Player Matchup

Ishtar
Ishtar
DWCYT
Ishtar
Level 145
God Stats
1W - 2L
1,206 SR
Queue Stats
48W - 64L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
MrZachyWacky99
Gilgamesh
Level 108
God Stats
6W - 12L
1,412 SR
Queue Stats
51W - 80L
1,399 Elo+
Party 2
Nemesis
Nemesis
RohanC99
Nemesis
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,439 Elo+
Party 2
Raijin
Raijin
ThatManRob
Raijin
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,358 Elo+
Party 2
Atlas
Atlas
stirzy
Atlas
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 21L
1,512 Elo+
Party 2
Team Averages
Level 106
1,424 SR
1,428 Elo+

VS

Team Averages
Level 85
1,433 SR
1,472 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aqaimski
Aphrodite
Level 17
God Stats
10W - 9L
1,536 SR
Queue Stats
24W - 24L
1,496 Elo+
Party 1
Charybdis
Charybdis
Beaast123
Charybdis
Level 115
God Stats
8W - 14L
1,360 SR
Queue Stats
67W - 88L
1,462 Elo+
Party 1
Ares
Ares
Instinct_Gp
Ares
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
23W - 34L
1,412 Elo+
Party 1
Janus
Janus
sithlord245
Janus
Level 158
God Stats
20W - 31L
1,494 SR
Queue Stats
560W - 542L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DWCYT
Ishtar
12
3 / 0 / 2
7,152
650
6,232
5,086
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MrZachyWacky99
Gilgamesh
12
1 / 0 / 1
6,882
626
4,487
8,837
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
RohanC99
Nemesis
12
5 / 0 / 5
6,670
606
5,461
7,460
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
ThatManRob
Raijin
13
3 / 0 / 1
7,193
654
4,713
4,480
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
stirzy
Atlas
11
0 / 0 / 8
6,494
590
3,492
8,359
5,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
3
0 / 3 / 0
3,988
363
202
3,868
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Aqaimski
Aphrodite
10
0 / 3 / 0
4,940
449
2,390
8,174
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
Beaast123
Charybdis
9
0 / 3 / 0
4,953
450
5,994
8,575
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
5,733
521
4,893
7,877
7,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
6,043
549
2,612
6,425
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
12
Kills
0
0
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
0
0
L
Aphrodite
Aqaimski
Aphrodite
0
3
0
0
L
Charybdis
Beaast123
Charybdis
0
3
0
0
W
Ishtar
DWCYT
Ishtar
3
0
2
4
L
0
1
0
0
W
Gilgamesh
MrZachyWacky99
Gilgamesh
1
0
1
1.5
W
Nemesis
RohanC99
Nemesis
5
0
5
7.5
W
Raijin
ThatManRob
Raijin
3
0
1
3.5
L
0
2
0
0
W
Atlas
stirzy
Atlas
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,385
Damage
16,091
34,222
Taken
34,919
18,270
Mitigated
16,160
8,721
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
202
187
0
0
3,868
855
0
471
3,324
0
5,251
L
Aphrodite
Aqaimski
Aphrodite
2,390
305
1,980
2,738
8,174
3,880
0
2,366
5,774
26,216
466
L
Charybdis
Beaast123
Charybdis
5,994
2,595
0
2,128
8,575
2,615
0
2,628
5,891
0
34,655
W
Ishtar
DWCYT
Ishtar
6,232
4,096
0
3,286
5,086
1,587
820
177
4,909
0
55,685
L
4,893
844
0
1,538
7,877
7,187
0
0
7,385
37,449
1,670
W
Gilgamesh
MrZachyWacky99
Gilgamesh
4,487
1,578
0
1,884
8,837
6,865
0
4,495
4,342
0
46,646
W
Nemesis
RohanC99
Nemesis
5,461
1,297
0
1,461
7,460
2,941
0
1,624
5,836
0
46,308
W
Raijin
ThatManRob
Raijin
4,713
365
0
601
4,480
1,434
389
1,632
2,848
47,104
1,397
L
2,612
55
0
714
6,425
1,623
0
2,248
3,885
50,054
806
W
Atlas
stirzy
Atlas
3,492
910
0
1,489
8,359
5,443
0
1,756
6,603
17,326
819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,391
Gold Earned
25,657
376
Minions Killed
278
0
Camps Cleared
0
1,089,717
Distance Traveled
1,046,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,988
363
9
1
0
177,364
0
L
Aphrodite
4,940
449
40
4
0
211,776
0
L
Charybdis
4,953
450
71
6
0
206,480
0
W
Ishtar
7,152
650
116
11
0
195,855
0
L
Ares
5,733
521
57
5
0
202,717
0
W
Gilgamesh
6,882
626
85
8
0
207,929
0
W
Nemesis
6,670
606
77
7
0
268,982
0
W
Raijin
7,193
654
77
7
0
184,113
0
L
Janus
6,043
549
101
9
0
248,297
0
W
Atlas
6,494
590
21
2
0
232,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role