Player Matchup

Bellona
Bellona
Platinum V
SIN BL7SS
Bellona
Platinum V
Level 127
God Stats
14W - 15L
1,564 SR
Queue Stats
86W - 95L
1,842 MMR
Solo
Hera
Hera
Platinum I
k1n9Mars
Hera
Platinum I
Level 181
God Stats
28W - 33L
1,584 SR
Queue Stats
476W - 578L
1,850 MMR
Solo
Jormungandr
Jormungandr
Platinum II
zaysnoog
Jormungandr
Platinum II
Level 79
God Stats
14W - 11L
1,696 SR
Queue Stats
85W - 94L
1,884 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,615 SR
1,859 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,443 SR
1,923 MMR
Cupid
Cupid
Diamond III
HardyVoy1
Cupid
Diamond III
Level 148
God Stats
28W - 24L
1,626 SR
Queue Stats
201W - 175L
2,121 MMR
Solo
Ganesha
Ganesha
Platinum II
LongLiveYmir
Ganesha
Platinum II
Level 126
God Stats
2W - 4L
1,308 SR
Queue Stats
308W - 330L
1,836 MMR
Solo
Agni
Agni
Platinum V
lAdYsLuCkYbEaCh
Agni
Platinum V
Level 208
God Stats
4W - 6L
1,396 SR
Queue Stats
94W - 130L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SIN BL7SS
Bellona
6
0 / 0 / 1
6,719
448
0
0
0
Hera
20
6 / 3 / 3
12,768
851
14,271
10,733
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
zaysnoog
Jormungandr
20
4 / 2 / 6
12,550
837
15,173
15,514
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
FafnirCabrakanSerqetXing TianNe Zha

VS

Bans
KuzenboGebAchillesCthulhuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HardyVoy1
Cupid
18
3 / 3 / 2
12,499
833
7,934
14,355
5,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
LongLiveYmir
Ganesha
19
0 / 3 / 5
11,931
795
7,516
18,098
16,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
2 / 4 / 2
11,893
793
5,377
9,943
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
5
5
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
HardyVoy1
Cupid
3
3
2
1.33
W
Ganesha
LongLiveYmir
Ganesha
0
3
5
0.83
L
Bellona
SIN BL7SS
Bellona
0
0
1
0.5
L
Hera
6
3
3
2.5
W
2
4
2
0.75
L
Jormungandr
zaysnoog
Jormungandr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,444
Damage
20,827
26,247
Taken
42,396
17,859
Mitigated
26,073
2,904
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
HardyVoy1
Cupid
7,934
4,129
2,505
6,673
14,355
5,841
3,082
7,907
4,902
0
53,813
W
Ganesha
LongLiveYmir
Ganesha
7,516
237
0
4,359
18,098
16,796
938
10,065
6,371
29,858
3,763
L
Bellona
SIN BL7SS
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Hera
14,271
2,156
0
1,580
10,733
3,618
0
5,116
5,313
55,079
0
W
5,377
92
0
603
9,943
3,436
714
7,073
2,260
50,483
1,278
L
Jormungandr
zaysnoog
Jormungandr
15,173
2,240
0
1,324
15,514
14,241
0
6,112
8,901
50,217
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
36,323
157
Minions Killed
206
0
Camps Cleared
0
556,001
Distance Traveled
846,729
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,499
833
115
8
0
298,235
3
W
Ganesha
11,931
795
14
1
0
272,620
4
L
Bellona
6,719
448
0
0
0
0
0
L
Hera
12,768
851
95
6
0
265,860
0
W
Agni
11,893
793
77
5
0
275,874
3
L
Jormungandr
12,550
837
62
4
0
290,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role