Player Matchup

Ravana
Ravana
Platinum III
 
Ravana
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
 
Aphrodite
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
Apo276
Skadi
Silver I
Level 128
God Stats
8W - 4L
1,752 SR
Queue Stats
32W - 39L
1,611 MMR
Solo
Thoth
Thoth
Gold I
Suffino
Thoth
Gold I
Level 124
God Stats
172W - 129L
1,533 SR
Queue Stats
455W - 449L
1,541 MMR
Solo
Sol
Sol
Silver III
Thatsamadnesss
Sol
Silver III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,110 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,557 SR
1,453 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,609 SR
1,427 MMR
Terra
Terra
Diamond IV
 
Terra
Diamond IV
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Silver II
MONSTER75
Vamana
Silver II
Level 172
God Stats
2W - 1L
1,878 SR
Queue Stats
25W - 34L
1,216 MMR
Solo
Chernobog
Chernobog
Masters
MonksLegacy
Chernobog
Masters
Level 129
God Stats
38W - 25L
1,714 SR
Queue Stats
664W - 591L
2,075 MMR
Party 1
Tiamat
Tiamat
Silver I
UnfairClub3
Tiamat
Silver I
Level 51
God Stats
7W - 12L
1,438 SR
Queue Stats
53W - 59L
1,124 MMR
Solo
Serqet
Serqet
Gold IV
loldwarf27
Serqet
Gold IV
Level 108
God Stats
35W - 37L
1,515 SR
Queue Stats
341W - 358L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 3 / 1
7,101
546
5,567
7,715
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
 
Aphrodite
8
0 / 5 / 0
5,539
426
1,069
9,387
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Apo276
Skadi
11
0 / 5 / 0
6,228
479
2,028
6,912
1,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
Suffino
Thoth
12
1 / 4 / 2
7,109
547
6,508
7,539
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 1
7,804
600
7,845
9,421
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
ThorKuzenboAwilixAnubis

VS

Bans
SusanoNutAgniJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 0 / 9
8,493
653
7,109
10,764
7,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
MONSTER75
Vamana
13
1 / 3 / 2
7,762
597
2,031
9,607
5,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
MonksLegacy
Chernobog
17
15 / 0 / 4
10,813
832
14,695
8,723
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
14
2 / 2 / 4
7,832
602
4,562
7,574
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
loldwarf27
Serqet
13
0 / 1 / 8
7,191
553
3,304
9,385
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
20
20
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
3
1
0.83
L
Aphrodite
 
Aphrodite
0
5
0
0
W
Terra
 
Terra
2
0
9
6.5
L
Skadi
Apo276
Skadi
0
5
0
0
W
Vamana
MONSTER75
Vamana
1
3
2
0.67
W
Chernobog
MonksLegacy
Chernobog
15
0
4
17
L
Thoth
Suffino
Thoth
1
4
2
0.5
L
2
3
1
0.83
W
Tiamat
2
2
4
2
W
Serqet
loldwarf27
Serqet
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
31,701
40,974
Taken
46,053
15,986
Mitigated
22,174
12,068
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,567
1,010
0
1,297
7,715
3,352
0
1,307
5,980
0
60,081
L
Aphrodite
 
Aphrodite
1,069
179
931
2,784
9,387
6,173
0
2,604
6,565
11,829
0
W
Terra
 
Terra
7,109
1,000
102
2,429
10,764
7,276
0
1,504
9,260
31,215
968
L
Skadi
Apo276
Skadi
2,028
721
0
790
6,912
1,854
0
2,331
4,374
0
40,236
W
Vamana
MONSTER75
Vamana
2,031
267
0
2,564
9,607
5,857
374
3,661
5,946
4,047
47,331
W
Chernobog
MonksLegacy
Chernobog
14,695
12,011
0
6,788
8,723
3,677
79
3,108
5,615
0
103,475
L
Thoth
Suffino
Thoth
6,508
80
0
1,868
7,539
1,717
0
4,262
2,857
48,515
1,247
L
7,845
3,259
0
4,398
9,421
2,890
693
562
8,554
50,035
11,106
W
Tiamat
4,562
0
0
1,901
7,574
1,903
168
5,283
2,291
46,443
0
W
Serqet
loldwarf27
Serqet
3,304
603
0
2,335
9,385
3,461
0
1,664
7,721
0
46,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
42,091
389
Minions Killed
513
0
Camps Cleared
0
1,300,789
Distance Traveled
1,468,001
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,101
546
95
7
0
313,463
2
L
Aphrodite
5,539
426
19
1
0
230,398
3
W
Terra
8,493
653
59
5
0
304,706
2
L
Skadi
6,228
479
86
7
0
273,324
2
W
Vamana
7,762
597
113
9
0
259,567
3
W
Chernobog
10,813
832
154
12
0
284,674
1
L
Thoth
7,109
547
98
8
0
254,457
4
L
Sol
7,804
600
91
7
0
229,147
0
W
Tiamat
7,832
602
97
7
0
279,503
3
W
Serqet
7,191
553
90
7
0
339,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role