Player Matchup

Bacchus
Bacchus
Gold V
CringeGank
Bacchus
Gold V
Level 87
God Stats
2W - 2L
1,784 SR
Queue Stats
20W - 25L
1,339 MMR
Solo
Discordia
Discordia
Silver I
Ostertag00
Discordia
Silver I
Level 73
God Stats
2W - 5L
1,522 SR
Queue Stats
79W - 116L
1,436 MMR
Solo
Guan Yu
Guan Yu
Silver II
SMITE_Banned_14
Guan Yu
Silver II
Level 127
God Stats
18W - 26L
1,475 SR
Queue Stats
1,224W - 1,390L
1,332 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,594 SR
1,369 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,520 SR
1,387 MMR
Xbalanque
Xbalanque
Silver III
Sharkira6339
Xbalanque
Silver III
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,431 MMR
Solo
Sobek
Sobek
Gold I
ThiccNoodle__
Sobek
Gold I
Level 148
God Stats
6W - 5L
1,549 SR
Queue Stats
358W - 390L
1,493 MMR
Solo
Nike
Nike
Silver II
thatsupport
Nike
Silver II
Level 119
God Stats
10W - 8L
1,510 SR
Queue Stats
31W - 32L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CringeGank
Bacchus
14
3 / 0 / 2
7,901
790
6,425
6,070
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Ostertag00
Discordia
14
1 / 2 / 2
7,924
792
3,856
4,708
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 4
7,468
747
3,264
4,486
3,244
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bans
AchillesAmaterasuKuzenboNe Zha

VS

Bans
Nu WaFafnirPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Sharkira6339
Xbalanque
13
0 / 1 / 1
7,455
746
5,301
5,393
1,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 0
7,851
785
2,993
6,326
5,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
1 / 3 / 1
7,896
790
3,381
8,760
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
5
Kills
2
2
Deaths
5
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CringeGank
Bacchus
3
0
2
4
L
Discordia
Ostertag00
Discordia
1
2
2
1
L
1
0
4
3
W
Xbalanque
Sharkira6339
Xbalanque
0
1
1
0.5
W
1
1
0
1
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,545
Damage
11,675
15,264
Taken
20,479
10,296
Mitigated
11,533
5,462
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CringeGank
Bacchus
6,425
959
0
1,043
6,070
5,509
0
1,041
4,850
18,056
3,176
L
Discordia
Ostertag00
Discordia
3,856
105
0
870
4,708
1,543
0
1,219
3,275
29,488
0
L
3,264
98
1,649
1,900
4,486
3,244
0
700
3,749
0
12,379
W
Xbalanque
Sharkira6339
Xbalanque
5,301
1,028
0
219
5,393
1,704
552
2,810
2,436
0
23,937
W
2,993
199
0
2,919
6,326
5,558
533
2,079
3,977
19,894
0
W
3,381
223
0
1,277
8,760
4,271
0
4,278
4,115
0
30,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
23,202
120
Minions Killed
142
0
Camps Cleared
0
570,544
Distance Traveled
546,570
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,901
790
34
3
0
193,759
0
L
Discordia
7,924
792
63
6
0
188,481
1
L
Guan Yu
7,468
747
23
2
0
188,304
2
W
Xbalanque
7,455
746
62
6
0
179,627
0
W
Sobek
7,851
785
37
4
0
179,167
0
W
Nike
7,896
790
43
4
0
187,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role