Player Matchup

Charybdis
Charybdis
Cabochad
Charybdis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 14L
1,584 Elo+
Party 1
Hera
Hera
HakunaDatata
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 133L
1,549 Elo+
Solo
Yemoja
Yemoja
Smooth_Moe
Yemoja
Level 200
God Stats
3W - 0L
1,668 SR
Queue Stats
226W - 210L
1,496 Elo+
Solo
Nike
Nike
ThatOneGuy513
Nike
Level 144
God Stats
1W - 1L
1,261 SR
Queue Stats
34W - 27L
1,525 Elo+
Solo
Horus
Horus
kataclysm1810
Horus
Level 127
God Stats
27W - 15L
1,684 SR
Queue Stats
245W - 237L
1,564 Elo+
Party 1
Team Averages
Level 128
1,523 SR
1,544 Elo+

VS

Team Averages
Level 104
1,537 SR
1,504 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Colonel_Morgan
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
No1ch
Kukulkan
Level 127
God Stats
4W - 2L
1,610 SR
Queue Stats
84W - 94L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
lxDe
Kuzenbo
Level 64
God Stats
2W - 6L
1,575 SR
Queue Stats
86W - 101L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cabochad
Charybdis
12
6 / 0 / 1
6,554
655
9,174
6,580
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 0 / 1
5,841
584
4,215
4,141
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
Smooth_Moe
Yemoja
10
1 / 0 / 4
5,955
596
2,179
6,687
3,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 2
5,345
535
2,266
6,720
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
4 / 1 / 1
7,062
706
8,173
7,565
5,737
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 4 / 0
5,810
581
3,627
11,326
8,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
 
Mercury
11
1 / 3 / 2
5,607
561
3,088
7,975
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
9
0 / 4 / 1
4,718
472
4,224
6,838
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
No1ch
Kukulkan
10
1 / 2 / 0
5,667
567
1,538
3,757
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
lxDe
Kuzenbo
8
0 / 1 / 0
4,461
446
4,741
7,199
5,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
0
0.25
L
Mercury
 
Mercury
1
3
2
0.67
W
Charybdis
Cabochad
Charybdis
6
0
1
6.5
L
Sylvanus
0
4
1
0.13
W
1
0
1
1.5
L
Kukulkan
No1ch
Kukulkan
1
2
0
0.5
W
Yemoja
Smooth_Moe
Yemoja
1
0
4
3
W
2
2
2
1.5
W
4
1
1
4.5
L
Kuzenbo
lxDe
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,007
Damage
17,218
31,693
Taken
37,095
14,875
Mitigated
20,544
13,551
Healing
9,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,627
2,264
0
3,841
11,326
8,424
0
0
10,693
0
33,945
L
Mercury
 
Mercury
3,088
1,447
0
625
7,975
2,749
0
1,052
6,879
0
43,635
W
Charybdis
Cabochad
Charybdis
9,174
4,828
0
2,729
6,580
2,172
0
2,911
3,497
0
55,564
L
Sylvanus
4,224
1,676
168
1,805
6,838
2,503
0
1,135
5,703
23,104
5,671
W
4,215
905
0
901
4,141
1,371
0
1,862
1,998
41,592
587
L
Kukulkan
No1ch
Kukulkan
1,538
0
0
550
3,757
966
0
2,017
1,727
26,719
0
W
Yemoja
Smooth_Moe
Yemoja
2,179
602
3,041
2,898
6,687
3,205
0
3,835
2,596
16,460
0
W
2,266
250
0
992
6,720
2,390
0
594
6,016
0
32,933
W
8,173
3,913
0
2,990
7,565
5,737
0
0
7,565
0
47,054
L
Kuzenbo
lxDe
Kuzenbo
4,741
1,806
0
2,594
7,199
5,902
0
2,059
5,085
17,412
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,757
Gold Earned
26,263
378
Minions Killed
307
0
Camps Cleared
0
967,930
Distance Traveled
1,036,796
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,810
581
64
6
0
199,466
4
L
Mercury
5,607
561
88
9
0
246,715
0
W
Charybdis
6,554
655
104
10
0
172,373
1
L
Sylvanus
4,718
472
51
5
0
182,036
1
W
Hera
5,841
584
88
9
0
204,725
2
L
Kukulkan
5,667
567
76
8
0
190,510
0
W
Yemoja
5,955
596
31
3
0
182,171
4
W
Nike
5,345
535
55
6
0
218,496
0
W
Horus
7,062
706
100
10
0
190,165
1
L
Kuzenbo
4,461
446
28
3
0
218,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role