Player Matchup

Artio
Artio
BLACKPNK
Artio
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 143L
1,484 Elo+
Solo
Merlin
Merlin
BlisteredBlue
Merlin
Level 154
God Stats
3W - 3L
1,591 SR
Queue Stats
267W - 272L
1,524 Elo+
Solo
Freya
Freya
FailingWumbology
Freya
Level 154
God Stats
6W - 6L
1,624 SR
Queue Stats
247W - 231L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
TowardsGolgotha
Jing Wei
Level 125
God Stats
1W - 4L
1,329 SR
Queue Stats
266W - 242L
1,565 Elo+
Party 1
Shiva
Shiva
juanso03
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,526 Elo+
Solo
Team Averages
Level 120
1,509 SR
1,532 Elo+

VS

Team Averages
Level 132
1,416 SR
1,609 Elo+
Heimdallr
Heimdallr
JarlWulf
Heimdallr
Level 158
God Stats
4W - 1L
1,576 SR
Queue Stats
95W - 39L
1,703 Elo+
Party 3
Thor
Thor
LeMaitreCavi
Thor
Level 69
God Stats
1W - 2L
1,139 SR
Queue Stats
98W - 89L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
LeMaitreDenis
Baron Samedi
Level 115
God Stats
1W - 1L
1,323 SR
Queue Stats
126W - 110L
1,549 Elo+
Party 2
Vulcan
Vulcan
Rasquelle
Vulcan
Level 159
God Stats
3W - 2L
1,564 SR
Queue Stats
99W - 41L
1,700 Elo+
Party 3
Danzaburou
Danzaburou
SteamyRayVonn
Danzaburou
Level 158
God Stats
10W - 11L
1,480 SR
Queue Stats
629W - 614L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BLACKPNK
Artio
13
1 / 7 / 8
8,114
676
4,549
18,400
14,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
0 / 5 / 9
7,822
652
6,342
8,213
2,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 5 / 3
9,719
810
6,081
11,030
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
14
2 / 6 / 8
7,884
657
8,379
11,929
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
juanso03
Shiva
10
0 / 5 / 8
6,728
561
7,929
11,905
6,637
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JarlWulf
Heimdallr
17
7 / 2 / 19
10,679
890
13,555
8,038
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
11 / 3 / 12
10,734
895
11,567
12,596
8,122
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
LeMaitreDenis
Baron Samedi
15
0 / 3 / 13
9,220
768
7,459
11,401
5,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Rasquelle
Vulcan
15
2 / 3 / 13
9,074
756
9,486
6,679
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
SteamyRayVonn
Danzaburou
17
7 / 3 / 15
11,007
917
13,298
8,155
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
99
10
Kills
27
28
Deaths
14
36
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Artio
BLACKPNK
Artio
1
7
8
0.71
L
0
5
9
0.9
L
7
5
3
1.7
W
Heimdallr
JarlWulf
Heimdallr
7
2
19
8.25
W
11
3
12
5.67
W
Baron Samedi
LeMaitreDenis
Baron Samedi
0
3
13
2.17
W
Vulcan
Rasquelle
Vulcan
2
3
13
2.83
W
Danzaburou
SteamyRayVonn
Danzaburou
7
3
15
4.83
L
Jing Wei
2
6
8
1
L
Shiva
juanso03
Shiva
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,280
Damage
55,365
61,477
Taken
46,869
32,233
Mitigated
22,214
12,994
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BLACKPNK
Artio
4,549
276
2,621
3,566
18,400
14,980
0
3,505
14,795
13,073
0
L
6,342
0
1,048
268
8,213
2,660
0
2,647
5,566
19,737
0
L
6,081
1,373
0
1,755
11,030
4,197
0
4,717
6,257
17,490
661
W
Heimdallr
JarlWulf
Heimdallr
13,555
6,425
491
1,017
8,038
2,900
2,509
2,797
5,144
0
29,208
W
11,567
1,416
1,437
2,591
12,596
8,122
572
4,268
8,158
1,081
18,505
W
Baron Samedi
LeMaitreDenis
Baron Samedi
7,459
328
2,064
2,628
11,401
5,520
492
5,372
5,793
24,950
940
W
Vulcan
Rasquelle
Vulcan
9,486
358
0
400
6,679
2,505
1,042
3,058
3,549
21,290
0
W
Danzaburou
SteamyRayVonn
Danzaburou
13,298
4,454
423
1,330
8,155
3,167
3,471
2,119
5,928
0
30,827
L
Jing Wei
8,379
6,182
133
1,594
11,929
3,759
0
2,693
9,135
0
19,892
L
Shiva
juanso03
Shiva
7,929
117
847
1,162
11,905
6,637
0
4,235
7,670
1,480
11,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
50,714
121
Minions Killed
147
0
Camps Cleared
0
1,055,488
Distance Traveled
1,059,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,114
676
12
1
0
198,796
0
L
Merlin
7,822
652
29
2
0
196,320
0
L
Freya
9,719
810
44
4
0
224,035
0
W
Heimdallr
10,679
890
30
3
0
201,082
0
W
Thor
10,734
895
14
1
0
211,805
0
W
Baron Samedi
9,220
768
46
4
0
223,570
0
W
Vulcan
9,074
756
24
2
0
213,491
0
W
Danzaburou
11,007
917
33
3
0
209,150
0
L
Jing Wei
7,884
657
28
2
0
218,501
0
L
Shiva
6,728
561
8
1
0
217,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role