Player Matchup

Nu Wa
Nu Wa
HofenTofen96
Nu Wa
Level 84
God Stats
16W - 8L
1,586 SR
Queue Stats
187W - 186L
1,527 Elo+
Party 2
Ymir
Ymir
Jankeboi1337
Ymir
Level 73
God Stats
3W - 1L
1,571 SR
Queue Stats
92W - 83L
1,492 Elo+
Party 2
Awilix
Awilix
ablaze-rasher11
Awilix
Level 97
God Stats
8W - 6L
1,674 SR
Queue Stats
533W - 538L
1,472 Elo+
Solo
Surtr
Surtr
jorchas_
Surtr
Level 47
God Stats
12W - 15L
1,411 SR
Queue Stats
57W - 86L
1,395 Elo+
Solo
Anhur
Anhur
nojslob47
Anhur
Level 41
God Stats
3W - 1L
1,599 SR
Queue Stats
7W - 8L
1,459 Elo+
Party 2
Team Averages
Level 68
1,568 SR
1,469 Elo+

VS

Team Averages
Level 113
1,546 SR
1,469 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Azinothfrank
Arachne
Level 65
God Stats
20W - 17L
1,544 SR
Queue Stats
71W - 75L
1,388 Elo+
Party 1
Hel
Hel
MrMarvis
Hel
Level 157
God Stats
0W - 1L
1,682 SR
Queue Stats
34W - 27L
1,586 Elo+
Party 3
Cthulhu
Cthulhu
Shamanx94
Cthulhu
Level 45
God Stats
6W - 10L
1,504 SR
Queue Stats
47W - 61L
1,373 Elo+
Party 1
Chaac
Chaac
YourChaplain
Chaac
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,173
835
1,689
653
143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,251
650
763
2,790
1,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
0 / 0 / 1
3,282
656
601
3,122
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
jorchas_
Surtr
6
1 / 1 / 0
3,707
741
533
2,754
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
nojslob47
Anhur
5
0 / 0 / 0
3,205
641
1,034
1,760
346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
0 / 0 / 0
3,147
629
1,173
673
148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
Azinothfrank
Arachne
7
1 / 1 / 0
3,518
704
1,214
2,933
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 1 / 0
3,284
657
377
2,048
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Shamanx94
Cthulhu
5
0 / 0 / 0
3,453
691
519
2,736
935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

1
0 / 0 / 0
2,451
490
0
120
29
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Arachne
Azinothfrank
Arachne
1
1
0
1
W
1
0
0
1
W
0
0
0
0
L
0
1
0
0
L
Cthulhu
Shamanx94
Cthulhu
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Surtr
jorchas_
Surtr
1
1
0
1
W
Anhur
nojslob47
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,620
Damage
3,283
11,079
Taken
8,510
4,102
Mitigated
2,199
5,166
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,173
545
40
343
673
148
0
321
314
0
12,551
L
Arachne
Azinothfrank
Arachne
1,214
1,001
0
1,276
2,933
686
0
237
2,618
0
13,896
W
1,689
447
0
299
653
143
0
377
276
18,771
0
W
763
144
0
1,065
2,790
1,794
0
314
2,476
8,479
0
L
377
0
0
1,020
2,048
401
0
821
1,036
13,122
0
L
Cthulhu
Shamanx94
Cthulhu
519
51
0
798
2,736
935
0
608
2,090
9,600
0
L
0
0
0
0
120
29
0
82
0
0
0
W
601
198
0
1,994
3,122
680
0
0
3,122
0
15,138
W
Surtr
jorchas_
Surtr
533
229
0
968
2,754
1,139
430
0
2,754
263
16,044
W
Anhur
nojslob47
Anhur
1,034
641
0
840
1,760
346
0
205
1,555
0
13,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,618
Gold Earned
15,853
158
Minions Killed
107
0
Camps Cleared
0
492,181
Distance Traveled
388,181
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,147
629
29
6
0
86,998
0
L
Arachne
3,518
704
29
6
0
122,050
0
W
Nu Wa
4,173
835
44
9
0
93,075
0
W
Ymir
3,251
650
17
3
0
103,829
3
L
Hel
3,284
657
36
7
0
73,433
0
L
Cthulhu
3,453
691
13
3
0
105,700
0
L
Chaac
2,451
490
0
0
0
0
0
W
Awilix
3,282
656
35
7
0
120,356
0
W
Surtr
3,707
741
34
7
0
93,156
1
W
Anhur
3,205
641
28
6
0
81,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role