Player Matchup

Ne Zha
Ne Zha
Silver I
ColchonKanon
Ne Zha
Silver I
Level 65
God Stats
1W - 0L
1,266 SR
Queue Stats
20W - 19L
1,626 MMR
Solo
Xing Tian
Xing Tian
Gold IV
FutureStrawhat
Xing Tian
Gold IV
Level 142
God Stats
1W - 1L
1,451 SR
Queue Stats
10W - 9L
1,692 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
JSGS_Honcho
Cthulhu
Platinum IV
Level 161
God Stats
98W - 83L
1,654 SR
Queue Stats
188W - 182L
1,707 MMR
Solo
Rama
Rama
Platinum II
LITTLEHEFF
Rama
Platinum II
Level 208
God Stats
9W - 6L
1,653 SR
Queue Stats
290W - 271L
1,617 MMR
Solo
Poseidon
Poseidon
Gold II
WMDJMD
Poseidon
Gold II
Level 156
God Stats
2W - 0L
1,742 SR
Queue Stats
24W - 11L
1,702 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,553 SR
1,669 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,673 SR
1,669 MMR
Cu Chulainn
Cu Chulainn
Gold II
BriSxBoggins
Cu Chulainn
Gold II
Level 136
God Stats
42W - 35L
1,624 SR
Queue Stats
111W - 119L
1,603 MMR
Solo
Vulcan
Vulcan
Gold III
Briqey
Vulcan
Gold III
Level 149
God Stats
1W - 2L
1,708 SR
Queue Stats
20W - 19L
1,709 MMR
Party 1
Hou Yi
Hou Yi
Gold I
SadBoyGann
Hou Yi
Gold I
Level 149
God Stats
5W - 3L
1,747 SR
Queue Stats
127W - 124L
1,605 MMR
Solo
Thanatos
Thanatos
Platinum V
Slyoni
Thanatos
Platinum V
Level 127
God Stats
11W - 7L
1,769 SR
Queue Stats
60W - 52L
1,737 MMR
Party 1
Mulan
Mulan
Gold V
vinilin123
Mulan
Gold V
Level 77
God Stats
0W - 1L
1,517 SR
Queue Stats
3W - 3L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 2 / 7
7,007
584
6,722
9,619
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
FutureStrawhat
Xing Tian
12
4 / 0 / 7
7,124
594
3,801
10,612
7,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
JSGS_Honcho
Cthulhu
13
1 / 2 / 3
7,320
610
8,911
9,995
9,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 4 / 4
7,674
640
5,680
9,980
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
WMDJMD
Poseidon
15
6 / 2 / 2
8,240
687
8,536
6,681
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoJanusCabrakanAresSun Wukong

VS

Bans
Da JiSkadiAthenaJormungandrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BriSxBoggins
Cu Chulainn
12
1 / 3 / 1
6,943
579
5,923
13,136
8,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Briqey
Vulcan
12
0 / 3 / 2
6,706
559
4,263
5,714
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SadBoyGann
Hou Yi
13
2 / 3 / 2
7,560
630
6,390
8,265
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Slyoni
Thanatos
12
7 / 4 / 2
7,122
594
7,307
10,821
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
9
0 / 7 / 2
5,559
463
6,758
12,691
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
20
Kills
10
10
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BriSxBoggins
Cu Chulainn
1
3
1
0.5
L
Vulcan
Briqey
Vulcan
0
3
2
0.33
W
Ne Zha
4
2
7
3.75
W
Xing Tian
FutureStrawhat
Xing Tian
4
0
7
7.5
W
Cthulhu
JSGS_Honcho
Cthulhu
1
2
3
1.25
W
5
4
4
1.75
L
Hou Yi
SadBoyGann
Hou Yi
2
3
2
1
L
Thanatos
Slyoni
Thanatos
7
4
2
2
W
Poseidon
WMDJMD
Poseidon
6
2
2
3.5
L
Mulan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
30,641
46,887
Taken
50,627
25,953
Mitigated
21,059
14,676
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BriSxBoggins
Cu Chulainn
5,923
1,159
0
3,020
13,136
8,648
0
7,338
4,910
0
54,632
L
Vulcan
Briqey
Vulcan
4,263
88
0
500
5,714
1,689
0
1,732
3,840
52,978
0
W
Ne Zha
6,722
2,041
0
5,102
9,619
4,105
0
907
8,647
0
47,530
W
Xing Tian
FutureStrawhat
Xing Tian
3,801
302
0
2,889
10,612
7,142
0
1,591
8,872
18,867
0
W
Cthulhu
JSGS_Honcho
Cthulhu
8,911
857
0
1,511
9,995
9,411
0
528
9,427
50,198
1,084
W
5,680
4,732
0
4,362
9,980
3,331
0
0
9,980
0
55,980
L
Hou Yi
SadBoyGann
Hou Yi
6,390
2,664
0
2,537
8,265
2,361
204
2,533
5,650
0
57,730
L
Thanatos
Slyoni
Thanatos
7,307
2,406
0
7,776
10,821
2,820
0
3,137
7,462
0
36,761
W
Poseidon
WMDJMD
Poseidon
8,536
2,487
0
812
6,681
1,964
0
920
5,698
59,648
225
L
Mulan
6,758
1,759
0
1,501
12,691
5,541
0
4,781
7,794
0
36,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
33,890
439
Minions Killed
431
0
Camps Cleared
0
1,326,115
Distance Traveled
1,207,012
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,943
579
104
9
0
243,760
0
L
Vulcan
6,706
559
97
8
0
245,902
2
W
Ne Zha
7,007
584
71
6
0
276,588
0
W
Xing Tian
7,124
594
27
2
0
259,543
5
W
Cthulhu
7,320
610
112
9
0
255,238
2
W
Rama
7,674
640
88
7
0
242,147
1
L
Hou Yi
7,560
630
108
9
0
215,140
0
L
Thanatos
7,122
594
57
5
0
269,391
0
W
Poseidon
8,240
687
141
12
0
292,599
6
L
Mulan
5,559
463
65
5
0
232,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role