Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
 
Hades
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
AwaDeSandía
Erlang Shen
Gold V
Level 180
God Stats
5W - 3L
1,576 SR
Queue Stats
274W - 277L
1,315 MMR
Solo
Mercury
Mercury
Gold V
ttvTiitanDrago
Mercury
Gold V
Level 214
God Stats
3W - 7L
1,457 SR
Queue Stats
627W - 640L
1,267 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,507 SR
1,416 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,549 SR
1,285 MMR
Cerberus
Cerberus
Gold V
Swon3v
Cerberus
Gold V
Level 79
God Stats
3W - 1L
1,859 SR
Queue Stats
96W - 102L
1,234 MMR
Solo
Kali
Kali
Gold V
TadeElMago
Kali
Gold V
Level 106
God Stats
3W - 3L
1,492 SR
Queue Stats
97W - 104L
1,308 MMR
Solo
Xing Tian
Xing Tian
Gold IV
deivid DEI
Xing Tian
Gold IV
Level 135
God Stats
80W - 65L
1,544 SR
Queue Stats
409W - 421L
1,301 MMR
Solo
Medusa
Medusa
Gold V
morgantown90
Medusa
Gold V
Level 187
God Stats
2W - 3L
1,413 SR
Queue Stats
115W - 124L
1,262 MMR
Solo
Zeus
Zeus
Silver I
xMETATR0Nx
Zeus
Silver I
Level 210
God Stats
76W - 92L
1,439 SR
Queue Stats
427W - 445L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 2 / 0
4,247
607
4,037
5,080
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
 
Kumbhakarna
6
0 / 0 / 0
3,831
547
2,136
5,852
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hades
 
Hades
5
0 / 4 / 0
3,400
486
292
5,202
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
AwaDeSandía
Erlang Shen
8
1 / 3 / 0
4,702
672
3,718
7,004
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 1
4,332
619
2,501
5,924
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
PeleCharonDanzaburouSkadi

VS

Bans
Maman BrigitteThanatosAchillesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Swon3v
Cerberus
10
3 / 1 / 0
5,776
825
3,953
7,188
2,597
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 0 / 1
4,700
671
1,560
4,775
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
deivid DEI
Xing Tian
9
0 / 0 / 2
5,026
718
2,414
7,358
3,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
9
2 / 1 / 0
4,883
698
4,607
3,936
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
4 / 0 / 0
5,661
809
5,654
2,691
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
10
10
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
Hades
 
Hades
0
4
0
0
L
Erlang Shen
AwaDeSandía
Erlang Shen
1
3
0
0.33
W
Cerberus
Swon3v
Cerberus
3
1
0
3
W
1
0
1
1.5
W
Xing Tian
deivid DEI
Xing Tian
0
0
2
1
W
Medusa
2
1
0
2
L
0
1
1
0.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,684
Damage
18,188
29,062
Taken
25,948
10,527
Mitigated
9,345
9,828
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,037
1,539
0
2,234
5,080
1,363
0
1,636
3,444
25,752
0
L
Kumbhakarna
 
Kumbhakarna
2,136
489
0
1,640
5,852
3,084
0
646
5,206
12,416
0
L
Hades
 
Hades
292
0
43
1,849
5,202
1,305
0
3,018
1,892
12,521
0
L
Erlang Shen
AwaDeSandía
Erlang Shen
3,718
2,145
0
1,897
7,004
3,206
0
3,722
3,282
0
23,245
W
Cerberus
Swon3v
Cerberus
3,953
792
0
3,651
7,188
2,597
0
0
7,188
32,593
2,134
W
1,560
727
0
789
4,775
1,723
0
488
4,287
0
27,453
W
Xing Tian
deivid DEI
Xing Tian
2,414
581
1,346
1,598
7,358
3,186
0
3,391
3,967
12,105
0
W
Medusa
4,607
2,245
0
526
3,936
1,172
883
2,294
1,642
0
34,965
L
2,501
1,233
0
2,165
5,924
1,569
0
2,224
3,448
0
22,475
W
5,654
885
0
380
2,691
667
639
292
2,399
30,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,512
Gold Earned
26,046
185
Minions Killed
264
0
Camps Cleared
0
736,515
Distance Traveled
727,922
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,247
607
53
8
0
139,579
2
L
Kumbhakarna
3,831
547
20
3
0
159,616
2
L
Hades
3,400
486
10
1
0
113,338
1
L
Erlang Shen
4,702
672
48
7
0
152,174
0
W
Cerberus
5,776
825
83
12
0
153,065
0
W
Kali
4,700
671
54
8
0
168,262
0
W
Xing Tian
5,026
718
19
3
0
147,248
0
W
Medusa
4,883
698
52
7
0
125,398
0
L
Mercury
4,332
619
54
8
0
171,808
2
W
Zeus
5,661
809
56
8
0
133,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role