Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Andrixuss
Odin
Level 159
God Stats
14W - 12L
1,541 SR
Queue Stats
363W - 421L
1,451 Elo+
Party 1
Rama
Rama
Pizza777
Rama
Level 138
God Stats
2W - 1L
1,397 SR
Queue Stats
104W - 118L
1,489 Elo+
Party 1
Khepri
Khepri
dorirto
Khepri
Level 68
God Stats
1W - 3L
1,161 SR
Queue Stats
95W - 93L
1,490 Elo+
Party 1
Chronos
Chronos
heihila88
Chronos
Level 69
God Stats
20W - 14L
1,554 SR
Queue Stats
215W - 230L
1,461 Elo+
Party 1
Team Averages
Level 116
1,431 SR
1,478 Elo+

VS

Team Averages
Level 143
1,449 SR
1,507 Elo+
Kumbhakarna
Kumbhakarna
Cordovil_36
Kumbhakarna
Level 141
God Stats
2W - 3L
1,356 SR
Queue Stats
184W - 206L
1,442 Elo+
Party 2
Osiris
Osiris
MorOfKei
Osiris
Level 69
God Stats
9W - 11L
1,504 SR
Queue Stats
277W - 269L
1,531 Elo+
Solo
Sol
Sol
NaveSilva
Sol
Level 156
God Stats
1W - 1L
1,549 SR
Queue Stats
376W - 406L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
Ninouschka
The Morrigan
Level 188
God Stats
1W - 7L
1,277 SR
Queue Stats
792W - 793L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ziani_88-
Tsukuyomi
Level 160
God Stats
105W - 105L
1,559 SR
Queue Stats
682W - 639L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 0 / 5
6,753
614
4,497
6,574
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
13
7 / 0 / 6
7,864
715
8,367
8,776
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
11
2 / 1 / 2
6,526
593
3,178
6,511
1,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
dorirto
Khepri
9
0 / 1 / 3
5,334
485
2,669
5,691
3,569
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
heihila88
Chronos
10
4 / 2 / 0
6,212
565
4,816
7,468
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cordovil_36
Kumbhakarna
9
1 / 4 / 2
5,834
530
4,004
12,299
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Osiris
MorOfKei
Osiris
10
0 / 5 / 0
5,737
522
3,961
9,382
6,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 3 / 0
6,776
616
6,081
7,497
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Ninouschka
The Morrigan
11
0 / 3 / 0
5,979
544
3,544
4,752
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Ziani_88-
Tsukuyomi
11
0 / 1 / 1
5,662
515
3,446
5,821
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
4
4
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
0
5
5.5
W
Odin
7
0
6
10
L
Kumbhakarna
Cordovil_36
Kumbhakarna
1
4
2
0.5
L
Osiris
MorOfKei
Osiris
0
5
0
0
L
3
3
0
1
L
The Morrigan
Ninouschka
The Morrigan
0
3
0
0
W
Rama
2
1
2
3
L
Tsukuyomi
Ziani_88-
Tsukuyomi
0
1
1
0.5
W
Khepri
dorirto
Khepri
0
1
3
1.5
W
Chronos
heihila88
Chronos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,527
Damage
21,036
35,020
Taken
39,751
15,343
Mitigated
20,598
11,595
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,497
1,046
0
3,006
6,574
2,400
270
1,751
4,823
0
49,446
W
Odin
8,367
3,000
0
3,946
8,776
5,066
216
1,509
7,042
503
45,776
L
Kumbhakarna
Cordovil_36
Kumbhakarna
4,004
910
172
2,798
12,299
8,580
0
3,511
8,605
14,526
1,240
L
Osiris
MorOfKei
Osiris
3,961
1,715
0
2,360
9,382
6,549
0
240
8,831
0
35,618
L
6,081
3,290
0
2,981
7,497
2,250
846
2,999
4,455
45,783
11,894
L
The Morrigan
Ninouschka
The Morrigan
3,544
282
0
867
4,752
1,506
0
244
4,456
42,707
961
W
Rama
3,178
1,997
0
1,560
6,511
1,813
810
2,198
4,273
0
38,520
L
Tsukuyomi
Ziani_88-
Tsukuyomi
3,446
829
0
2,752
5,821
1,713
0
712
5,072
0
40,526
W
Khepri
dorirto
Khepri
2,669
248
0
1,714
5,691
3,569
0
2,657
3,034
17,322
102
W
Chronos
heihila88
Chronos
4,816
1,954
0
1,369
7,468
2,495
0
3,808
3,660
27,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
29,988
303
Minions Killed
344
0
Camps Cleared
0
1,199,153
Distance Traveled
1,128,707
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,753
614
82
7
0
278,869
0
W
Odin
7,864
715
83
8
0
256,670
3
L
Kumbhakarna
5,834
530
25
2
0
233,985
1
L
Osiris
5,737
522
61
6
0
181,427
0
L
Sol
6,776
616
98
9
0
198,608
0
L
The Morrigan
5,979
544
81
7
0
222,033
9
W
Rama
6,526
593
84
8
0
210,663
2
L
Tsukuyomi
5,662
515
79
7
0
292,654
2
W
Khepri
5,334
485
14
1
0
242,528
0
W
Chronos
6,212
565
40
4
0
210,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role