Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
RaphiElrandos
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,496 Elo+
Solo
Sobek
Sobek
Statusquuo
Sobek
Level 89
God Stats
4W - 1L
1,942 SR
Queue Stats
61W - 59L
1,470 Elo+
Solo
Artemis
Artemis
Sttyk
Artemis
Level 145
God Stats
5W - 3L
1,735 SR
Queue Stats
109W - 106L
1,442 Elo+
Party 2
Charon
Charon
valisukaru
Charon
Level 170
God Stats
0W - 2L
1,319 SR
Queue Stats
127W - 126L
1,435 Elo+
Party 2
Team Averages
Level 124
1,599 SR
1,469 Elo+

VS

Team Averages
Level 122
1,532 SR
1,464 Elo+
Susano
Susano
Bełwan
Susano
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 112L
1,589 Elo+
Solo
Cthulhu
Cthulhu
Edemsz
Cthulhu
Level 86
God Stats
16W - 5L
1,646 SR
Queue Stats
191W - 205L
1,471 Elo+
Party 1
Hachiman
Hachiman
LupoDio
Hachiman
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,330 Elo+
Solo
Discordia
Discordia
Mariko17
Discordia
Level 111
God Stats
5W - 6L
1,441 SR
Queue Stats
248W - 238L
1,463 Elo+
Party 1
Hera
Hera
Zekeron
Hera
Level 107
God Stats
7W - 3L
1,576 SR
Queue Stats
206W - 218L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
5
0 / 0 / 0
4,758
680
0
0
0
11
1 / 4 / 4
6,096
871
1,644
5,798
3,706
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
7
0 / 2 / 0
4,960
709
907
3,142
2,108
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
Sttyk
Artemis
14
3 / 4 / 4
7,401
1,057
6,356
7,474
2,386
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
valisukaru
Charon
13
5 / 3 / 2
6,974
996
4,223
6,621
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bełwan
Susano
12
2 / 2 / 3
7,621
1,089
2,664
5,049
3,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Edemsz
Cthulhu
12
3 / 3 / 7
7,632
1,090
2,714
6,865
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
LupoDio
Hachiman
13
2 / 3 / 9
7,525
1,075
4,379
5,607
2,191
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Mariko17
Discordia
13
2 / 2 / 7
7,861
1,123
3,825
5,429
2,076
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
Zekeron
Hera
14
4 / 2 / 8
8,119
1,160
7,669
3,727
1,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
13
13
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Susano
Bełwan
Susano
2
2
3
1.75
W
Cthulhu
Edemsz
Cthulhu
3
3
7
2.17
W
Hachiman
LupoDio
Hachiman
2
3
9
2.17
W
Discordia
Mariko17
Discordia
2
2
7
2.75
L
1
4
4
0.75
L
Sobek
0
2
0
0
L
Artemis
Sttyk
Artemis
3
4
4
1.25
W
Hera
Zekeron
Hera
4
2
8
4
L
Charon
valisukaru
Charon
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,130
Damage
21,251
23,035
Taken
26,677
13,321
Mitigated
15,483
4,726
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Susano
Bełwan
Susano
2,664
269
292
776
5,049
3,058
936
315
4,734
0
8,532
W
Cthulhu
Edemsz
Cthulhu
2,714
89
0
642
6,865
6,783
182
696
6,169
5,098
78
W
Hachiman
LupoDio
Hachiman
4,379
2,349
63
1,041
5,607
2,191
2,405
1,542
4,065
0
13,024
W
Discordia
Mariko17
Discordia
3,825
130
770
1,355
5,429
2,076
438
1,625
3,804
14,113
37
L
1,644
168
159
576
5,798
3,706
0
3,649
2,149
0
6,812
L
Sobek
907
72
123
392
3,142
2,108
0
1,160
1,982
1,034
0
L
Artemis
Sttyk
Artemis
6,356
2,182
69
1,646
7,474
2,386
0
5,139
2,335
0
20,849
W
Hera
Zekeron
Hera
7,669
1,281
56
133
3,727
1,375
2,163
952
2,775
15,644
0
L
Charon
valisukaru
Charon
4,223
39
619
1,142
6,621
5,121
0
4,182
2,439
9,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
38,758
42
Minions Killed
79
0
Camps Cleared
0
364,757
Distance Traveled
565,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,758
680
0
0
0
0
0
W
Susano
7,621
1,089
8
1
0
119,924
0
W
Cthulhu
7,632
1,090
5
1
0
92,359
0
W
Hachiman
7,525
1,075
17
2
0
109,178
0
W
Discordia
7,861
1,123
30
4
0
109,786
0
L
Susano
6,096
871
8
1
0
97,131
0
L
Sobek
4,960
709
0
0
0
47,852
0
L
Artemis
7,401
1,057
28
4
0
103,602
0
W
Hera
8,119
1,160
19
3
0
133,755
0
L
Charon
6,974
996
6
1
0
116,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role