Player Matchup

Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Baerchen9312
Pele
Level 39
God Stats
1W - 1L
1,232 SR
Queue Stats
20W - 31L
1,369 Elo+
Solo
Aphrodite
Aphrodite
GUAHE23
Aphrodite
Level 75
God Stats
33W - 29L
1,497 SR
Queue Stats
81W - 75L
1,382 Elo+
Solo
Anhur
Anhur
Lord-Bierkules
Anhur
Level 64
God Stats
6W - 6L
1,440 SR
Queue Stats
148W - 152L
1,470 Elo+
Party 1
Osiris
Osiris
MrTuumnuss
Osiris
Level 43
God Stats
6W - 5L
1,327 SR
Queue Stats
41W - 61L
1,392 Elo+
Party 1
Team Averages
Level 53
1,399 SR
1,423 Elo+

VS

Team Averages
Level 61
1,408 SR
1,401 Elo+
Apollo
Apollo
Bourinas
Apollo
Level 16
God Stats
2W - 7L
1,277 SR
Queue Stats
4W - 16L
1,226 Elo+
Party 2
Lancelot
Lancelot
ChubbyBunnyy07
Lancelot
Level 64
God Stats
0W - 1L
1,271 SR
Queue Stats
84W - 100L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Kazou00
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
ZiaPierah
He Bo
Level 158
God Stats
5W - 11L
1,444 SR
Queue Stats
448W - 463L
1,476 Elo+
Solo
Bellona
Bellona
julesjules
Bellona
Level 66
God Stats
2W - 3L
1,545 SR
Queue Stats
28W - 34L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 0 / 1
4,844
692
1,547
5,494
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 1
4,574
653
1,382
3,437
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
GUAHE23
Aphrodite
8
2 / 2 / 2
4,458
637
3,446
4,227
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
4,573
653
1,927
2,356
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
MrTuumnuss
Osiris
9
1 / 0 / 0
4,919
703
2,387
2,455
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bourinas
Apollo
7
0 / 0 / 0
3,713
530
1,558
2,968
662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
7
2 / 2 / 0
4,260
609
3,705
6,294
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Kazou00
Cthulhu
7
0 / 1 / 0
3,861
552
1,477
4,351
1,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
ZiaPierah
He Bo
4
0 / 2 / 0
3,230
461
779
1,939
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
julesjules
Bellona
7
0 / 1 / 0
4,243
606
757
4,342
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
1
0.5
W
2
0
1
2.5
L
Apollo
Bourinas
Apollo
0
0
0
0
L
Lancelot
2
2
0
1
W
Aphrodite
GUAHE23
Aphrodite
2
2
2
1.5
L
Cthulhu
Kazou00
Cthulhu
0
1
0
0
W
1
0
0
1
W
Osiris
MrTuumnuss
Osiris
1
0
0
1
L
He Bo
ZiaPierah
He Bo
0
2
0
0
L
Bellona
julesjules
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,689
Damage
8,276
17,969
Taken
19,894
7,809
Mitigated
6,831
7,147
Healing
4,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,547
467
0
1,984
5,494
3,392
0
1,102
4,392
11,095
1,637
W
1,382
341
0
366
3,437
1,105
88
85
3,352
0
21,318
L
Apollo
Bourinas
Apollo
1,558
1,175
0
397
2,968
662
0
669
2,299
0
17,303
L
Lancelot
3,705
539
0
480
6,294
1,991
0
2,123
3,937
0
18,361
W
Aphrodite
GUAHE23
Aphrodite
3,446
256
492
1,717
4,227
1,260
420
425
3,642
18,454
0
L
Cthulhu
Kazou00
Cthulhu
1,477
351
881
762
4,351
1,721
0
833
3,518
9,998
0
W
1,927
936
0
1,594
2,356
638
0
375
1,981
0
27,205
W
Osiris
MrTuumnuss
Osiris
2,387
0
0
994
2,455
1,414
0
0
2,268
0
19,300
L
He Bo
ZiaPierah
He Bo
779
121
0
380
1,939
402
0
955
850
4,927
582
L
Bellona
julesjules
Bellona
757
0
0
1,348
4,342
2,055
0
0
4,342
0
13,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,368
Gold Earned
19,307
182
Minions Killed
126
0
Camps Cleared
0
725,311
Distance Traveled
665,484
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,844
692
13
2
0
167,288
1
W
Pele
4,574
653
48
7
0
160,192
1
L
Apollo
3,713
530
40
6
0
131,812
1
L
Lancelot
4,260
609
25
4
0
170,829
0
W
Aphrodite
4,458
637
28
4
0
131,191
2
L
Cthulhu
3,861
552
11
2
0
151,681
0
W
Anhur
4,573
653
54
8
0
127,769
0
W
Osiris
4,919
703
39
6
0
138,871
0
L
He Bo
3,230
461
14
2
0
67,062
0
L
Bellona
4,243
606
36
5
0
144,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role