Player Matchup

Izanami
Izanami
DonkeySlayer
Izanami
Level 208
God Stats
9W - 4L
1,655 SR
Queue Stats
902W - 942L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
MASTERREM17
Tsukuyomi
Level 105
God Stats
4W - 0L
1,806 SR
Queue Stats
110W - 86L
1,526 Elo+
Party 1
Discordia
Discordia
NICKJU
Discordia
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,451 Elo+
Party 1
Guan Yu
Guan Yu
PinkMangoMadness
Guan Yu
Level 158
God Stats
1W - 1L
1,307 SR
Queue Stats
305W - 289L
1,500 Elo+
Solo
Ne Zha
Ne Zha
WorldEaterWally
Ne Zha
Level 153
God Stats
1W - 2L
1,178 SR
Queue Stats
94W - 110L
1,436 Elo+
Solo
Team Averages
Level 133
1,489 SR
1,484 Elo+

VS

Team Averages
Level 98
1,374 SR
1,490 Elo+
Neith
Neith
An0nym0us2569
Neith
Level 83
God Stats
1W - 1L
1,488 SR
Queue Stats
71W - 66L
1,497 Elo+
Solo
Tyr
Tyr
CapnRedBeard828
Tyr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 125L
1,509 Elo+
Solo
Xbalanque
Xbalanque
FlyingTurban
Xbalanque
Level 72
God Stats
1W - 5L
1,227 SR
Queue Stats
452W - 497L
1,452 Elo+
Solo
Merlin
Merlin
Helinh0
Merlin
Level 117
God Stats
6W - 16L
1,316 SR
Queue Stats
439W - 454L
1,499 Elo+
Solo
Ix Chel
Ix Chel
chromadose
Ix Chel
Level 159
God Stats
4W - 10L
1,338 SR
Queue Stats
484W - 484L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonkeySlayer
Izanami
15
8 / 4 / 10
9,231
923
14,544
10,746
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
MASTERREM17
Tsukuyomi
15
8 / 5 / 11
9,244
924
13,743
11,789
5,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
NICKJU
Discordia
16
2 / 0 / 21
9,089
909
9,643
5,846
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 17
9,678
968
7,022
15,181
13,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
3 / 1 / 15
9,157
916
10,958
10,095
8,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
7,777
778
10,904
13,312
3,835
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 6
7,120
712
6,698
17,030
14,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
FlyingTurban
Xbalanque
15
3 / 6 / 5
8,123
812
6,544
10,669
3,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
Helinh0
Merlin
12
0 / 5 / 6
7,066
707
4,854
8,169
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
chromadose
Ix Chel
15
6 / 2 / 3
8,417
842
6,353
10,461
8,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
24
Kills
11
13
Deaths
24
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
1
7
6
0.57
W
Izanami
DonkeySlayer
Izanami
8
4
10
3.25
L
Xbalanque
FlyingTurban
Xbalanque
3
6
5
0.92
L
Merlin
Helinh0
Merlin
0
5
6
0.6
W
Tsukuyomi
MASTERREM17
Tsukuyomi
8
5
11
2.7
W
Discordia
NICKJU
Discordia
2
0
21
12.5
W
3
3
17
3.83
W
3
1
15
10.5
L
Ix Chel
chromadose
Ix Chel
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,910
Damage
35,353
53,657
Taken
59,641
34,446
Mitigated
31,644
24,436
Healing
22,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,904
2,005
229
4,203
13,312
3,835
0
1,895
11,417
0
23,743
L
6,698
524
371
1,709
17,030
14,368
0
2,247
14,783
3,196
7,517
W
Izanami
DonkeySlayer
Izanami
14,544
9,373
512
1,619
10,746
4,182
2,735
2,874
7,872
0
24,785
L
Xbalanque
FlyingTurban
Xbalanque
6,544
3,359
601
888
10,669
3,163
0
1,430
9,239
0
13,979
L
Merlin
Helinh0
Merlin
4,854
190
199
1,121
8,169
2,059
0
1,370
6,799
15,753
0
W
Tsukuyomi
MASTERREM17
Tsukuyomi
13,743
2,824
1,238
2,094
11,789
5,254
679
2,451
9,338
0
21,723
W
Discordia
NICKJU
Discordia
9,643
233
0
127
5,846
2,397
588
2,139
3,707
20,669
0
W
7,022
414
10,343
6,252
15,181
13,812
67
3,337
11,844
336
12,249
W
10,958
320
923
1,328
10,095
8,801
417
2,734
7,361
0
30,388
L
Ix Chel
chromadose
Ix Chel
6,353
704
7,637
5,969
10,461
8,219
0
3,037
7,424
15,977
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
38,503
127
Minions Killed
96
0
Camps Cleared
0
1,017,491
Distance Traveled
850,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,777
778
30
3
0
184,015
0
L
Tyr
7,120
712
8
1
0
154,411
0
W
Izanami
9,231
923
43
4
0
172,466
0
L
Xbalanque
8,123
812
12
1
0
179,148
0
L
Merlin
7,066
707
29
3
0
120,716
0
W
Tsukuyomi
9,244
924
22
2
0
214,995
0
W
Discordia
9,089
909
25
3
0
205,341
0
W
Guan Yu
9,678
968
15
2
0
219,106
0
W
Ne Zha
9,157
916
22
2
0
205,583
0
L
Ix Chel
8,417
842
17
2
0
212,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role