Player Matchup

Atlas
Atlas
 
Atlas
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Jugoslav
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo
Nu Wa
Nu Wa
Pavluwa
Nu Wa
Level 152
God Stats
5W - 9L
1,498 SR
Queue Stats
397W - 334L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
Sajirae
Hou Yi
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 258L
1,487 Elo+
Solo
Team Averages
Level 159
1,500 SR
1,505 Elo+

VS

Team Averages
Level 112
1,565 SR
1,551 Elo+
Zhong Kui
Zhong Kui
Darkzafira2015
Zhong Kui
Level 112
God Stats
3W - 3L
1,467 SR
Queue Stats
32W - 21L
1,548 Elo+
Party 3
Horus
Horus
Matutero
Horus
Level 159
God Stats
6W - 3L
1,661 SR
Queue Stats
78W - 61L
1,544 Elo+
Party 3
Arachne
Arachne
ReaperStephen
Arachne
Level 79
God Stats
11W - 6L
1,697 SR
Queue Stats
82W - 75L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
TrulyAwfulSupp
Nu Wa
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 160L
1,600 Elo+
Party 2
King Arthur
King Arthur
crxssbxy
King Arthur
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
6 / 0 / 3
10,202
600
10,830
7,785
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
 
Serqet
17
8 / 2 / 11
10,076
593
8,457
14,111
6,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Jugoslav
Sylvanus
13
1 / 6 / 7
8,465
498
5,619
16,223
10,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Pavluwa
Nu Wa
16
4 / 2 / 11
9,994
588
14,499
9,732
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Sajirae
Hou Yi
14
3 / 5 / 6
8,304
488
7,235
12,556
4,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkzafira2015
Zhong Kui
15
6 / 7 / 6
9,038
532
16,028
18,070
9,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
Matutero
Horus
13
7 / 6 / 6
8,953
527
15,880
18,150
13,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
13
2 / 5 / 2
7,777
457
3,644
16,772
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 5 / 4
7,339
432
8,065
8,421
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
crxssbxy
King Arthur
1
0 / 0 / 0
3,720
219
0
1,382
177

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
22
Kills
15
15
Deaths
23
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
0
3
7.5
W
Serqet
 
Serqet
8
2
11
6.75
L
Zhong Kui
Darkzafira2015
Zhong Kui
6
7
6
1.29
W
Sylvanus
Jugoslav
Sylvanus
1
6
7
0.75
L
Horus
Matutero
Horus
7
6
6
1.67
W
Nu Wa
Pavluwa
Nu Wa
4
2
11
4.75
L
Arachne
2
5
2
0.6
W
Hou Yi
Sajirae
Hou Yi
3
5
6
1.2
L
0
5
4
0.4
L
King Arthur
crxssbxy
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,640
Damage
43,617
60,407
Taken
62,795
27,597
Mitigated
30,351
14,519
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,830
2,099
0
4,343
7,785
3,501
0
2,360
5,425
58,139
4,201
W
Serqet
 
Serqet
8,457
1,638
0
875
14,111
6,087
528
4,583
9,528
0
75,837
L
Zhong Kui
Darkzafira2015
Zhong Kui
16,028
4,406
0
4,846
18,070
9,622
854
7,110
9,942
59,169
7,978
W
Sylvanus
Jugoslav
Sylvanus
5,619
1,873
2,594
3,214
16,223
10,646
206
7,424
8,799
29,609
0
L
Horus
Matutero
Horus
15,880
5,275
208
1,482
18,150
13,445
96
6,491
11,179
11,064
33,820
W
Nu Wa
Pavluwa
Nu Wa
14,499
1,760
68
1,474
9,732
3,134
1,446
4,891
4,841
69,709
1,631
L
Arachne
3,644
1,972
0
6,235
16,772
5,115
0
8,281
7,755
0
47,776
W
Hou Yi
Sajirae
Hou Yi
7,235
3,231
0
1,951
12,556
4,229
1,526
6,910
5,646
0
43,376
L
8,065
987
0
262
8,421
1,992
0
4,879
2,830
55,633
0
L
King Arthur
crxssbxy
King Arthur
0
0
0
0
1,382
177
0
1,170
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
36,827
458
Minions Killed
325
0
Camps Cleared
0
1,655,621
Distance Traveled
1,228,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,202
600
120
7
0
347,213
0
W
Serqet
10,076
593
110
6
0
419,772
0
L
Zhong Kui
9,038
532
89
5
0
294,828
0
W
Sylvanus
8,465
498
36
2
0
276,857
0
L
Horus
8,953
527
58
3
0
303,954
0
W
Nu Wa
9,994
588
117
7
0
303,140
0
L
Arachne
7,777
457
84
5
0
340,755
0
W
Hou Yi
8,304
488
75
4
0
308,639
0
L
Nu Wa
7,339
432
94
6
0
288,832
0
L
King Arthur
3,720
219
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role