Player Matchup

Chang'e
Chang'e
BaconLlama69203
Chang'e
Level 105
God Stats
13W - 6L
1,632 SR
Queue Stats
192W - 167L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CollinSexton806
Kukulkan
Level 29
God Stats
2W - 3L
1,581 SR
Queue Stats
29W - 29L
1,517 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DaBrvToaster
Kumbhakarna
Level 140
God Stats
0W - 4L
1,154 SR
Queue Stats
334W - 350L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
ManZiLLa34
Cliodhna
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 52L
1,510 Elo+
Party 3
Ratatoskr
Ratatoskr
WhasianRasin
Ratatoskr
Level 100
God Stats
1W - 2L
1,613 SR
Queue Stats
281W - 278L
1,480 Elo+
Party 2
Team Averages
Level 92
1,496 SR
1,501 Elo+

VS

Team Averages
Level 94
1,562 SR
1,551 Elo+
Thor
Thor
 
Thor
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sorting
Cthulhu
Level 106
God Stats
9W - 7L
1,532 SR
Queue Stats
91W - 81L
1,526 Elo+
Solo
Danzaburou
Danzaburou
StealthedPenguin
Danzaburou
Level 56
God Stats
14W - 6L
1,725 SR
Queue Stats
46W - 33L
1,539 Elo+
Party 1
Neith
Neith
toohightogank
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,590 Elo+
Party 1
Jormungandr
Jormungandr
Волкособй
Jormungandr
Level 105
God Stats
17W - 17L
1,550 SR
Queue Stats
54W - 37L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,114
437
7,480
12,940
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
2 / 2 / 0
7,337
524
9,703
7,263
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
DaBrvToaster
Kumbhakarna
12
2 / 3 / 2
7,038
503
5,554
8,343
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
ManZiLLa34
Cliodhna
7
0 / 3 / 0
5,070
362
1,613
5,799
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ratatoskr
WhasianRasin
Ratatoskr
10
1 / 7 / 4
5,793
414
7,156
11,567
6,276
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 0 / 2
9,713
694
9,016
9,226
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Sorting
Cthulhu
11
3 / 4 / 8
7,347
525
5,250
13,227
7,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
StealthedPenguin
Danzaburou
12
3 / 1 / 3
7,977
570
4,858
7,329
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 4
8,708
622
7,225
7,801
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Волкособй
Jormungandr
12
4 / 2 / 5
7,109
508
7,469
15,168
10,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
17
17
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
0
2
7
L
2
2
3
1.75
L
Kukulkan
2
2
0
1
L
Kumbhakarna
DaBrvToaster
Kumbhakarna
2
3
2
1
L
Cliodhna
ManZiLLa34
Cliodhna
0
3
0
0
W
Cthulhu
Sorting
Cthulhu
3
4
8
1.75
W
Danzaburou
StealthedPenguin
Danzaburou
3
1
3
4.5
L
Ratatoskr
WhasianRasin
Ratatoskr
1
7
4
0.43
W
1
0
4
3
W
Jormungandr
Волкособй
Jormungandr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,506
Damage
33,818
45,912
Taken
52,751
17,450
Mitigated
27,228
12,703
Healing
16,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,016
1,210
0
2,482
9,226
4,968
0
2,467
6,719
0
73,492
L
7,480
600
279
6,160
12,940
3,539
0
2,904
10,036
37,205
0
L
Kukulkan
9,703
1,175
0
1,160
7,263
2,690
0
1,224
6,039
58,180
0
L
Kumbhakarna
DaBrvToaster
Kumbhakarna
5,554
572
0
1,324
8,343
3,598
0
3,045
5,298
45,187
0
L
Cliodhna
ManZiLLa34
Cliodhna
1,613
358
0
1,722
5,799
1,347
0
125
5,674
0
16,339
W
Cthulhu
Sorting
Cthulhu
5,250
645
1,914
3,056
13,227
7,450
0
5,817
7,253
16,775
0
W
Danzaburou
StealthedPenguin
Danzaburou
4,858
1,101
0
1,396
7,329
2,100
264
3,079
3,969
0
49,868
L
Ratatoskr
WhasianRasin
Ratatoskr
7,156
2,001
243
1,815
11,567
6,276
0
4,914
6,653
0
27,128
W
7,225
1,289
0
3,473
7,801
2,700
401
4,012
3,789
0
78,222
W
Jormungandr
Волкособй
Jormungandr
7,469
2,170
0
4,208
15,168
10,010
32
6,702
8,284
37,106
11,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
40,854
336
Minions Killed
470
0
Camps Cleared
0
1,245,811
Distance Traveled
1,438,404
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,713
694
137
10
0
258,994
3
L
Chang'e
6,114
437
60
4
0
292,000
0
L
Kukulkan
7,337
524
113
8
0
244,177
0
L
Kumbhakarna
7,038
503
91
7
0
290,207
3
L
Cliodhna
5,070
362
36
3
0
128,122
0
W
Cthulhu
7,347
525
37
3
0
315,003
2
W
Danzaburou
7,977
570
90
6
0
295,788
0
L
Ratatoskr
5,793
414
36
3
0
291,305
0
W
Neith
8,708
622
139
10
0
274,649
0
W
Jormungandr
7,109
508
67
5
0
293,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role