Player Matchup

Danzaburou
Danzaburou
CDip
Danzaburou
Level 68
God Stats
68W - 55L
1,598 SR
Queue Stats
215W - 201L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Frank1519
Nu Wa
Level 155
God Stats
12W - 19L
1,522 SR
Queue Stats
407W - 387L
1,466 Elo+
Solo
Hera
Hera
RiotzIV
Hera
Level 142
God Stats
3W - 5L
1,480 SR
Queue Stats
152W - 162L
1,514 Elo+
Solo
Thor
Thor
herooftime590
Thor
Level 122
God Stats
1W - 3L
1,414 SR
Queue Stats
87W - 97L
1,456 Elo+
Solo
Ymir
Ymir
temp-46321948
Ymir
Level 87
God Stats
47W - 58L
1,449 SR
Queue Stats
276W - 296L
1,376 Elo+
Solo
Team Averages
Level 115
1,493 SR
1,466 Elo+

VS

Team Averages
Level 111
1,489 SR
1,499 Elo+
Ao Kuang
Ao Kuang
CodeNurgle
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,487 Elo+
Party 1
Artemis
Artemis
DeaCaerulaLunae
Artemis
Level 127
God Stats
20W - 23L
1,459 SR
Queue Stats
293W - 280L
1,495 Elo+
Party 2
Nike
Nike
Lokislover
Nike
Level 119
God Stats
11W - 8L
1,522 SR
Queue Stats
331W - 319L
1,540 Elo+
Party 1
Sobek
Sobek
LuckyPrince5420
Sobek
Level 78
God Stats
5W - 3L
1,586 SR
Queue Stats
228W - 209L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
Toro98802
Hun Batz
Level 104
God Stats
8W - 15L
1,377 SR
Queue Stats
371W - 367L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CDip
Danzaburou
4
0 / 0 / 0
2,832
472
170
486
85
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Frank1519
Nu Wa
8
2 / 1 / 0
4,260
710
2,869
3,080
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
RiotzIV
Hera
7
0 / 2 / 0
3,813
636
1,068
2,480
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
3,571
595
1,427
4,202
1,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,357
560
364
3,002
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CodeNurgle
Ao Kuang
6
1 / 2 / 2
3,957
660
2,630
3,726
924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 0 / 0
3,789
632
428
736
195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,706
618
586
3,360
1,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 0 / 0
4,177
696
291
3,417
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Toro98802
Hun Batz
9
3 / 0 / 1
4,666
778
2,273
4,844
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CDip
Danzaburou
0
0
0
0
W
Ao Kuang
CodeNurgle
Ao Kuang
1
2
2
1
W
0
0
0
0
L
Nu Wa
Frank1519
Nu Wa
2
1
0
2
W
0
0
0
0
W
0
0
0
0
L
Hera
RiotzIV
Hera
0
2
0
0
W
Hun Batz
Toro98802
Hun Batz
3
0
1
3.5
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,898
Damage
6,208
13,250
Taken
16,083
4,079
Mitigated
6,077
2,546
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CDip
Danzaburou
170
98
0
101
486
85
0
0
486
0
3,672
W
Ao Kuang
CodeNurgle
Ao Kuang
2,630
381
0
1,294
3,726
924
0
1,994
1,586
11,079
3,251
W
428
106
0
273
736
195
555
153
557
0
17,601
L
Nu Wa
Frank1519
Nu Wa
2,869
808
0
616
3,080
828
0
1,499
1,581
20,031
0
W
586
48
0
562
3,360
1,268
0
812
2,490
0
15,762
W
291
79
0
2,285
3,417
2,081
0
389
3,002
15,016
0
L
Hera
RiotzIV
Hera
1,068
79
0
484
2,480
604
0
584
1,896
18,447
1,038
W
Hun Batz
Toro98802
Hun Batz
2,273
720
0
1,005
4,844
1,609
0
671
4,147
0
23,861
L
1,427
589
0
687
4,202
1,339
0
388
3,814
0
20,840
L
364
55
0
658
3,002
1,223
0
291
2,614
7,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,833
Gold Earned
20,295
125
Minions Killed
157
0
Camps Cleared
0
573,780
Distance Traveled
617,987
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,832
472
7
1
0
90,743
0
W
Ao Kuang
3,957
660
25
4
0
124,811
0
W
Artemis
3,789
632
43
7
0
104,343
0
L
Nu Wa
4,260
710
30
5
0
104,785
2
W
Nike
3,706
618
31
5
0
130,650
0
W
Sobek
4,177
696
15
3
0
122,407
0
L
Hera
3,813
636
43
7
0
124,592
1
W
Hun Batz
4,666
778
43
7
0
135,776
0
L
Thor
3,571
595
34
6
0
142,093
0
L
Ymir
3,357
560
11
2
0
111,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role