Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
iset-zu
Nu Wa
Level 126
God Stats
277W - 215L
1,530 SR
Queue Stats
807W - 804L
1,468 Elo+
Solo
Artemis
Artemis
kezomqign
Artemis
Level 91
God Stats
84W - 44L
1,744 SR
Queue Stats
777W - 781L
1,602 Elo+
Party 1
Team Averages
Level 115
1,592 SR
1,524 Elo+

VS

Team Averages
Level 136
1,510 SR
1,537 Elo+
Achilles
Achilles
PANDA SW0RD
Achilles
Level 108
God Stats
0W - 2L
1,409 SR
Queue Stats
62W - 63L
1,523 Elo+
Solo
Ra
Ra
SurfyApple11659
Ra
Level 146
God Stats
4W - 4L
1,587 SR
Queue Stats
35W - 41L
1,514 Elo+
Solo
Atlas
Atlas
rlouis3
Atlas
Level 154
God Stats
8W - 9L
1,534 SR
Queue Stats
179W - 181L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
3 / 2 / 13
12,304
820
11,290
15,159
10,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
iset-zu
Nu Wa
20
5 / 0 / 15
13,023
868
12,406
3,547
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
kezomqign
Artemis
20
15 / 0 / 7
14,913
994
33,724
8,322
2,891
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PANDA SW0RD
Achilles
16
1 / 5 / 1
9,838
656
4,967
25,294
17,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 10 / 2
10,226
682
6,374
14,968
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
rlouis3
Atlas
16
1 / 8 / 1
10,341
689
4,885
21,944
16,554

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
23
Kills
2
2
Deaths
23
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
2
13
4.75
L
Achilles
PANDA SW0RD
Achilles
1
5
1
0.3
L
0
10
2
0.1
W
Nu Wa
iset-zu
Nu Wa
5
0
15
12.5
W
Artemis
kezomqign
Artemis
15
0
7
18.5
L
Atlas
rlouis3
Atlas
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,420
Damage
16,226
27,028
Taken
62,206
14,878
Mitigated
37,865
3,780
Healing
11,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,290
367
0
2,451
15,159
10,802
659
3,754
10,193
0
42,258
L
Achilles
PANDA SW0RD
Achilles
4,967
184
0
5,922
25,294
17,740
0
4,708
19,839
0
30,156
L
6,374
0
1,836
1,939
14,968
3,571
0
2,459
12,111
48,357
189
W
Nu Wa
iset-zu
Nu Wa
12,406
4,126
100
1,229
3,547
1,185
1,422
1,834
1,381
46,903
0
W
Artemis
kezomqign
Artemis
33,724
9,399
0
0
8,322
2,891
1,956
3,892
3,538
0
86,304
L
Atlas
rlouis3
Atlas
4,885
1,052
0
1,630
21,944
16,554
0
4,351
17,058
27,291
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,240
Gold Earned
30,405
240
Minions Killed
168
0
Camps Cleared
0
891,611
Distance Traveled
696,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,304
820
57
4
0
310,484
0
L
Achilles
9,838
656
30
2
0
244,112
0
L
Ra
10,226
682
90
6
0
221,293
0
W
Nu Wa
13,023
868
78
5
0
288,040
0
W
Artemis
14,913
994
105
7
0
293,087
0
L
Atlas
10,341
689
48
3
0
231,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role