Player Matchup

Arachne
Arachne
MonoNocturno
Arachne
Level 69
God Stats
1W - 1L
1,197 SR
Queue Stats
14W - 13L
1,362 Elo+
Solo
Surtr
Surtr
Onymy
Surtr
Level 60
God Stats
4W - 2L
1,630 SR
Queue Stats
13W - 17L
1,225 Elo+
Party 4
Ymir
Ymir
javifullpro1133
Ymir
Level 28
God Stats
2W - 0L
1,769 SR
Queue Stats
22W - 34L
1,313 Elo+
Party 2
Zeus
Zeus
llelegidoll
Zeus
Level 63
God Stats
4W - 3L
1,413 SR
Queue Stats
126W - 136L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
namechanged9386
Danzaburou
Level 24
God Stats
13W - 11L
1,458 SR
Queue Stats
13W - 16L
1,239 Elo+
Party 4
Team Averages
Level 49
1,494 SR
1,310 Elo+

VS

Team Averages
Level 82
1,470 SR
1,433 Elo+
Nox
Nox
GrimSeether420
Nox
Level 173
God Stats
32W - 24L
1,542 SR
Queue Stats
87W - 73L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
MM LadyCrazy
Cthulhu
Level 40
God Stats
28W - 29L
1,491 SR
Queue Stats
59W - 71L
1,381 Elo+
Party 1
Chaac
Chaac
MM missslacker
Chaac
Level 83
God Stats
38W - 32L
1,541 SR
Queue Stats
142W - 132L
1,444 Elo+
Party 1
Bakasura
Bakasura
MW360
Bakasura
Level 47
God Stats
0W - 2L
1,278 SR
Queue Stats
61W - 104L
1,394 Elo+
Party 3
Charybdis
Charybdis
SummaLuv
Charybdis
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 198L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MonoNocturno
Arachne
11
5 / 1 / 0
6,362
636
6,143
7,780
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Surtr
Onymy
Surtr
9
0 / 3 / 0
5,191
519
1,696
5,299
1,733
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 2 / 4
5,573
557
1,391
9,080
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 1 / 4
5,861
586
1,925
3,339
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
namechanged9386
Danzaburou
10
5 / 1 / 3
6,266
627
8,871
6,239
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,463
346
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MM LadyCrazy
Cthulhu
8
1 / 3 / 2
5,344
534
2,636
7,201
3,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 0
6,119
612
5,336
6,179
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
MW360
Bakasura
10
1 / 4 / 1
5,295
530
3,004
8,217
3,443
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
SummaLuv
Charybdis
9
3 / 4 / 0
5,137
514
7,514
8,165
2,085
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
8
8
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Cthulhu
MM LadyCrazy
Cthulhu
1
3
2
0.67
L
3
1
0
3
L
Bakasura
MW360
Bakasura
1
4
1
0.38
W
Arachne
MonoNocturno
Arachne
5
1
0
5
W
Surtr
Onymy
Surtr
0
3
0
0
L
Charybdis
SummaLuv
Charybdis
3
4
0
0.75
W
1
2
4
1.5
W
1
1
4
3
W
Danzaburou
namechanged9386
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
18,490
31,737
Taken
29,762
12,107
Mitigated
13,844
8,115
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
MM LadyCrazy
Cthulhu
2,636
60
1,193
1,517
7,201
3,834
0
637
6,564
12,697
0
L
5,336
818
0
2,452
6,179
4,482
0
116
6,063
0
38,381
L
Bakasura
MW360
Bakasura
3,004
1,920
0
945
8,217
3,443
0
1,192
7,025
0
23,167
W
Arachne
MonoNocturno
Arachne
6,143
4,259
0
3,592
7,780
2,448
0
241
7,139
0
40,692
W
Surtr
Onymy
Surtr
1,696
785
0
497
5,299
1,733
0
0
4,993
794
22,297
L
Charybdis
SummaLuv
Charybdis
7,514
4,582
0
1,846
8,165
2,085
0
1,247
6,918
0
33,461
W
1,391
546
0
2,442
9,080
5,365
40
1,333
7,747
10,118
817
W
1,925
421
0
250
3,339
808
454
325
2,914
23,920
958
W
Danzaburou
namechanged9386
Danzaburou
8,871
4,153
0
1,334
6,239
1,753
0
737
5,307
0
34,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
25,358
249
Minions Killed
215
0
Camps Cleared
0
1,002,976
Distance Traveled
797,559
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,463
346
0
0
0
0
0
L
Cthulhu
5,344
534
22
2
0
216,447
0
L
Chaac
6,119
612
84
8
0
197,610
0
L
Bakasura
5,295
530
59
6
0
221,125
0
W
Arachne
6,362
636
72
7
0
233,543
4
W
Surtr
5,191
519
51
5
0
208,686
0
L
Charybdis
5,137
514
50
5
0
162,377
0
W
Ymir
5,573
557
17
2
0
199,600
0
W
Zeus
5,861
586
57
6
0
160,118
0
W
Danzaburou
6,266
627
52
5
0
201,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role