Player Matchup

Vamana
Vamana
 
Vamana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
ABBS87ZULU
Jing Wei
Level 173
God Stats
1W - 7L
1,127 SR
Queue Stats
404W - 421L
1,494 Elo+
Solo
Horus
Horus
Akawashi
Horus
Level 79
God Stats
1W - 1L
1,771 SR
Queue Stats
12W - 17L
1,383 Elo+
Solo
Cliodhna
Cliodhna
nTeCapitãoPátria
Cliodhna
Level 156
God Stats
0W - 2L
1,281 SR
Queue Stats
234W - 236L
1,576 Elo+
Party 1
Susano
Susano
time2changelater
Susano
Level 162
God Stats
0W - 3L
1,191 SR
Queue Stats
767W - 836L
1,453 Elo+
Solo
Team Averages
Level 138
1,374 SR
1,481 Elo+

VS

Team Averages
Level 134
1,548 SR
1,503 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Arwalden
Cliodhna
Level 156
God Stats
3W - 0L
1,565 SR
Queue Stats
106W - 118L
1,440 Elo+
Solo
Vulcan
Vulcan
Chibi Kazuya
Vulcan
Level 145
God Stats
2W - 0L
1,728 SR
Queue Stats
106W - 104L
1,495 Elo+
Party 2
Merlin
Merlin
ShyFoxxie
Merlin
Level 127
God Stats
3W - 2L
1,446 SR
Queue Stats
355W - 351L
1,534 Elo+
Party 2
Bake Kujira
Bake Kujira
flower room
Bake Kujira
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 4 / 4
7,733
773
8,480
13,049
13,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ABBS87ZULU
Jing Wei
14
3 / 5 / 1
7,739
774
7,264
9,626
3,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Akawashi
Horus
13
0 / 8 / 2
7,355
736
3,696
18,761
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
4 / 4 / 4
8,012
801
12,797
19,855
10,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 5
7,197
720
6,244
8,524
6,222
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 2 / 16
9,290
929
6,418
11,176
13,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Arwalden
Cliodhna
15
4 / 2 / 14
8,911
891
15,890
12,481
5,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
2 / 1 / 15
8,824
882
15,760
6,167
2,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
ShyFoxxie
Merlin
15
9 / 3 / 10
9,564
956
13,614
7,586
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
flower room
Bake Kujira
16
6 / 1 / 12
9,476
948
10,413
10,753
8,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
9
Kills
24
24
Deaths
9
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
4
4
1
W
Sylvanus
 
Sylvanus
3
2
16
5.5
L
Jing Wei
ABBS87ZULU
Jing Wei
3
5
1
0.7
L
Horus
Akawashi
Horus
0
8
2
0.13
W
Cliodhna
Arwalden
Cliodhna
4
2
14
5.5
W
Vulcan
2
1
15
9.5
W
Merlin
ShyFoxxie
Merlin
9
3
10
4.67
W
Bake Kujira
flower room
Bake Kujira
6
1
12
12
L
4
4
4
1.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
62,095
69,815
Taken
48,163
51,562
Mitigated
34,141
18,567
Healing
24,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,480
2,172
649
1,715
13,049
13,488
0
8,538
4,409
1,254
12,582
W
Sylvanus
 
Sylvanus
6,418
948
7,727
5,085
11,176
13,232
146
713
10,119
10,655
348
L
Jing Wei
ABBS87ZULU
Jing Wei
7,264
4,950
605
1,472
9,626
3,318
0
5,809
3,777
0
23,508
L
Horus
Akawashi
Horus
3,696
1,503
1,997
3,081
18,761
17,617
0
11,033
7,429
2,974
7,302
W
Cliodhna
Arwalden
Cliodhna
15,890
916
1,679
3,911
12,481
5,590
702
769
11,559
0
24,420
W
Vulcan
15,760
587
483
317
6,167
2,731
341
560
5,522
27,300
417
W
Merlin
ShyFoxxie
Merlin
13,614
1,599
737
644
7,586
3,626
0
136
7,341
24,047
0
W
Bake Kujira
flower room
Bake Kujira
10,413
4,560
996
2,613
10,753
8,962
188
482
10,074
21,000
1,692
L
12,797
1,148
780
7,775
19,855
10,917
0
13,814
5,907
0
23,559
L
6,244
771
306
187
8,524
6,222
0
5,098
3,347
0
14,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,036
Gold Earned
46,065
110
Minions Killed
108
0
Camps Cleared
0
949,776
Distance Traveled
1,062,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,733
773
21
2
0
198,020
0
W
Sylvanus
9,290
929
4
0
0
185,344
0
L
Jing Wei
7,739
774
39
4
0
192,458
0
L
Horus
7,355
736
13
1
0
177,505
0
W
Cliodhna
8,911
891
26
3
0
247,046
0
W
Vulcan
8,824
882
26
3
0
230,107
0
W
Merlin
9,564
956
20
2
0
175,123
0
W
Bake Kujira
9,476
948
32
3
0
224,864
0
L
Cliodhna
8,012
801
18
2
0
204,712
0
L
Susano
7,197
720
19
2
0
177,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role