Player Matchup

The Morrigan
The Morrigan
Ercholas
The Morrigan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,267 Elo+
Party 2
Geb
Geb
HodenSchlepper
Geb
Level 124
God Stats
2W - 0L
1,852 SR
Queue Stats
429W - 100L
1,832 Elo+
Party 4
Sylvanus
Sylvanus
PredatoryJocker
Sylvanus
Level 119
God Stats
1W - 0L
1,332 SR
Queue Stats
4W - 7L
1,352 Elo+
Party 2
Set
Set
SchneedleWoods
Set
Level 150
God Stats
15W - 4L
1,803 SR
Queue Stats
459W - 115L
1,828 Elo+
Party 4
Thoth
Thoth
huxxm
Thoth
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,305 Elo+
Party 2
Team Averages
Level 107
1,598 SR
1,517 Elo+

VS

Team Averages
Level 131
1,460 SR
1,527 Elo+
Tsukuyomi
Tsukuyomi
Cptn F4Lc0n
Tsukuyomi
Level 137
God Stats
0W - 2L
1,248 SR
Queue Stats
10W - 6L
1,597 Elo+
Party 3
Ix Chel
Ix Chel
GanG-Jahman
Ix Chel
Level 128
God Stats
8W - 9L
1,496 SR
Queue Stats
944W - 973L
1,451 Elo+
Party 1
Persephone
Persephone
Mifris2
Persephone
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,571 Elo+
Party 3
Ne Zha
Ne Zha
tarelfe
Ne Zha
Level 157
God Stats
18W - 17L
1,555 SR
Queue Stats
1,659W - 1,747L
1,445 Elo+
Party 1
Nut
Nut
xXG0LDR0GERXxX
Nut
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ercholas
The Morrigan
18
4 / 2 / 14
10,213
786
6,422
10,171
6,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 2 / 17
11,913
916
16,163
15,055
18,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
17
4 / 1 / 19
10,110
778
3,499
13,805
14,548
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
12 / 1 / 15
12,585
968
17,382
18,829
26,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
huxxm
Thoth
15
2 / 3 / 13
9,455
727
5,833
12,171
5,706
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cptn F4Lc0n
Tsukuyomi
15
2 / 7 / 3
8,541
657
8,357
10,331
3,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
GanG-Jahman
Ix Chel
15
2 / 6 / 2
9,072
698
10,904
11,109
3,987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
Mifris2
Persephone
17
3 / 5 / 1
9,773
752
14,367
10,246
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
tarelfe
Ne Zha
12
0 / 8 / 3
7,417
571
7,197
11,560
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 5 / 4
8,717
671
10,232
10,151
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
22
31
Kills
9
9
Deaths
31
78
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cptn F4Lc0n
Tsukuyomi
2
7
3
0.5
W
The Morrigan
Ercholas
The Morrigan
4
2
14
5.5
L
Ix Chel
GanG-Jahman
Ix Chel
2
6
2
0.5
W
9
2
17
8.75
L
Persephone
Mifris2
Persephone
3
5
1
0.7
W
Sylvanus
4
1
19
13.5
W
12
1
15
19.5
W
Thoth
huxxm
Thoth
2
3
13
2.83
L
Ne Zha
tarelfe
Ne Zha
0
8
3
0.19
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,299
Damage
51,057
70,031
Taken
53,397
71,965
Mitigated
22,515
31,720
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cptn F4Lc0n
Tsukuyomi
8,357
1,313
287
697
10,331
3,982
0
6,768
3,563
0
16,503
W
The Morrigan
Ercholas
The Morrigan
6,422
1,678
1,020
505
10,171
6,206
1,922
3,998
6,173
24,495
1,722
L
Ix Chel
GanG-Jahman
Ix Chel
10,904
1,965
1,505
1,357
11,109
3,987
0
8,099
3,010
21,528
357
W
16,163
1,061
4,388
4,402
15,055
18,649
1,003
5,611
9,444
29,703
149
L
Persephone
Mifris2
Persephone
14,367
225
359
603
10,246
4,224
0
6,726
3,429
39,787
0
W
Sylvanus
3,499
1,306
9,188
4,507
13,805
14,548
734
5,047
8,758
10,537
1,314
W
17,382
3,603
964
3,269
18,829
26,856
1,018
6,402
12,427
3,735
28,230
W
Thoth
huxxm
Thoth
5,833
510
802
2,675
12,171
5,706
1,931
3,974
8,197
21,785
401
L
Ne Zha
tarelfe
Ne Zha
7,197
528
0
330
11,560
6,108
0
7,366
4,194
0
9,727
L
10,232
3,632
237
1,291
10,151
4,214
67
4,767
5,384
0
24,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,276
Gold Earned
43,520
123
Minions Killed
133
0
Camps Cleared
0
1,094,040
Distance Traveled
938,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,541
657
12
1
0
172,403
0
W
The Morrigan
10,213
786
33
3
0
202,531
0
L
Ix Chel
9,072
698
28
2
0
196,914
0
W
Geb
11,913
916
28
2
0
230,727
0
L
Persephone
9,773
752
46
4
0
245,462
0
W
Sylvanus
10,110
778
16
1
0
212,956
0
W
Set
12,585
968
22
2
0
245,456
0
W
Thoth
9,455
727
24
2
0
202,370
0
L
Ne Zha
7,417
571
3
0
0
167,324
0
L
Nut
8,717
671
44
3
0
155,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role