Player Matchup

Poseidon
Poseidon
Alexgodo10
Poseidon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,481 Elo+
Party 2
Surtr
Surtr
GRC22
Surtr
Level 29
God Stats
2W - 2L
1,564 SR
Queue Stats
16W - 15L
1,496 Elo+
Party 2
Fafnir
Fafnir
Viqah_
Fafnir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 260L
1,474 Elo+
Solo
Artemis
Artemis
ismaelos2609
Artemis
Level 125
God Stats
8W - 8L
1,500 SR
Queue Stats
208W - 202L
1,487 Elo+
Solo
Thor
Thor
joseurenda7
Thor
Level 33
God Stats
1W - 0L
1,733 SR
Queue Stats
17W - 19L
1,448 Elo+
Party 2
Team Averages
Level 91
1,559 SR
1,477 Elo+

VS

Team Averages
Level 92
1,482 SR
1,475 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
KEPAJAMECHO23
Agni
Level 49
God Stats
12W - 14L
1,557 SR
Queue Stats
93W - 100L
1,442 Elo+
Party 3
Ymir
Ymir
Mikiking73
Ymir
Level 28
God Stats
1W - 3L
1,414 SR
Queue Stats
35W - 41L
1,447 Elo+
Party 3
Sylvanus
Sylvanus
n00bzorz
Sylvanus
Level 147
God Stats
89W - 91L
1,437 SR
Queue Stats
257W - 265L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alexgodo10
Poseidon
17
13 / 2 / 2
10,373
798
18,347
7,409
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
GRC22
Surtr
12
0 / 2 / 0
6,548
504
3,627
8,454
3,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
Viqah_
Fafnir
11
1 / 0 / 4
7,121
548
3,863
11,232
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
ismaelos2609
Artemis
13
1 / 3 / 3
6,964
536
6,524
10,262
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 1 / 8
7,101
546
1,633
6,951
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 1 / 1
8,706
670
4,664
10,031
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
 
Skadi
12
2 / 2 / 2
6,972
536
11,594
7,004
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
3 / 7 / 0
6,774
521
3,566
7,217
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 6 / 1
6,570
505
3,404
13,290
4,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
n00bzorz
Sylvanus
10
1 / 2 / 3
6,872
529
5,470
11,177
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
8
8
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Skadi
 
Skadi
2
2
2
1.5
W
Poseidon
Alexgodo10
Poseidon
13
2
2
7
W
Surtr
GRC22
Surtr
0
2
0
0
L
3
7
0
0.43
L
1
6
1
0.25
W
Fafnir
Viqah_
Fafnir
1
0
4
3
W
Artemis
ismaelos2609
Artemis
1
3
3
0.83
W
2
1
8
6
L
Sylvanus
n00bzorz
Sylvanus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,994
Damage
28,698
44,308
Taken
48,719
23,182
Mitigated
23,580
10,269
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,664
519
0
2,306
10,031
5,473
175
3,601
6,018
59,474
1,267
L
Skadi
 
Skadi
11,594
3,627
0
610
7,004
2,320
589
989
6,015
0
59,922
W
Poseidon
Alexgodo10
Poseidon
18,347
4,336
0
667
7,409
2,412
0
4,305
2,498
88,339
670
W
Surtr
GRC22
Surtr
3,627
1,151
0
1,552
8,454
3,766
0
3,924
4,000
796
37,955
L
3,566
256
0
639
7,217
1,851
0
4,876
2,305
21,673
0
L
3,404
246
0
1,453
13,290
4,162
3
8,137
5,153
39,053
824
W
Fafnir
Viqah_
Fafnir
3,863
817
0
3,525
11,232
11,649
0
2,689
8,467
23,022
1,452
W
Artemis
ismaelos2609
Artemis
6,524
2,251
0
3,952
10,262
2,929
560
2,824
7,398
0
49,250
W
1,633
482
0
573
6,951
2,426
260
1,696
4,989
0
37,106
L
Sylvanus
n00bzorz
Sylvanus
5,470
781
1,180
5,205
11,177
9,774
251
4,241
6,936
17,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
35,894
407
Minions Killed
391
0
Camps Cleared
0
1,316,516
Distance Traveled
1,197,073
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,706
670
144
11
0
245,635
2
L
Skadi
6,972
536
93
7
0
234,844
0
W
Poseidon
10,373
798
154
12
0
291,984
2
W
Surtr
6,548
504
72
6
0
250,415
0
L
Agni
6,774
521
63
5
0
207,245
0
L
Ymir
6,570
505
68
5
0
255,150
0
W
Fafnir
7,121
548
33
3
0
259,628
0
W
Artemis
6,964
536
89
7
0
225,527
2
W
Thor
7,101
546
59
5
0
288,962
0
L
Sylvanus
6,872
529
23
2
0
254,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role