Player Matchup

Ah Puch
Ah Puch
Daddiocoolj1999
Ah Puch
Level 122
God Stats
4W - 0L
1,922 SR
Queue Stats
68W - 75L
1,432 Elo+
Solo
Ullr
Ullr
Louicide
Ullr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 144L
1,440 Elo+
Party 1
Fenrir
Fenrir
UT576
Fenrir
Level 159
God Stats
2W - 5L
1,388 SR
Queue Stats
163W - 176L
1,350 Elo+
Solo
Anubis
Anubis
UntilNecrow
Anubis
Level 59
God Stats
1W - 1L
1,279 SR
Queue Stats
57W - 76L
1,328 Elo+
Party 1
Charybdis
Charybdis
Uriel1to
Charybdis
Level 101
God Stats
2W - 2L
1,277 SR
Queue Stats
140W - 113L
1,427 Elo+
Solo
Team Averages
Level 101
1,473 SR
1,395 Elo+

VS

Team Averages
Level 128
1,436 SR
1,412 Elo+
Yu Huang
Yu Huang
AngelDusty6
Yu Huang
Level 127
God Stats
1W - 2L
1,433 SR
Queue Stats
354W - 382L
1,390 Elo+
Solo
Tiamat
Tiamat
Jeffynton
Tiamat
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,441 Elo+
Solo
Janus
Janus
Legit4it
Janus
Level 108
God Stats
1W - 4L
1,269 SR
Queue Stats
36W - 35L
1,494 Elo+
Solo
He Bo
He Bo
bigmetzer11
He Bo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,340 Elo+
Solo
Bacchus
Bacchus
madd0077
Bacchus
Level 132
God Stats
11W - 14L
1,480 SR
Queue Stats
554W - 547L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 15
12,981
927
17,028
10,445
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
18
5 / 1 / 16
10,774
770
8,227
9,477
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
UT576
Fenrir
18
8 / 4 / 24
11,497
821
12,506
17,358
20,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
17
7 / 4 / 16
10,963
783
9,872
9,329
4,783
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Uriel1to
Charybdis
18
8 / 5 / 18
11,375
813
9,950
8,821
3,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AngelDusty6
Yu Huang
16
1 / 8 / 3
9,156
654
11,606
11,289
3,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Jeffynton
Tiamat
16
1 / 7 / 3
8,988
642
3,320
11,770
6,724
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Legit4it
Janus
18
7 / 7 / 2
11,077
791
9,800
10,741
3,993
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 9 / 4
9,402
672
5,480
13,592
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
madd0077
Bacchus
14
1 / 9 / 5
8,595
614
7,827
15,851
18,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
30
40
Kills
13
16
Deaths
40
89
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AngelDusty6
Yu Huang
1
8
3
0.31
W
12
2
15
9.75
L
Tiamat
Jeffynton
Tiamat
1
7
3
0.36
L
Janus
Legit4it
Janus
7
7
2
1.14
W
Ullr
5
1
16
13
W
Fenrir
UT576
Fenrir
8
4
24
5
W
Anubis
7
4
16
3.75
W
Charybdis
Uriel1to
Charybdis
8
5
18
3.4
L
3
9
4
0.56
L
Bacchus
madd0077
Bacchus
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,583
Damage
38,033
55,430
Taken
63,243
37,244
Mitigated
37,404
18,002
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AngelDusty6
Yu Huang
11,606
1,522
723
841
11,289
3,751
0
5,110
5,929
26,350
450
W
17,028
418
338
3,319
10,445
4,726
1,131
7,318
3,127
49,619
0
L
Tiamat
Jeffynton
Tiamat
3,320
291
854
1,632
11,770
6,724
0
5,386
6,199
11,194
235
L
Janus
Legit4it
Janus
9,800
240
432
389
10,741
3,993
0
5,574
4,981
28,021
0
W
Ullr
8,227
2,790
1,051
2,390
9,477
3,901
1,583
7,517
1,960
0
15,630
W
Fenrir
UT576
Fenrir
12,506
1,592
1,761
4,935
17,358
20,215
0
9,293
8,065
0
16,663
W
Anubis
9,872
194
559
2,365
9,329
4,783
73
6,473
2,671
17,018
0
W
Charybdis
Uriel1to
Charybdis
9,950
2,964
663
621
8,821
3,619
3,248
6,917
1,904
0
28,801
L
5,480
492
192
1,355
13,592
3,950
0
5,814
7,654
11,280
415
L
Bacchus
madd0077
Bacchus
7,827
356
346
2,532
15,851
18,986
0
5,016
10,505
14,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,590
Gold Earned
47,218
141
Minions Killed
126
0
Camps Cleared
0
1,198,319
Distance Traveled
1,104,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,156
654
38
3
0
215,767
0
W
Ah Puch
12,981
927
58
4
0
241,340
0
L
Tiamat
8,988
642
12
1
0
232,862
0
L
Janus
11,077
791
48
3
0
235,229
0
W
Ullr
10,774
770
19
1
0
270,952
0
W
Fenrir
11,497
821
0
0
0
262,028
0
W
Anubis
10,963
783
26
2
0
213,759
0
W
Charybdis
11,375
813
38
3
0
210,240
0
L
He Bo
9,402
672
14
1
0
218,382
0
L
Bacchus
8,595
614
14
1
0
201,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role