Player Matchup

Kukulkan
Kukulkan
Bombtrip
Kukulkan
Level 158
God Stats
48W - 55L
1,528 SR
Queue Stats
303W - 318L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Chewbaccalocca
Cthulhu
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 42L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
GameDudeBigZ
Baron Samedi
Level 128
God Stats
2W - 1L
1,734 SR
Queue Stats
54W - 70L
1,500 Elo+
Solo
Cupid
Cupid
elgollo
Cupid
Level 108
God Stats
3W - 6L
1,490 SR
Queue Stats
100W - 133L
1,442 Elo+
Solo
Set
Set
geespottz
Set
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,421 Elo+
Solo
Team Averages
Level 107
1,550 SR
1,472 Elo+

VS

Team Averages
Level 131
1,520 SR
1,497 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Johnnystones230
Janus
Level 48
God Stats
1W - 8L
1,069 SR
Queue Stats
45W - 55L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
TheWildCat_51
Nu Wa
Level 198
God Stats
1,130W - 1,239L
1,478 SR
Queue Stats
1,188W - 1,336L
1,469 Elo+
Solo
Charon
Charon
kpower47
Charon
Level 143
God Stats
14W - 6L
1,856 SR
Queue Stats
216W - 222L
1,498 Elo+
Solo
Cupid
Cupid
mbur
Cupid
Level 109
God Stats
6W - 1L
1,696 SR
Queue Stats
59W - 53L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bombtrip
Kukulkan
13
2 / 3 / 4
7,972
1,139
4,822
6,924
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 4 / 3
8,374
1,196
7,813
9,335
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
GameDudeBigZ
Baron Samedi
14
4 / 3 / 4
8,755
1,251
8,055
6,866
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
elgollo
Cupid
11
0 / 0 / 0
4,884
698
0
362
122
13
0 / 7 / 7
7,843
1,120
2,457
11,111
6,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

268

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 2 / 10
8,454
1,208
2,134
4,774
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
4 / 5 / 9
8,522
1,217
4,670
7,191
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 7
7,439
1,063
4,613
1,229
286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon
kpower47
Charon
14
1 / 2 / 13
8,681
1,240
5,416
9,177
8,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
mbur
Cupid
15
8 / 0 / 7
9,958
1,423
13,878
3,071
967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
9
Kills
17
17
Deaths
9
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
10
4
L
Kukulkan
Bombtrip
Kukulkan
2
3
4
1.33
L
3
4
3
1.13
L
Baron Samedi
GameDudeBigZ
Baron Samedi
4
3
4
2
W
4
5
9
1.7
W
1
0
7
4.5
L
Cupid
elgollo
Cupid
0
0
0
0
L
0
7
7
0.5
W
Charon
kpower47
Charon
1
2
13
3.75
W
Cupid
mbur
Cupid
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
30,711
34,598
Taken
25,442
22,465
Mitigated
12,966
2,243
Healing
2,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,134
921
0
0
4,774
1,525
0
3,946
640
0
4,886
L
Kukulkan
Bombtrip
Kukulkan
4,822
75
0
0
6,924
2,436
0
4,087
2,837
17,896
0
L
7,813
96
177
810
9,335
9,549
0
3,260
6,075
24,304
2,624
L
Baron Samedi
GameDudeBigZ
Baron Samedi
8,055
612
298
562
6,866
4,110
0
2,170
4,696
23,077
0
W
4,670
215
0
0
7,191
1,941
0
5,711
959
8,862
224
W
4,613
1,182
0
40
1,229
286
0
952
154
14,554
0
L
Cupid
elgollo
Cupid
0
0
0
0
362
122
0
362
0
0
0
L
2,457
898
0
396
11,111
6,248
0
4,664
6,447
0
21,467
W
Charon
kpower47
Charon
5,416
807
0
576
9,177
8,247
0
5,789
2,649
15,284
0
W
Cupid
mbur
Cupid
13,878
8,137
490
1,050
3,071
967
0
2,340
529
0
35,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
43,054
162
Minions Killed
129
5
Camps Cleared
3
521,040
Distance Traveled
711,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,454
1,208
11
2
0
171,192
0
L
Kukulkan
7,972
1,139
47
7
0
130,321
0
L
Cthulhu
8,374
1,196
35
5
2
144,466
0
L
Baron Samedi
8,755
1,251
32
5
0
116,240
0
W
Janus
8,522
1,217
14
2
1
142,079
0
W
Nu Wa
7,439
1,063
23
3
0
110,655
0
L
Cupid
4,884
698
0
0
0
0
0
L
Set
7,843
1,120
48
7
3
130,013
0
W
Charon
8,681
1,240
11
2
1
143,500
0
W
Cupid
9,958
1,423
70
10
1
143,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role