Player Matchup

He Bo
He Bo
 
He Bo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
IICyberPunkII
Set
Level 107
God Stats
27W - 32L
1,530 SR
Queue Stats
141W - 145L
1,499 Elo+
Party 3
Poseidon
Poseidon
juansekstro1994
Poseidon
Level 128
God Stats
19W - 10L
1,711 SR
Queue Stats
97W - 99L
1,561 Elo+
Party 1
Rama
Rama
llStNickll
Rama
Level 132
God Stats
0W - 2L
1,227 SR
Queue Stats
124W - 120L
1,496 Elo+
Solo
Cthulhu
Cthulhu
shkont
Cthulhu
Level 103
God Stats
6W - 3L
1,670 SR
Queue Stats
429W - 452L
1,499 Elo+
Party 3
Team Averages
Level 125
1,528 SR
1,511 Elo+

VS

Team Averages
Level 113
1,642 SR
1,541 Elo+
Neith
Neith
Conbon69
Neith
Level 88
God Stats
16W - 12L
1,721 SR
Queue Stats
238W - 249L
1,490 Elo+
Solo
Fafnir
Fafnir
Max1Lomas_2
Fafnir
Level 106
God Stats
17W - 24L
1,529 SR
Queue Stats
31W - 38L
1,392 Elo+
Solo
Olorun
Olorun
OTPAWI
Olorun
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,688 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StackStealer
Tsukuyomi
Level 147
God Stats
81W - 29L
1,767 SR
Queue Stats
204W - 107L
1,634 Elo+
Solo
Ymir
Ymir
ÏYMrz
Ymir
Level 166
God Stats
14W - 6L
1,695 SR
Queue Stats
64W - 63L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 1 / 1
5,757
480
4,037
5,891
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,199
517
3,459
11,277
5,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
13
0 / 2 / 0
6,432
536
2,659
3,975
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 2
6,407
534
3,766
5,620
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
shkont
Cthulhu
10
1 / 3 / 1
6,132
511
6,468
11,894
9,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Conbon69
Neith
12
2 / 3 / 1
6,706
559
4,368
8,156
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
11
3 / 0 / 2
6,292
524
3,650
5,900
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
OTPAWI
Olorun
11
1 / 0 / 5
6,686
557
4,741
5,208
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
StackStealer
Tsukuyomi
14
5 / 1 / 0
7,964
664
8,916
10,037
6,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
ÏYMrz
Ymir
11
2 / 0 / 6
7,268
606
5,335
7,713
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
1
1.5
W
Neith
Conbon69
Neith
2
3
1
0.83
L
1
4
0
0.25
W
Fafnir
3
0
2
4
W
Olorun
OTPAWI
Olorun
1
0
5
3.5
W
Tsukuyomi
StackStealer
Tsukuyomi
5
1
0
5
L
Poseidon
0
2
0
0
L
1
3
2
0.67
L
Cthulhu
shkont
Cthulhu
1
3
1
0.5
W
Ymir
ÏYMrz
Ymir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
27,010
38,657
Taken
37,014
19,029
Mitigated
19,728
7,503
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,037
119
0
2,948
5,891
1,516
0
2,333
3,558
38,325
854
W
Neith
Conbon69
Neith
4,368
1,381
0
1,989
8,156
2,432
0
2,671
5,485
0
45,592
L
3,459
876
0
1,467
11,277
5,204
0
1,013
10,264
0
36,159
W
Fafnir
3,650
936
0
2,908
5,900
3,870
0
1,594
4,306
26,061
6,415
W
Olorun
OTPAWI
Olorun
4,741
2,126
218
2,718
5,208
1,698
156
3,215
1,798
49,687
0
W
Tsukuyomi
StackStealer
Tsukuyomi
8,916
1,596
0
2,902
10,037
6,063
0
1,461
8,546
0
58,310
L
Poseidon
2,659
255
0
1,114
3,975
1,169
0
2,259
1,716
50,774
879
L
3,766
2,940
0
423
5,620
1,759
0
2,013
3,607
0
41,254
L
Cthulhu
shkont
Cthulhu
6,468
533
0
1,551
11,894
9,381
0
5,659
6,235
32,653
610
W
Ymir
ÏYMrz
Ymir
5,335
1,094
0
1,996
7,713
5,665
0
3,628
3,939
17,420
4,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,927
Gold Earned
34,916
374
Minions Killed
366
0
Camps Cleared
0
1,290,009
Distance Traveled
1,245,207
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,757
480
56
5
0
285,391
0
W
Neith
6,706
559
84
7
0
236,587
0
L
Set
6,199
517
67
6
0
240,379
0
W
Fafnir
6,292
524
47
4
0
296,899
0
W
Olorun
6,686
557
102
9
0
248,118
0
W
Tsukuyomi
7,964
664
95
8
0
230,420
3
L
Poseidon
6,432
536
118
10
0
265,696
0
L
Rama
6,407
534
94
8
0
236,089
0
L
Cthulhu
6,132
511
39
3
0
262,454
0
W
Ymir
7,268
606
38
3
0
233,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role