2,403
0
704
4,870
61,220
0
L
5,033
1,656
0
1,090
6,710
1,735
5
0
6,710
0
46,190
W
Jormungandr
Siervo de El
Jormungandr
3,443
871
0
4,592
8,995
4,814
21
3,505
4,983
57,413
5,321
L
Ares
4,338
245
0
4,240
11,779
5,591
0
1,335
10,444
37,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
33,058
469
Minions Killed
403
0
Camps Cleared
0
1,331,874
Distance Traveled
1,296,616
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,506
577
29
2
0
263,375
0
L
Ganesha
6,475
498
3
0
0
252,290
0
W
Pele
8,115
624
125
10
0
327,306
0
W
Sol
7,427
571
115
9
0
239,819
2
W
Xbalanque
8,193
630
87
7
0
246,422
0
L
Nu Wa
7,324
563
126
10
0
229,029
0
L
Ra
7,417
571
123
9
0
284,214
4
L
Skadi
5,997
461
84
6
0
249,080
0
W
Jormungandr
7,968
613
113
9
0
254,952
0
L
Ares
5,845
450
67
5
0
282,003
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role