Player Matchup

Maui
Maui
DeadlyJello00
Maui
Level 129
God Stats
7W - 6L
1,553 SR
Queue Stats
96W - 101L
1,461 Elo+
Party 3
Scylla
Scylla
ForwardGore
Scylla
Level 128
God Stats
3W - 1L
1,953 SR
Queue Stats
9W - 14L
1,406 Elo+
Party 3
Neith
Neith
HanginDangle388
Neith
Level 107
God Stats
18W - 22L
1,427 SR
Queue Stats
300W - 304L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
MW360
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 108L
1,381 Elo+
Party 1
Charybdis
Charybdis
SummaLuv
Charybdis
Level 67
God Stats
0W - 4L
1,272 SR
Queue Stats
181W - 203L
1,457 Elo+
Party 1
Team Averages
Level 96
1,541 SR
1,425 Elo+

VS

Team Averages
Level 85
1,555 SR
1,377 Elo+
Arachne
Arachne
Baene
Arachne
Level 182
God Stats
15W - 21L
1,451 SR
Queue Stats
184W - 193L
1,376 Elo+
Solo
Chaac
Chaac
Frostadevil92
Chaac
Level 68
God Stats
32W - 28L
1,578 SR
Queue Stats
247W - 275L
1,485 Elo+
Solo
Surtr
Surtr
Onymy
Surtr
Level 60
God Stats
4W - 2L
1,694 SR
Queue Stats
13W - 19L
1,287 Elo+
Party 2
Kukulkan
Kukulkan
Quarma Noir
Kukulkan
Level 89
God Stats
56W - 38L
1,537 SR
Queue Stats
182W - 159L
1,441 Elo+
Solo
Danzaburou
Danzaburou
namechanged9386
Danzaburou
Level 25
God Stats
13W - 13L
1,518 SR
Queue Stats
13W - 18L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,249
521
3,383
8,622
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
11
0 / 0 / 5
5,862
489
3,132
3,502
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 1
4,456
371
1,151
5,088
998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
MW360
Tsukuyomi
9
0 / 3 / 4
5,324
444
3,260
8,246
2,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
SummaLuv
Charybdis
12
4 / 1 / 0
6,600
550
3,780
7,663
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baene
Arachne
13
3 / 0 / 1
6,737
561
1,870
7,827
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 2
7,105
592
6,789
9,466
6,843
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
Onymy
Surtr
11
0 / 4 / 1
5,890
491
2,326
6,655
2,144
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
Quarma Noir
Kukulkan
12
1 / 2 / 0
6,862
572
2,638
4,489
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
namechanged9386
Danzaburou
12
3 / 3 / 1
6,920
577
4,826
5,811
1,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
9
Kills
8
9
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Baene
Arachne
3
0
1
3.5
L
5
1
3
6.5
L
Scylla
0
0
5
2.5
W
1
1
2
2
L
0
4
1
0.13
L
Tsukuyomi
MW360
Tsukuyomi
0
3
4
0.67
W
Surtr
Onymy
Surtr
0
4
1
0.13
W
Kukulkan
Quarma Noir
Kukulkan
1
2
0
0.5
L
Charybdis
SummaLuv
Charybdis
4
1
0
4
W
Danzaburou
namechanged9386
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
18,449
33,121
Taken
34,248
12,787
Mitigated
15,055
8,721
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Baene
Arachne
1,870
1,184
0
2,975
7,827
3,009
0
274
7,553
0
55,618
L
3,383
769
0
1,915
8,622
6,054
0
1,392
7,036
23,008
1,564
L
Scylla
3,132
281
0
1,000
3,502
943
0
719
2,603
37,273
0
W
6,789
382
0
2,478
9,466
6,843
150
1,044
8,380
0
49,100
L
1,151
595
0
536
5,088
998
0
0
5,088
0
22,783
L
Tsukuyomi
MW360
Tsukuyomi
3,260
768
0
2,172
8,246
2,446
0
274
7,972
0
27,017
W
Surtr
Onymy
Surtr
2,326
973
0
525
6,655
2,144
576
2,385
4,015
1,045
20,067
W
Kukulkan
Quarma Noir
Kukulkan
2,638
88
0
1,152
4,489
1,175
140
1,982
2,467
42,079
0
L
Charybdis
SummaLuv
Charybdis
3,780
2,512
0
3,098
7,663
2,346
0
54
7,609
0
41,326
W
Danzaburou
namechanged9386
Danzaburou
4,826
2,495
0
1,928
5,811
1,884
2,172
394
5,355
0
41,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,491
Gold Earned
33,514
254
Minions Killed
367
0
Camps Cleared
0
1,053,236
Distance Traveled
1,155,286
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,737
561
89
7
0
230,419
0
L
Maui
6,249
521
35
3
0
228,538
2
L
Scylla
5,862
489
85
7
0
227,949
1
W
Chaac
7,105
592
70
6
0
222,659
0
L
Neith
4,456
371
26
2
0
144,429
0
L
Tsukuyomi
5,324
444
42
4
0
228,748
0
W
Surtr
5,890
491
52
4
0
235,369
0
W
Kukulkan
6,862
572
85
7
0
216,147
0
L
Charybdis
6,600
550
66
6
0
223,572
0
W
Danzaburou
6,920
577
71
6
0
250,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role