Player Matchup

Artemis
Artemis
BouncingDuke52
Artemis
Level 140
God Stats
7W - 4L
1,552 SR
Queue Stats
202W - 184L
1,540 Elo+
Solo
Terra
Terra
Chiko1324
Terra
Level 137
God Stats
2W - 1L
1,710 SR
Queue Stats
42W - 60L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Meollos
Morgan Le Fay
Level 128
God Stats
5W - 7L
1,590 SR
Queue Stats
37W - 43L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
hanshotfirst421
Ao Kuang
Level 155
God Stats
4W - 6L
1,388 SR
Queue Stats
119W - 125L
1,490 Elo+
Solo
Arachne
Arachne
mellos_22
Arachne
Level 133
God Stats
6W - 10L
1,502 SR
Queue Stats
133W - 127L
1,529 Elo+
Party 1
Team Averages
Level 139
1,548 SR
1,499 Elo+

VS

Team Averages
Level 136
1,554 SR
1,519 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dwreckless421
Pele
Level 158
God Stats
6W - 4L
1,632 SR
Queue Stats
599W - 582L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Elmurky0
Ah Muzen Cab
Level 136
God Stats
2W - 2L
1,521 SR
Queue Stats
113W - 120L
1,493 Elo+
Solo
Kukulkan
Kukulkan
MewingNut70
Kukulkan
Level 109
God Stats
2W - 5L
1,479 SR
Queue Stats
94W - 93L
1,508 Elo+
Solo
Hercules
Hercules
magicmama
Hercules
Level 128
God Stats
3W - 2L
1,639 SR
Queue Stats
276W - 265L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,857
586
5,601
6,753
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Chiko1324
Terra
9
2 / 1 / 6
5,633
563
3,165
6,282
2,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Meollos
Morgan Le Fay
11
1 / 0 / 4
6,204
620
4,968
1,571
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
11
7 / 0 / 0
6,228
623
5,085
7,031
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
mellos_22
Arachne
9
0 / 2 / 3
4,771
477
2,751
8,625
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 7 / 1
4,443
444
2,152
8,926
2,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 1
5,502
550
2,557
7,794
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Elmurky0
Ah Muzen Cab
10
2 / 1 / 1
5,852
585
3,769
4,685
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
MewingNut70
Kukulkan
11
0 / 2 / 0
5,571
557
1,752
4,999
1,461
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
magicmama
Hercules
12
2 / 1 / 0
6,786
679
7,060
8,330
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
5
5
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
7
1
0.07
W
2
2
4
2
W
Terra
Chiko1324
Terra
2
1
6
5
L
1
1
1
1.5
L
Ah Muzen Cab
Elmurky0
Ah Muzen Cab
2
1
1
2.5
W
Morgan Le Fay
Meollos
Morgan Le Fay
1
0
4
3
L
Kukulkan
MewingNut70
Kukulkan
0
2
0
0
W
Ao Kuang
7
0
0
7
L
Hercules
magicmama
Hercules
2
1
0
2
W
Arachne
mellos_22
Arachne
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,570
Damage
17,290
30,262
Taken
34,734
11,050
Mitigated
13,244
14,171
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,152
428
604
822
8,926
2,527
0
4,277
4,561
9,836
0
W
5,601
1,714
0
1,350
6,753
2,053
552
1,063
5,690
0
37,162
W
Terra
Chiko1324
Terra
3,165
777
1,958
2,717
6,282
2,802
0
1,582
4,658
13,566
0
L
2,557
393
0
1,767
7,794
2,571
0
2,250
5,470
0
44,239
L
Ah Muzen Cab
Elmurky0
Ah Muzen Cab
3,769
1,353
0
825
4,685
1,282
1,051
832
3,853
0
34,409
W
Morgan Le Fay
Meollos
Morgan Le Fay
4,968
452
0
66
1,571
509
0
273
1,298
39,797
1,700
L
Kukulkan
MewingNut70
Kukulkan
1,752
157
0
897
4,999
1,461
0
2,980
1,771
42,525
0
W
Ao Kuang
5,085
799
0
4,464
7,031
2,163
0
986
5,960
39,354
1,076
L
Hercules
magicmama
Hercules
7,060
2,758
0
3,661
8,330
5,403
20
2,101
5,941
0
49,968
W
Arachne
mellos_22
Arachne
2,751
1,597
0
3,616
8,625
3,523
0
0
8,339
0
18,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
28,154
306
Minions Killed
344
0
Camps Cleared
0
1,019,992
Distance Traveled
965,335
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,443
444
15
2
0
141,441
2
W
Artemis
5,857
586
63
6
0
170,968
0
W
Terra
5,633
563
33
3
0
221,420
0
L
Pele
5,502
550
66
7
0
237,195
0
L
Ah Muzen Cab
5,852
585
61
6
0
178,868
0
W
Morgan Le Fay
6,204
620
87
9
0
186,326
3
L
Kukulkan
5,571
557
88
9
0
193,593
3
W
Ao Kuang
6,228
623
82
8
0
245,107
0
L
Hercules
6,786
679
114
11
0
214,238
0
W
Arachne
4,771
477
41
4
0
196,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role