Player Matchup

Scylla
Scylla
Bronze III
DRCRIMP
Scylla
Bronze III
Level 53
God Stats
5W - 11L
1,376 SR
Queue Stats
25W - 62L
451 MMR
Solo
Cliodhna
Cliodhna
Silver IV
FearlessFortune
Cliodhna
Silver IV
Level 69
God Stats
0W - 2L
1,264 SR
Queue Stats
41W - 68L
866 MMR
Party 1
Chaac
Chaac
Silver IV
VenomousFang23
Chaac
Silver IV
Level 72
God Stats
9W - 5L
1,545 SR
Queue Stats
112W - 162L
905 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 65
1,395 SR
741 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,401 SR
730 MMR
Xbalanque
Xbalanque
Silver V
GuN Sm0kE LoC
Xbalanque
Silver V
Level 154
God Stats
34W - 56L
1,379 SR
Queue Stats
135W - 221L
590 MMR
Solo
Agni
Agni
Silver I
Mancisandrea
Agni
Silver I
Level 59
God Stats
16W - 10L
1,597 SR
Queue Stats
126W - 146L
927 MMR
Solo
Jormungandr
Jormungandr
Silver IV
o4EST_
Jormungandr
Silver IV
Level 159
God Stats
1W - 0L
1,227 SR
Queue Stats
36W - 53L
671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DRCRIMP
Scylla
15
1 / 5 / 0
9,693
746
3,353
8,719
2,745
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
16
4 / 7 / 2
10,438
803
8,790
13,498
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 3 / 1
10,172
782
7,920
14,946
11,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
HeraThothNu WaAtlasKuzenbo

VS

Bans
Ah Muzen CabGilgameshVulcanArtemisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GuN Sm0kE LoC
Xbalanque
18
5 / 3 / 5
11,398
877
12,378
10,420
4,242
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

18
4 / 1 / 6
11,831
910
10,559
7,992
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
o4EST_
Jormungandr
17
6 / 3 / 7
11,573
890
8,514
13,383
14,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
7
Kills
15
15
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
DRCRIMP
Scylla
1
5
0
0.2
L
Cliodhna
4
7
2
0.71
W
Xbalanque
GuN Sm0kE LoC
Xbalanque
5
3
5
2.5
W
4
1
6
7
L
2
3
1
0.83
W
Jormungandr
o4EST_
Jormungandr
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
31,451
37,163
Taken
31,795
20,568
Mitigated
22,155
5,430
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DRCRIMP
Scylla
3,353
487
0
269
8,719
2,745
0
4,414
4,077
40,562
509
L
Cliodhna
8,790
720
0
3,004
13,498
6,275
0
7,068
6,100
0
20,420
W
Xbalanque
GuN Sm0kE LoC
Xbalanque
12,378
2,643
0
1,160
10,420
4,242
2,517
967
9,234
0
40,614
W
10,559
110
0
750
7,992
2,936
577
18
7,781
50,115
0
L
7,920
931
0
2,157
14,946
11,548
0
6,200
8,357
0
26,396
W
Jormungandr
o4EST_
Jormungandr
8,514
1,981
0
1,685
13,383
14,977
90
2,316
10,863
33,582
1,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,303
Gold Earned
34,802
138
Minions Killed
198
0
Camps Cleared
0
691,611
Distance Traveled
732,040
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,693
746
70
5
0
232,280
0
L
Cliodhna
10,438
803
19
1
0
225,823
0
W
Xbalanque
11,398
877
58
4
0
225,310
0
W
Agni
11,831
910
82
6
0
263,649
0
L
Chaac
10,172
782
49
4
0
233,508
1
W
Jormungandr
11,573
890
58
4
0
243,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role