Player Matchup

Da Ji
Da Ji
Gold I
GatmanV2
Da Ji
Gold I
Level 69
God Stats
9W - 3L
1,640 SR
Queue Stats
82W - 79L
1,578 MMR
Solo
Hou Yi
Hou Yi
Gold II
GrantedSun
Hou Yi
Gold II
Level 159
God Stats
8W - 7L
1,558 SR
Queue Stats
31W - 35L
1,591 MMR
Party 3
Athena
Athena
Gold II
MigeruSensei
Athena
Gold II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 174L
1,515 MMR
Party 1
Achilles
Achilles
Gold IV
Wiscony
Achilles
Gold IV
Level 124
God Stats
1W - 1L
1,640 SR
Queue Stats
19W - 14L
1,498 MMR
Party 3
Poseidon
Poseidon
Gold I
toonzywoonzy
Poseidon
Gold I
Level 146
God Stats
4W - 7L
1,413 SR
Queue Stats
175W - 175L
1,623 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,550 SR
1,561 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 161
1,486 SR
1,560 MMR
Hun Batz
Hun Batz
Bronze V
 
Hun Batz
Bronze V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
LaloLalinn
Charybdis
Silver I
Level 138
God Stats
2W - 3L
1,410 SR
Queue Stats
15W - 12L
1,635 MMR
Solo
Sobek
Sobek
Gold IV
Mountx67
Sobek
Gold IV
Level 169
God Stats
0W - 1L
1,726 SR
Queue Stats
24W - 22L
1,450 MMR
Party 2
Ratatoskr
Ratatoskr
Gold II
NatanMachado
Ratatoskr
Gold II
Level 178
God Stats
1W - 1L
1,706 SR
Queue Stats
114W - 115L
1,567 MMR
Solo
Persephone
Persephone
Platinum V
ShadyDinosaur
Persephone
Platinum V
Level 158
God Stats
0W - 1L
1,090 SR
Queue Stats
73W - 65L
1,649 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GatmanV2
Da Ji
14
4 / 3 / 9
9,090
568
8,142
13,070
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
GrantedSun
Hou Yi
14
6 / 0 / 3
9,524
595
9,338
8,830
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
13
2 / 1 / 13
8,708
544
4,097
13,578
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Wiscony
Achilles
16
4 / 4 / 5
9,816
614
12,225
13,823
10,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
toonzywoonzy
Poseidon
17
8 / 0 / 6
10,627
664
12,626
6,826
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Maman BrigitteUllrNu WaChaac

VS

Bans
CabrakanNe ZhaShivaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 3 / 0
7,967
498
5,289
11,112
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
LaloLalinn
Charybdis
14
0 / 3 / 0
7,264
454
4,317
9,397
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sobek
Mountx67
Sobek
11
1 / 5 / 1
7,028
439
5,684
15,410
11,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
NatanMachado
Ratatoskr
13
2 / 7 / 3
8,074
505
9,622
19,613
12,098
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
ShadyDinosaur
Persephone
11
0 / 6 / 1
7,213
451
6,312
9,865
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
24
Kills
8
8
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
3
0
1.67
W
Da Ji
GatmanV2
Da Ji
4
3
9
2.83
W
Hou Yi
GrantedSun
Hou Yi
6
0
3
7.5
L
Charybdis
LaloLalinn
Charybdis
0
3
0
0
W
Athena
2
1
13
8.5
L
Sobek
Mountx67
Sobek
1
5
1
0.3
L
Ratatoskr
NatanMachado
Ratatoskr
2
7
3
0.5
L
Persephone
ShadyDinosaur
Persephone
0
6
1
0.08
W
Achilles
Wiscony
Achilles
4
4
5
1.63
W
Poseidon
toonzywoonzy
Poseidon
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,428
Damage
31,224
56,127
Taken
65,397
33,683
Mitigated
32,425
12,668
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,289
671
0
944
11,112
3,661
0
1,788
9,098
0
67,153
W
Da Ji
GatmanV2
Da Ji
8,142
2,236
0
250
13,070
5,675
0
2,094
10,767
0
73,438
W
Hou Yi
GrantedSun
Hou Yi
9,338
6,238
0
4,907
8,830
3,440
760
2,707
6,123
0
64,192
L
Charybdis
LaloLalinn
Charybdis
4,317
1,828
0
3,406
9,397
2,900
0
1,702
7,645
0
54,995
W
Athena
4,097
963
0
4,193
13,578
11,620
58
4,185
9,393
24,748
1,996
L
Sobek
Mountx67
Sobek
5,684
158
0
4,453
15,410
11,560
0
5,244
9,756
21,321
0
L
Ratatoskr
NatanMachado
Ratatoskr
9,622
2,040
0
5,310
19,613
12,098
0
4,136
14,655
0
53,617
L
Persephone
ShadyDinosaur
Persephone
6,312
410
0
2,496
9,865
2,206
0
3,427
5,918
44,845
1,316
W
Achilles
Wiscony
Achilles
12,225
3,928
0
2,689
13,823
10,413
699
1,437
11,634
1,344
66,956
W
Poseidon
toonzywoonzy
Poseidon
12,626
664
0
629
6,826
2,535
212
2,773
3,968
84,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,765
Gold Earned
37,546
471
Minions Killed
415
0
Camps Cleared
0
1,645,438
Distance Traveled
1,540,493
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,967
498
96
6
0
374,080
1
W
Da Ji
9,090
568
93
6
0
335,916
0
W
Hou Yi
9,524
595
103
6
0
290,268
1
L
Charybdis
7,264
454
97
6
0
286,133
5
W
Athena
8,708
544
38
2
0
342,300
1
L
Sobek
7,028
439
28
2
0
290,858
4
L
Ratatoskr
8,074
505
101
6
0
307,443
5
L
Persephone
7,213
451
93
6
0
281,979
6
W
Achilles
9,816
614
96
6
0
307,872
0
W
Poseidon
10,627
664
141
9
0
369,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role