Player Matchup

Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Jonahreyn
Skadi
Level 47
God Stats
1W - 1L
1,741 SR
Queue Stats
14W - 11L
1,494 Elo+
Party 2
Da Ji
Da Ji
Rokword2137
Da Ji
Level 142
God Stats
0W - 3L
1,206 SR
Queue Stats
262W - 213L
1,518 Elo+
Solo
Cerberus
Cerberus
kiichern654
Cerberus
Level 122
God Stats
13W - 9L
1,585 SR
Queue Stats
182W - 166L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
myrdstom
Sun Wukong
Level 193
God Stats
32W - 41L
1,576 SR
Queue Stats
585W - 557L
1,512 Elo+
Solo
Team Averages
Level 131
1,521 SR
1,508 Elo+

VS

Team Averages
Level 172
1,657 SR
1,564 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BeAzrael
Fafnir
Level 222
God Stats
2W - 0L
1,778 SR
Queue Stats
6W - 2L
1,583 Elo+
Party 1
Thor
Thor
Lory8585
Thor
Level 157
God Stats
16W - 11L
1,624 SR
Queue Stats
142W - 123L
1,557 Elo+
Party 1
Chaac
Chaac
SwiftSunStrike
Chaac
Level 145
God Stats
29W - 31L
1,491 SR
Queue Stats
461W - 450L
1,427 Elo+
Solo
Rama
Rama
TheFrenchEmperor
Rama
Level 230
God Stats
7W - 0L
1,892 SR
Queue Stats
59W - 20L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
3 / 2 / 2
5,076
635
3,057
3,017
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Jonahreyn
Skadi
8
0 / 4 / 0
3,965
496
3,125
4,760
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
5 / 3 / 1
5,281
660
3,276
7,030
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
kiichern654
Cerberus
8
0 / 4 / 3
4,300
538
3,590
8,532
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sun Wukong
myrdstom
Sun Wukong
9
0 / 0 / 1
4,661
583
2,142
3,249
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
4 / 4 / 2
5,142
643
5,046
4,946
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
BeAzrael
Fafnir
8
2 / 1 / 5
5,773
722
3,651
6,548
4,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
9
2 / 2 / 1
4,960
620
1,544
6,748
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
4,441
555
2,072
5,761
4,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
5 / 0 / 1
6,627
828
5,714
4,445
1,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
13
13
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
2
2
2
W
Ah Puch
 
Ah Puch
4
4
2
1.25
W
Fafnir
BeAzrael
Fafnir
2
1
5
4.5
L
Skadi
Jonahreyn
Skadi
0
4
0
0
W
Thor
2
2
1
1.25
L
5
3
1
1.83
W
0
1
0
0
W
5
0
1
5.5
L
Cerberus
kiichern654
Cerberus
0
4
3
0.38
L
Sun Wukong
myrdstom
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,190
Damage
18,027
26,588
Taken
28,448
7,795
Mitigated
13,260
6,985
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,057
85
0
730
3,017
767
0
1,807
1,052
22,769
0
W
Ah Puch
 
Ah Puch
5,046
308
0
769
4,946
1,053
0
1,567
3,266
20,114
0
W
Fafnir
BeAzrael
Fafnir
3,651
792
176
2,487
6,548
4,299
0
1,872
4,274
8,438
0
L
Skadi
Jonahreyn
Skadi
3,125
1,552
0
0
4,760
1,050
0
437
4,323
0
17,134
W
Thor
1,544
332
0
2,487
6,748
1,833
0
2,133
4,597
0
28,701
L
3,276
664
0
2,777
7,030
1,968
0
2,550
4,286
0
29,299
W
2,072
273
0
1,910
5,761
4,733
0
0
5,761
0
22,120
W
5,714
4,675
0
2,249
4,445
1,342
717
413
3,940
0
50,747
L
Cerberus
kiichern654
Cerberus
3,590
327
0
2,172
8,532
2,703
0
3,336
4,981
19,910
449
L
Sun Wukong
myrdstom
Sun Wukong
2,142
430
0
1,306
3,249
1,307
0
0
3,249
0
22,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,283
Gold Earned
26,943
217
Minions Killed
242
0
Camps Cleared
0
779,655
Distance Traveled
815,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,076
635
40
5
0
170,626
0
W
Ah Puch
5,142
643
46
6
0
160,408
0
W
Fafnir
5,773
722
10
1
0
162,484
0
L
Skadi
3,965
496
25
3
0
143,698
0
W
Thor
4,960
620
57
7
0
171,113
0
L
Da Ji
5,281
660
51
6
0
179,319
0
W
Chaac
4,441
555
36
5
0
152,436
0
W
Rama
6,627
828
93
12
0
169,319
0
L
Cerberus
4,300
538
59
7
0
155,851
0
L
Sun Wukong
4,661
583
42
5
0
130,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role