Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BHASkalaid
Chang'e
Level 129
God Stats
2W - 4L
1,127 SR
Queue Stats
94W - 86L
1,523 Elo+
Solo
Cernunnos
Cernunnos
Hercules93arg
Cernunnos
Level 139
God Stats
16W - 20L
1,440 SR
Queue Stats
173W - 169L
1,472 Elo+
Solo
Sobek
Sobek
TwoBrothers18
Sobek
Level 108
God Stats
12W - 9L
1,575 SR
Queue Stats
223W - 215L
1,511 Elo+
Solo
Chaac
Chaac
elNic0-_
Chaac
Level 142
God Stats
2W - 1L
1,509 SR
Queue Stats
60W - 58L
1,505 Elo+
Solo
Team Averages
Level 135
1,430 SR
1,502 Elo+

VS

Team Averages
Level 98
1,618 SR
1,480 Elo+
Arachne
Arachne
DCasiraghi
Arachne
Level 153
God Stats
0W - 1L
1,847 SR
Queue Stats
3W - 6L
1,373 Elo+
Solo
Cerberus
Cerberus
Fabox-BR
Cerberus
Level 89
God Stats
2W - 4L
1,465 SR
Queue Stats
31W - 31L
1,524 Elo+
Solo
Achilles
Achilles
IncensoDePacoca2
Achilles
Level 60
God Stats
28W - 19L
1,541 SR
Queue Stats
45W - 37L
1,510 Elo+
Party 1
Agni
Agni
bidu_gustavo
Agni
Level 63
God Stats
3W - 2L
1,637 SR
Queue Stats
20W - 19L
1,487 Elo+
Party 1
Chiron
Chiron
carard
Chiron
Level 127
God Stats
27W - 22L
1,598 SR
Queue Stats
454W - 451L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
4,594
574
690
2,284
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
BHASkalaid
Chang'e
10
4 / 0 / 0
6,049
756
3,946
4,226
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Hercules93arg
Cernunnos
8
2 / 1 / 1
4,262
533
3,870
4,925
1,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 2
4,592
574
2,419
6,407
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
elNic0-_
Chaac
8
0 / 0 / 0
4,086
511
1,434
4,422
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DCasiraghi
Arachne
6
0 / 1 / 0
3,620
453
990
3,802
839
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
Fabox-BR
Cerberus
5
0 / 3 / 1
3,901
488
1,768
6,803
2,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
3,671
459
866
4,623
2,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 1 / 0
4,503
563
1,153
2,097
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
carard
Chiron
7
1 / 0 / 0
4,233
529
5,635
4,797
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
7
Kills
1
1
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
W
Chang'e
BHASkalaid
Chang'e
4
0
0
4
L
Arachne
DCasiraghi
Arachne
0
1
0
0
L
Cerberus
Fabox-BR
Cerberus
0
3
1
0.17
W
Cernunnos
Hercules93arg
Cernunnos
2
1
1
2.5
L
0
2
0
0
W
1
0
2
2
L
0
1
0
0
L
Chiron
carard
Chiron
1
0
0
1
W
Chaac
elNic0-_
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,359
Damage
10,412
22,264
Taken
22,122
9,984
Mitigated
7,554
9,270
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
690
178
0
416
2,284
493
0
656
1,628
27,427
0
W
Chang'e
BHASkalaid
Chang'e
3,946
284
0
2,150
4,226
1,122
55
497
3,547
33,141
1,864
L
Arachne
DCasiraghi
Arachne
990
521
0
1,781
3,802
839
0
1,093
2,621
0
10,990
L
Cerberus
Fabox-BR
Cerberus
1,768
87
68
1,958
6,803
2,606
0
1,464
5,339
8,315
0
W
Cernunnos
Hercules93arg
Cernunnos
3,870
2,065
0
2,349
4,925
1,287
0
532
4,393
0
20,633
L
866
211
0
1,238
4,623
2,521
0
1,988
2,249
0
12,955
W
2,419
144
0
3,081
6,407
4,971
0
1,236
5,171
12,541
0
L
1,153
91
0
198
2,097
517
0
949
1,070
22,928
800
L
Chiron
carard
Chiron
5,635
2,231
181
1,547
4,797
1,071
0
997
3,800
0
23,330
W
Chaac
elNic0-_
Chaac
1,434
277
0
1,274
4,422
2,111
0
0
4,422
0
30,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,583
Gold Earned
19,928
241
Minions Killed
163
0
Camps Cleared
0
791,646
Distance Traveled
752,917
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,594
574
59
7
0
145,811
0
W
Chang'e
6,049
756
78
10
0
174,111
0
L
Arachne
3,620
453
33
4
0
127,707
0
L
Cerberus
3,901
488
23
3
0
154,493
0
W
Cernunnos
4,262
533
31
4
0
143,615
0
L
Achilles
3,671
459
21
3
0
153,124
0
W
Sobek
4,592
574
17
2
0
162,655
3
L
Agni
4,503
563
47
6
0
150,122
0
L
Chiron
4,233
529
39
5
0
167,471
1
W
Chaac
4,086
511
56
7
0
165,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role