Player Matchup

Baron Samedi
Baron Samedi
Dahhrkk
Baron Samedi
Level 126
God Stats
0W - 1L
1,503 SR
Queue Stats
8W - 9L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
JuliPdee
Cthulhu
Level 86
God Stats
30W - 25L
1,512 SR
Queue Stats
348W - 336L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Ohio_CIe
Zhong Kui
Level 128
God Stats
71W - 47L
1,634 SR
Queue Stats
725W - 704L
1,500 Elo+
Solo
Pele
Pele
TheIINSANEGodess
Pele
Level 101
God Stats
46W - 48L
1,516 SR
Queue Stats
342W - 326L
1,449 Elo+
Solo
Izanami
Izanami
kxssvr
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 92
1,533 SR
1,471 Elo+

VS

Team Averages
Level 99
1,488 SR
1,438 Elo+
Morgan Le Fay
Morgan Le Fay
GOD1YxBE4ST
Morgan Le Fay
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 170L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
MrCammarata
Ratatoskr
Level 93
God Stats
5W - 5L
1,417 SR
Queue Stats
71W - 67L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
MrsCammie
Danzaburou
Level 89
God Stats
10W - 9L
1,497 SR
Queue Stats
69W - 68L
1,393 Elo+
Party 2
Arachne
Arachne
P1pBoy-Panda
Arachne
Level 123
God Stats
288W - 324L
1,479 SR
Queue Stats
830W - 828L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Rico-san_
Cthulhu
Level 68
God Stats
11W - 6L
1,549 SR
Queue Stats
111W - 89L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dahhrkk
Baron Samedi
13
3 / 3 / 2
8,277
517
6,943
8,342
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JuliPdee
Cthulhu
12
0 / 0 / 1
8,144
509
4,241
10,462
7,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Ohio_CIe
Zhong Kui
18
2 / 2 / 0
11,166
698
12,982
11,322
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 4 / 1
7,507
469
3,726
9,211
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Izanami
kxssvr
Izanami
10
0 / 5 / 3
6,265
392
1,724
5,645
1,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GOD1YxBE4ST
Morgan Le Fay
14
2 / 3 / 0
8,842
553
7,625
7,556
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
MrCammarata
Ratatoskr
17
5 / 3 / 4
9,758
610
8,969
13,949
4,713
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
MrsCammie
Danzaburou
14
4 / 2 / 5
8,986
562
8,766
9,767
3,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
P1pBoy-Panda
Arachne
16
2 / 0 / 0
8,937
559
2,131
12,742
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rico-san_
Cthulhu
12
1 / 1 / 5
7,367
460
3,200
5,427
3,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
14
14
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dahhrkk
Baron Samedi
3
3
2
1.33
W
Morgan Le Fay
GOD1YxBE4ST
Morgan Le Fay
2
3
0
0.67
L
Cthulhu
JuliPdee
Cthulhu
0
0
1
0.5
W
Ratatoskr
MrCammarata
Ratatoskr
5
3
4
2.33
W
Danzaburou
MrsCammie
Danzaburou
4
2
5
3.25
L
Zhong Kui
Ohio_CIe
Zhong Kui
2
2
0
1
W
Arachne
P1pBoy-Panda
Arachne
2
0
0
2
W
Cthulhu
Rico-san_
Cthulhu
1
1
5
3.5
L
3
4
1
0.88
L
Izanami
kxssvr
Izanami
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,616
Damage
30,691
44,982
Taken
49,441
25,081
Mitigated
19,790
15,583
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dahhrkk
Baron Samedi
6,943
974
238
3,417
8,342
3,515
325
2,726
5,616
42,512
0
W
Morgan Le Fay
GOD1YxBE4ST
Morgan Le Fay
7,625
476
0
2,305
7,556
2,039
0
3,757
3,583
46,965
2,387
L
Cthulhu
JuliPdee
Cthulhu
4,241
163
115
3,280
10,462
7,760
86
2,883
7,579
37,067
538
W
Ratatoskr
MrCammarata
Ratatoskr
8,969
3,631
0
5,610
13,949
4,713
287
6,075
7,662
0
77,863
W
Danzaburou
MrsCammie
Danzaburou
8,766
2,913
0
2,964
9,767
3,058
2,607
6,331
3,213
0
57,617
L
Zhong Kui
Ohio_CIe
Zhong Kui
12,982
3,598
0
6,081
11,322
8,811
1,396
1,784
9,538
104,910
18,001
W
Arachne
P1pBoy-Panda
Arachne
2,131
2,131
0
5,945
12,742
6,329
2,971
5,021
7,721
0
54,549
W
Cthulhu
Rico-san_
Cthulhu
3,200
80
0
1,929
5,427
3,651
462
1,280
4,110
14,683
850
L
3,726
423
0
1,930
9,211
3,389
592
1,235
7,976
0
44,771
L
Izanami
kxssvr
Izanami
1,724
1,321
0
522
5,645
1,606
341
1,639
4,006
0
14,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,359
Gold Earned
43,890
468
Minions Killed
441
0
Camps Cleared
0
1,396,321
Distance Traveled
1,506,297
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,277
517
80
5
0
280,708
1
W
Morgan Le Fay
8,842
553
106
7
0
293,392
0
L
Cthulhu
8,144
509
43
3
0
354,001
3
W
Ratatoskr
9,758
610
136
9
0
378,015
0
W
Danzaburou
8,986
562
77
5
0
325,444
9
L
Zhong Kui
11,166
698
241
15
0
280,335
0
W
Arachne
8,937
559
99
6
0
316,408
0
W
Cthulhu
7,367
460
23
1
0
193,038
0
L
Pele
7,507
469
74
5
0
242,897
0
L
Izanami
6,265
392
30
2
0
238,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role