Player Matchup

Loki
Loki
KEPAJAMECHO23
Loki
Level 49
God Stats
3W - 6L
1,298 SR
Queue Stats
84W - 90L
1,453 Elo+
Party 1
Scylla
Scylla
Mikiking73
Scylla
Level 28
God Stats
1W - 2L
1,564 SR
Queue Stats
31W - 40L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RayanTwelve
Cu Chulainn
Level 109
God Stats
41W - 35L
1,522 SR
Queue Stats
303W - 284L
1,520 Elo+
Solo
Apollo
Apollo
alexmaster7
Apollo
Level 113
God Stats
3W - 2L
1,591 SR
Queue Stats
145W - 128L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
shougua_07
Sun Wukong
Level 78
God Stats
5W - 3L
1,479 SR
Queue Stats
60W - 61L
1,513 Elo+
Solo
Team Averages
Level 75
1,491 SR
1,495 Elo+

VS

Team Averages
Level 83
1,555 SR
1,458 Elo+
Medusa
Medusa
Einsulgon
Medusa
Level 47
God Stats
31W - 14L
1,647 SR
Queue Stats
97W - 91L
1,439 Elo+
Party 2
Loki
Loki
Noxes_Fast
Loki
Level 71
God Stats
16W - 11L
1,521 SR
Queue Stats
88W - 73L
1,474 Elo+
Party 3
Anubis
Anubis
Rothers8
Anubis
Level 146
God Stats
1W - 1L
1,261 SR
Queue Stats
22W - 35L
1,436 Elo+
Solo
Ymir
Ymir
Sky83
Ymir
Level 85
God Stats
7W - 1L
1,651 SR
Queue Stats
109W - 115L
1,434 Elo+
Party 2
Surtr
Surtr
tcarpentier386
Surtr
Level 64
God Stats
30W - 14L
1,696 SR
Queue Stats
99W - 81L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,360
578
4,800
6,993
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Mikiking73
Scylla
11
1 / 2 / 2
6,034
549
1,249
5,508
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
RayanTwelve
Cu Chulainn
11
1 / 5 / 3
6,491
590
7,821
10,558
6,909
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
10
1 / 3 / 0
5,555
505
1,746
6,898
2,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
shougua_07
Sun Wukong
9
0 / 5 / 2
5,127
466
2,581
6,346
2,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Einsulgon
Medusa
12
3 / 1 / 5
6,711
610
5,518
3,114
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 0
6,259
569
3,629
9,134
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Rothers8
Anubis
11
2 / 3 / 1
6,272
570
4,775
6,867
2,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Sky83
Ymir
11
2 / 0 / 4
6,433
585
3,245
4,652
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 2 / 2
7,080
644
7,579
10,231
5,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
16
16
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Einsulgon
Medusa
3
1
5
5.5
L
4
1
1
4.5
L
Scylla
Mikiking73
Scylla
1
2
2
1
W
3
2
0
1.5
L
Cu Chulainn
RayanTwelve
Cu Chulainn
1
5
3
0.5
W
Anubis
Rothers8
Anubis
2
3
1
0.83
W
Ymir
Sky83
Ymir
2
0
4
4
L
Apollo
1
3
0
0.33
L
Sun Wukong
shougua_07
Sun Wukong
0
5
2
0.2
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,197
Damage
24,746
36,303
Taken
33,998
15,024
Mitigated
16,175
6,484
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Einsulgon
Medusa
5,518
2,199
0
1,348
3,114
964
520
55
3,031
0
41,972
L
4,800
1,448
0
2,868
6,993
1,745
0
1,370
5,588
0
37,434
L
Scylla
Mikiking73
Scylla
1,249
141
0
466
5,508
1,326
0
2,456
3,052
28,685
0
W
3,629
811
0
5,919
9,134
2,924
0
291
8,737
0
52,875
L
Cu Chulainn
RayanTwelve
Cu Chulainn
7,821
688
0
1,113
10,558
6,909
0
2,775
7,229
5,287
36,819
W
Anubis
Rothers8
Anubis
4,775
318
0
2,569
6,867
2,457
405
1,112
5,726
41,318
873
W
Ymir
Sky83
Ymir
3,245
661
0
1,484
4,652
3,960
81
102
4,526
19,679
2,584
L
Apollo
1,746
1,020
0
1,371
6,898
2,055
0
1,386
5,512
0
31,813
L
Sun Wukong
shougua_07
Sun Wukong
2,581
299
0
666
6,346
2,989
0
721
5,543
0
16,542
W
7,579
2,639
0
3,330
10,231
5,870
0
508
9,583
1,047
35,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
32,755
279
Minions Killed
322
0
Camps Cleared
0
1,006,829
Distance Traveled
1,060,092
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,711
610
74
7
0
216,834
0
L
Loki
6,360
578
67
6
0
240,668
0
L
Scylla
6,034
549
59
5
0
184,535
0
W
Loki
6,259
569
89
8
0
244,628
0
L
Cu Chulainn
6,491
590
72
7
0
172,723
0
W
Anubis
6,272
570
62
6
0
185,673
0
W
Ymir
6,433
585
34
3
0
209,809
0
L
Apollo
5,555
505
51
5
0
210,002
1
L
Sun Wukong
5,127
466
30
3
0
198,901
0
W
Surtr
7,080
644
63
6
0
203,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role