Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
BigSmith2282731
Ah Puch
Level 31
God Stats
1W - 5L
1,214 SR
Queue Stats
3W - 13L
1,211 Elo+
Solo
Lancelot
Lancelot
Pandemonio96
Lancelot
Level 155
God Stats
6W - 6L
1,590 SR
Queue Stats
51W - 40L
1,539 Elo+
Solo
Cerberus
Cerberus
Zaqwid
Cerberus
Level 6
God Stats
2W - 2L
1,631 SR
Queue Stats
3W - 2L
1,660 Elo+
Party 1
Nox
Nox
obNOXiousLOL
Nox
Level 126
God Stats
676W - 732L
1,515 SR
Queue Stats
970W - 1,026L
1,477 Elo+
Solo
Team Averages
Level 94
1,490 SR
1,477 Elo+

VS

Team Averages
Level 150
1,598 SR
1,595 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AxelBlake
Hercules
Level 163
God Stats
7W - 5L
1,554 SR
Queue Stats
270W - 258L
1,586 Elo+
Solo
Ah Puch
Ah Puch
PainGOC
Ah Puch
Level 60
God Stats
18W - 18L
1,480 SR
Queue Stats
57W - 57L
1,493 Elo+
Solo
Guan Yu
Guan Yu
ProfReithe
Guan Yu
Level 227
God Stats
26W - 2L
1,786 SR
Queue Stats
626W - 233L
1,688 Elo+
Party 2
Neith
Neith
mrdarcyisgreat
Neith
Level 159
God Stats
27W - 8L
1,673 SR
Queue Stats
607W - 226L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 0
5,759
1,152
3,348
3,822
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
0 / 0 / 0
5,273
1,055
0
0
0
Lancelot
Pandemonio96
Lancelot
10
0 / 3 / 0
5,818
1,164
2,477
9,221
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
Zaqwid
Cerberus
10
0 / 3 / 1
6,191
1,238
1,153
7,141
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
5,482
1,096
213
546
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

422

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 6
6,496
1,299
4,008
682
170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
AxelBlake
Hercules
11
2 / 0 / 7
6,645
1,329
5,048
6,243
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ah Puch
PainGOC
Ah Puch
11
2 / 0 / 4
6,276
1,255
2,905
904
190
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
ProfReithe
Guan Yu
12
3 / 1 / 4
6,848
1,370
4,257
4,575
3,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
1 / 0 / 7
6,274
1,255
1,623
558
127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
0
Kills
9
9
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Kukulkan
 
Kukulkan
1
0
6
4
W
Hercules
AxelBlake
Hercules
2
0
7
5.5
L
0
0
0
0
W
Ah Puch
PainGOC
Ah Puch
2
0
4
4
L
Lancelot
Pandemonio96
Lancelot
0
3
0
0
W
Guan Yu
ProfReithe
Guan Yu
3
1
4
5
L
Cerberus
Zaqwid
Cerberus
0
3
1
0.17
W
1
0
7
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,191
Damage
17,841
20,730
Taken
12,962
9,904
Mitigated
7,412
692
Healing
3,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,348
694
0
0
3,822
862
0
1,044
2,688
15,369
0
W
Kukulkan
 
Kukulkan
4,008
237
0
0
682
170
0
533
149
26,986
667
W
Hercules
AxelBlake
Hercules
5,048
1,335
0
970
6,243
3,069
0
1,829
3,448
0
9,234
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
PainGOC
Ah Puch
2,905
122
0
155
904
190
0
618
286
8,758
350
L
Lancelot
Pandemonio96
Lancelot
2,477
382
0
0
9,221
4,629
0
2,707
6,287
0
12,353
W
Guan Yu
ProfReithe
Guan Yu
4,257
400
781
1,121
4,575
3,856
0
1,194
3,277
0
15,114
L
Cerberus
Zaqwid
Cerberus
1,153
0
0
692
7,141
4,224
0
2,958
4,054
7,024
0
W
1,623
791
0
116
558
127
0
540
18
0
7,232
L
213
0
0
0
546
189
0
0
546
2,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
32,539
72
Minions Killed
127
3
Camps Cleared
3
368,870
Distance Traveled
607,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,759
1,152
19
4
2
77,716
0
W
Kukulkan
6,496
1,299
62
12
0
125,717
0
W
Hercules
6,645
1,329
7
1
1
128,185
0
L
Ah Puch
5,273
1,055
0
0
0
0
0
W
Ah Puch
6,276
1,255
16
3
1
108,260
0
L
Lancelot
5,818
1,164
31
6
1
113,159
0
W
Guan Yu
6,848
1,370
23
5
0
135,552
0
L
Cerberus
6,191
1,238
19
4
0
113,252
0
W
Neith
6,274
1,255
19
4
1
110,244
0
L
Nox
5,482
1,096
3
1
0
64,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role