Player Matchup

Nu Wa
Nu Wa
FullCDR
Nu Wa
Level 159
God Stats
3W - 7L
1,345 SR
Queue Stats
164W - 149L
1,535 Elo+
Party 2
Sol
Sol
Golf-3all
Sol
Level 136
God Stats
5W - 5L
1,665 SR
Queue Stats
544W - 536L
1,507 Elo+
Solo
Thanatos
Thanatos
IItamirII
Thanatos
Level 149
God Stats
6W - 14L
1,421 SR
Queue Stats
348W - 340L
1,535 Elo+
Party 2
Bellona
Bellona
KneinTheCat
Bellona
Level 92
God Stats
2W - 2L
1,593 SR
Queue Stats
235W - 230L
1,531 Elo+
Party 2
Horus
Horus
N7killa
Horus
Level 148
God Stats
9W - 6L
1,641 SR
Queue Stats
163W - 160L
1,522 Elo+
Party 2
Team Averages
Level 137
1,533 SR
1,526 Elo+

VS

Team Averages
Level 94
1,554 SR
1,607 Elo+
Surtr
Surtr
AriasDo30
Surtr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,823 Elo+
Party 1
Fenrir
Fenrir
DJmoney000
Fenrir
Level 126
God Stats
5W - 6L
1,628 SR
Queue Stats
330W - 274L
1,547 Elo+
Party 3
Zeus
Zeus
GodlyDre
Zeus
Level 127
God Stats
37W - 22L
1,640 SR
Queue Stats
303W - 266L
1,539 Elo+
Party 3
Danzaburou
Danzaburou
MANNUPA
Danzaburou
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,631 Elo+
Party 1
Ymir
Ymir
ruizluna
Ymir
Level 148
God Stats
17W - 20L
1,503 SR
Queue Stats
85W - 77L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FullCDR
Nu Wa
12
2 / 1 / 1
6,238
624
4,306
4,383
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
4 / 3 / 0
5,558
556
2,772
4,647
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Thanatos
IItamirII
Thanatos
10
2 / 4 / 1
5,657
566
3,051
8,729
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
KneinTheCat
Bellona
10
1 / 3 / 1
5,560
556
2,342
8,895
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
N7killa
Horus
9
0 / 3 / 3
5,435
544
3,835
9,100
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AriasDo30
Surtr
9
5 / 4 / 3
5,916
592
3,936
8,535
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
DJmoney000
Fenrir
10
2 / 2 / 5
5,712
571
2,200
7,644
2,146
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zeus
10
4 / 2 / 4
6,304
630
6,429
4,173
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
MANNUPA
Danzaburou
9
1 / 1 / 6
5,811
581
5,632
4,366
1,040
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
2 / 0 / 1
7,120
712
2,691
3,213
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
14
14
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
AriasDo30
Surtr
5
4
3
1.63
W
Fenrir
DJmoney000
Fenrir
2
2
5
2.25
L
Nu Wa
FullCDR
Nu Wa
2
1
1
2.5
W
Zeus
4
2
4
3
L
4
3
0
1.33
L
Thanatos
IItamirII
Thanatos
2
4
1
0.63
L
Bellona
KneinTheCat
Bellona
1
3
1
0.5
W
Danzaburou
MANNUPA
Danzaburou
1
1
6
4
L
Horus
N7killa
Horus
0
3
3
0.5
W
Ymir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
20,888
35,754
Taken
27,931
14,685
Mitigated
8,963
13,089
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AriasDo30
Surtr
3,936
1,989
0
1,650
8,535
3,566
254
2,368
6,167
385
15,864
W
Fenrir
DJmoney000
Fenrir
2,200
740
0
4,035
7,644
2,146
0
1,566
6,078
0
25,168
L
Nu Wa
FullCDR
Nu Wa
4,306
1,059
0
882
4,383
1,159
0
1,845
2,314
44,215
1,757
W
Zeus
6,429
644
0
897
4,173
920
0
2,454
1,719
29,716
1,421
L
2,772
1,360
0
1,508
4,647
1,189
816
724
3,769
27,715
2,725
L
Thanatos
IItamirII
Thanatos
3,051
365
0
5,674
8,729
2,520
0
2,008
6,492
0
33,117
L
Bellona
KneinTheCat
Bellona
2,342
779
0
2,047
8,895
5,052
0
2,524
6,088
0
34,762
W
Danzaburou
MANNUPA
Danzaburou
5,632
2,803
0
1,991
4,366
1,040
809
928
3,438
0
33,641
L
Horus
N7killa
Horus
3,835
2,014
320
2,658
9,100
4,765
0
1,221
7,527
137
18,559
W
Ymir
2,691
1,153
0
976
3,213
1,291
0
374
2,839
40,631
1,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,448
Gold Earned
30,863
300
Minions Killed
282
0
Camps Cleared
0
931,166
Distance Traveled
1,057,911
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,916
592
37
4
0
229,193
3
W
Fenrir
5,712
571
44
4
0
240,019
0
L
Nu Wa
6,238
624
81
8
0
194,817
0
W
Zeus
6,304
630
58
6
0
185,996
1
L
Sol
5,558
556
52
5
0
133,939
0
L
Thanatos
5,657
566
63
6
0
221,906
0
L
Bellona
5,560
556
68
7
0
181,373
3
W
Danzaburou
5,811
581
46
5
0
204,839
2
L
Horus
5,435
544
36
4
0
199,131
0
W
Ymir
7,120
712
97
10
0
197,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role