Player Matchup

Apollo
Apollo
ARKANINE1234
Apollo
Level 98
God Stats
6W - 6L
1,348 SR
Queue Stats
168W - 154L
1,537 Elo+
Solo
Ra
Ra
Alucemial
Ra
Level 106
God Stats
2W - 0L
1,717 SR
Queue Stats
557W - 562L
1,506 Elo+
Solo
Shiva
Shiva
Moonman3XK
Shiva
Level 80
God Stats
2W - 4L
1,248 SR
Queue Stats
208W - 242L
1,489 Elo+
Solo
Loki
Loki
ROo7Al3b
Loki
Level 25
God Stats
1W - 2L
1,186 SR
Queue Stats
51W - 50L
1,509 Elo+
Solo
Chaac
Chaac
SUNGOD0150
Chaac
Level 98
God Stats
12W - 7L
1,581 SR
Queue Stats
630W - 629L
1,499 Elo+
Solo
Team Averages
Level 81
1,416 SR
1,508 Elo+

VS

Team Averages
Level 57
1,608 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
BoofyOnion
Ah Muzen Cab
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,423 Elo+
Party 1
Terra
Terra
Scetos
Terra
Level 103
God Stats
3W - 1L
1,904 SR
Queue Stats
154W - 161L
1,521 Elo+
Party 1
Charon
Charon
ThePickledYams2
Charon
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,497 Elo+
Party 2
Sol
Sol
anbayi
Sol
Level 63
God Stats
6W - 5L
1,612 SR
Queue Stats
335W - 341L
1,485 Elo+
Solo
Fafnir
Fafnir
epicbeast707
Fafnir
Level 28
God Stats
1W - 1L
1,523 SR
Queue Stats
13W - 17L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 5 / 6
7,428
743
12,500
9,559
3,884
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
5 / 2 / 5
8,456
846
7,502
7,554
3,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
14
6 / 2 / 7
8,505
851
8,465
12,085
14,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
15
1 / 0 / 8
7,643
764
7,560
6,199
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
13
0 / 2 / 14
7,318
732
11,416
13,395
10,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoofyOnion
Ah Muzen Cab
13
1 / 4 / 4
7,344
734
7,287
9,523
3,998
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Scetos
Terra
12
1 / 3 / 4
7,406
741
4,490
11,678
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 1 / 7
8,393
839
12,381
6,492
3,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
anbayi
Sol
14
5 / 4 / 3
8,349
835
11,673
10,784
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
12
0 / 3 / 5
7,806
781
4,789
15,418
12,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
15
Kills
10
11
Deaths
15
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
5
6
1.2
W
5
2
5
3.75
L
Ah Muzen Cab
BoofyOnion
Ah Muzen Cab
1
4
4
0.75
W
Shiva
6
2
7
4.75
W
Loki
1
0
8
5
W
Chaac
0
2
14
3.5
L
Terra
Scetos
Terra
1
3
4
1
L
3
1
7
6.5
L
Sol
anbayi
Sol
5
4
3
1.63
L
Fafnir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,443
Damage
40,620
48,792
Taken
53,895
34,650
Mitigated
31,313
21,459
Healing
24,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,500
6,671
286
1,212
9,559
3,884
35
7,286
2,273
0
22,284
W
7,502
658
6,994
3,047
7,554
3,107
501
6,118
1,436
26,348
0
L
Ah Muzen Cab
BoofyOnion
Ah Muzen Cab
7,287
2,201
694
1,035
9,523
3,998
0
1,518
8,005
0
16,821
W
Shiva
8,465
884
1,076
3,568
12,085
14,731
227
7,228
4,857
0
13,320
W
Loki
7,560
1,218
930
519
6,199
2,402
66
3,993
2,206
0
19,091
W
Chaac
11,416
870
183
3,644
13,395
10,526
95
7,863
5,532
0
13,962
L
Terra
Scetos
Terra
4,490
95
4,819
2,982
11,678
8,234
0
2,714
8,964
8,832
454
L
12,381
2,124
791
1,167
6,492
3,028
0
361
6,131
27,467
0
L
Sol
anbayi
Sol
11,673
1,949
1,023
2,915
10,784
3,894
0
713
10,071
22,025
0
L
Fafnir
4,789
1,064
2,730
6,557
15,418
12,159
0
2,126
13,222
10,261
1,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
39,298
106
Minions Killed
102
0
Camps Cleared
0
964,453
Distance Traveled
976,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,428
743
18
2
0
162,782
0
W
Ra
8,456
846
49
5
0
173,409
0
L
Ah Muzen Cab
7,344
734
29
3
0
179,935
0
W
Shiva
8,505
851
17
2
0
197,891
0
W
Loki
7,643
764
19
2
0
206,303
0
W
Chaac
7,318
732
3
0
0
224,068
0
L
Terra
7,406
741
9
1
0
214,767
0
L
Charon
8,393
839
33
3
0
199,421
0
L
Sol
8,349
835
21
2
0
188,513
0
L
Fafnir
7,806
781
10
1
0
194,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role