Player Matchup

Achilles
Achilles
BjornIronside1
Achilles
Level 137
God Stats
3W - 1L
1,628 SR
Queue Stats
61W - 61L
1,477 Elo+
Party 2
Yemoja
Yemoja
LAX Bro 759811
Yemoja
Level 150
God Stats
8W - 0L
1,705 SR
Queue Stats
267W - 252L
1,489 Elo+
Solo
Izanami
Izanami
LucasPinho01
Izanami
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
TheFitGaby
Bastet
Level 87
God Stats
5W - 3L
1,562 SR
Queue Stats
126W - 117L
1,532 Elo+
Solo
Janus
Janus
gOwHOMEY
Janus
Level 164
God Stats
131W - 75L
1,618 SR
Queue Stats
295W - 262L
1,490 Elo+
Solo
Team Averages
Level 112
1,603 SR
1,498 Elo+

VS

Team Averages
Level 114
1,528 SR
1,561 Elo+
Kumbhakarna
Kumbhakarna
JAKEfIRE
Kumbhakarna
Level 125
God Stats
23W - 10L
1,646 SR
Queue Stats
99W - 65L
1,539 Elo+
Solo
Poseidon
Poseidon
LittleJamwitch
Poseidon
Level 138
God Stats
1W - 2L
1,615 SR
Queue Stats
24W - 22L
1,524 Elo+
Party 1
Artemis
Artemis
Shαkα
Artemis
Level 146
God Stats
7W - 16L
1,445 SR
Queue Stats
163W - 132L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
polronnycedesie
Morgan Le Fay
Level 158
God Stats
3W - 6L
1,433 SR
Queue Stats
225W - 222L
1,522 Elo+
Solo
Nemesis
Nemesis
smitenumberone
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 1 / 0
6,092
609
3,536
8,120
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 2
6,026
603
3,864
6,664
3,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LucasPinho01
Izanami
11
1 / 2 / 0
5,646
565
1,061
4,762
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
TheFitGaby
Bastet
11
4 / 1 / 4
6,386
639
6,325
8,513
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
gOwHOMEY
Janus
11
1 / 3 / 3
6,514
651
3,465
6,633
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JAKEfIRE
Kumbhakarna
2
0 / 1 / 0
3,585
359
218
1,540
565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
11
1 / 5 / 3
6,328
633
4,552
5,818
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Shαkα
Artemis
11
2 / 0 / 0
6,460
646
6,251
4,698
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
polronnycedesie
Morgan Le Fay
11
1 / 2 / 0
5,863
586
5,419
7,958
4,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
3 / 1 / 1
5,650
565
4,906
6,001
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
7
7
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
1
0
2
L
Kumbhakarna
JAKEfIRE
Kumbhakarna
0
1
0
0
W
1
0
2
2
L
Poseidon
1
5
3
0.5
W
Izanami
LucasPinho01
Izanami
1
2
0
0.5
L
Artemis
Shαkα
Artemis
2
0
0
2
W
Bastet
TheFitGaby
Bastet
4
1
4
6
W
Janus
gOwHOMEY
Janus
1
3
3
0.83
L
Morgan Le Fay
polronnycedesie
Morgan Le Fay
1
2
0
0.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,251
Damage
21,346
34,692
Taken
26,015
13,394
Mitigated
9,414
14,058
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,536
590
0
3,432
8,120
4,567
0
4,079
4,041
0
37,827
L
Kumbhakarna
JAKEfIRE
Kumbhakarna
218
0
0
298
1,540
565
0
401
1,139
1,425
0
W
3,864
1,153
2,290
2,481
6,664
3,415
0
833
5,687
24,681
0
L
Poseidon
4,552
779
0
400
5,818
1,316
0
2,378
3,264
40,311
1,374
W
Izanami
LucasPinho01
Izanami
1,061
596
0
465
4,762
1,241
0
79
4,683
0
39,140
L
Artemis
Shαkα
Artemis
6,251
2,657
0
1,839
4,698
1,508
0
1,561
3,137
0
48,858
W
Bastet
TheFitGaby
Bastet
6,325
1,180
0
4,588
8,513
2,354
0
2,031
6,388
0
36,871
W
Janus
gOwHOMEY
Janus
3,465
209
0
802
6,633
1,817
0
2,163
4,120
42,705
0
L
Morgan Le Fay
polronnycedesie
Morgan Le Fay
5,419
420
0
2,982
7,958
4,213
0
591
6,926
38,212
982
L
4,906
1,858
0
517
6,001
1,812
0
2,150
3,779
0
35,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
27,886
356
Minions Killed
296
0
Camps Cleared
0
1,098,014
Distance Traveled
854,665
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,092
609
58
6
0
197,273
0
L
Kumbhakarna
3,585
359
3
0
0
28,801
0
W
Yemoja
6,026
603
39
4
0
209,959
2
L
Poseidon
6,328
633
81
8
0
193,757
1
W
Izanami
5,646
565
83
8
0
192,675
3
L
Artemis
6,460
646
81
8
0
178,028
0
W
Bastet
6,386
639
68
7
0
255,921
0
W
Janus
6,514
651
108
11
0
242,186
3
L
Morgan Le Fay
5,863
586
67
7
0
193,630
0
L
Nemesis
5,650
565
64
6
0
260,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role