Player Matchup

Nut
Nut
 
Nut
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dreams910
Loki
Level 88
God Stats
0W - 3L
1,127 SR
Queue Stats
331W - 298L
1,478 Elo+
Solo
Yu Huang
Yu Huang
NASDID
Yu Huang
Level 85
God Stats
5W - 13L
1,364 SR
Queue Stats
472W - 448L
1,438 Elo+
Party 2
Artemis
Artemis
biggysed
Artemis
Level 162
God Stats
9W - 8L
1,629 SR
Queue Stats
494W - 491L
1,543 Elo+
Solo
Cthulhu
Cthulhu
faze_Rightshot
Cthulhu
Level 28
God Stats
3W - 2L
1,629 SR
Queue Stats
12W - 26L
1,269 Elo+
Party 2
Team Averages
Level 104
1,450 SR
1,446 Elo+

VS

Team Averages
Level 97
1,554 SR
1,449 Elo+
Nu Wa
Nu Wa
Ewqlz
Nu Wa
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 93L
1,443 Elo+
Solo
The Morrigan
The Morrigan
I layThaWood
The Morrigan
Level 153
God Stats
5W - 6L
1,418 SR
Queue Stats
36W - 44L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
JuliPdee
Cthulhu
Level 86
God Stats
29W - 25L
1,501 SR
Queue Stats
347W - 335L
1,480 Elo+
Solo
Chaac
Chaac
Vx Dread
Chaac
Level 124
God Stats
53W - 38L
1,574 SR
Queue Stats
154W - 152L
1,418 Elo+
Party 1
Janus
Janus
draxpax
Janus
Level 65
God Stats
2W - 1L
1,776 SR
Queue Stats
10W - 12L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
1 / 2 / 0
4,654
423
2,319
5,362
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
11
3 / 2 / 0
5,907
537
2,758
7,386
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yu Huang
NASDID
Yu Huang
10
0 / 1 / 1
5,575
507
2,381
4,056
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
biggysed
Artemis
11
0 / 0 / 0
6,096
554
3,527
5,598
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 2
5,286
481
2,038
7,048
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ewqlz
Nu Wa
10
0 / 2 / 4
5,761
524
4,953
5,523
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
I layThaWood
The Morrigan
11
1 / 0 / 1
5,843
531
2,568
6,299
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
JuliPdee
Cthulhu
9
1 / 1 / 2
5,853
532
3,837
5,947
3,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chaac
Vx Dread
Chaac
12
0 / 0 / 0
7,063
642
3,098
7,233
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
draxpax
Janus
12
3 / 1 / 0
6,695
609
3,888
3,266
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
5
5
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
0
0.5
L
Loki
3
2
0
1.5
W
Nu Wa
Ewqlz
Nu Wa
0
2
4
1
W
The Morrigan
I layThaWood
The Morrigan
1
0
1
1.5
W
Cthulhu
JuliPdee
Cthulhu
1
1
2
2
L
Yu Huang
NASDID
Yu Huang
0
1
1
0.5
W
Chaac
Vx Dread
Chaac
0
0
0
0
L
Artemis
biggysed
Artemis
0
0
0
0
W
Janus
draxpax
Janus
3
1
0
3
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,023
Damage
18,344
29,450
Taken
28,268
12,409
Mitigated
13,349
12,751
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,319
1,249
0
2,069
5,362
1,582
0
3,329
2,033
0
22,477
L
Loki
2,758
302
0
4,348
7,386
2,080
0
2,832
4,411
0
41,448
W
Nu Wa
Ewqlz
Nu Wa
4,953
2,514
0
2,168
5,523
1,455
702
1,159
4,316
31,303
1,120
W
The Morrigan
I layThaWood
The Morrigan
2,568
144
0
4,401
6,299
2,055
0
301
5,920
38,889
416
W
Cthulhu
JuliPdee
Cthulhu
3,837
157
45
1,952
5,947
3,165
108
900
5,047
23,019
0
L
Yu Huang
NASDID
Yu Huang
2,381
49
0
1,552
4,056
1,179
0
2,547
1,309
25,267
2,932
W
Chaac
Vx Dread
Chaac
3,098
494
0
2,099
7,233
5,828
0
741
6,436
0
51,531
L
Artemis
biggysed
Artemis
3,527
1,438
0
2,938
5,598
1,894
0
359
5,239
0
41,432
W
Janus
draxpax
Janus
3,888
462
0
752
3,266
846
0
950
2,138
41,139
1,209
L
2,038
179
0
1,844
7,048
5,674
0
5,383
1,649
20,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
31,215
304
Minions Killed
349
0
Camps Cleared
0
1,001,134
Distance Traveled
1,097,579
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,654
423
33
3
0
130,061
2
L
Loki
5,907
537
78
7
0
250,815
0
W
Nu Wa
5,761
524
59
5
0
182,659
0
W
The Morrigan
5,843
531
70
6
0
236,144
0
W
Cthulhu
5,853
532
40
4
0
238,507
2
L
Yu Huang
5,575
507
67
6
0
214,422
3
W
Chaac
7,063
642
97
9
0
205,857
0
L
Artemis
6,096
554
96
9
0
198,500
4
W
Janus
6,695
609
83
8
0
234,412
5
L
Cthulhu
5,286
481
30
3
0
207,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role