Player Matchup

Chaac
Chaac
Chivisal
Chaac
Level 152
God Stats
5W - 2L
1,687 SR
Queue Stats
180W - 155L
1,589 Elo+
Solo
Mercury
Mercury
Notouching
Mercury
Level 129
God Stats
140W - 152L
1,566 SR
Queue Stats
165W - 171L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
edwinlol665
Kumbhakarna
Level 141
God Stats
10W - 12L
1,535 SR
Queue Stats
89W - 85L
1,484 Elo+
Solo
Kukulkan
Kukulkan
godofwaves
Kukulkan
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 8L
1,277 Elo+
Party 1
Medusa
Medusa
thenthursme_bv
Medusa
Level 41
God Stats
0W - 3L
1,264 SR
Queue Stats
6W - 9L
1,447 Elo+
Party 1
Team Averages
Level 98
1,510 SR
1,467 Elo+

VS

Team Averages
Level 117
1,492 SR
1,490 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ACERS2929
Fenrir
Level 69
God Stats
41W - 43L
1,446 SR
Queue Stats
140W - 146L
1,500 Elo+
Solo
Chaac
Chaac
AllSTRANGERHD
Chaac
Level 104
God Stats
167W - 163L
1,545 SR
Queue Stats
251W - 269L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
MONEYMIKESLIFE
Baron Samedi
Level 154
God Stats
9W - 10L
1,440 SR
Queue Stats
109W - 103L
1,514 Elo+
Solo
Zeus
Zeus
Nova_Muerto
Zeus
Level 112
God Stats
25W - 23L
1,527 SR
Queue Stats
36W - 47L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chivisal
Chaac
11
1 / 4 / 5
6,390
1,278
6,676
7,282
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
Notouching
Mercury
11
3 / 2 / 3
6,678
1,336
3,481
4,362
1,519
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
edwinlol665
Kumbhakarna
11
2 / 4 / 3
6,619
1,324
3,285
11,575
10,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
godofwaves
Kukulkan
9
0 / 0 / 0
3,621
724
0
0
0
10
0 / 2 / 4
5,740
1,148
4,228
4,389
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

327

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 1 / 9
6,740
1,348
4,955
2,076
852
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ACERS2929
Fenrir
11
1 / 3 / 7
5,781
1,156
3,696
5,050
2,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 5
7,229
1,446
7,606
6,596
5,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MONEYMIKESLIFE
Baron Samedi
11
1 / 1 / 9
6,492
1,298
5,107
4,885
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 6
6,644
1,329
3,560
1,562
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
6
Kills
12
12
Deaths
6
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
9
6.5
W
Fenrir
ACERS2929
Fenrir
1
3
7
1.5
W
5
1
5
7.5
L
Chaac
Chivisal
Chaac
1
4
5
0.88
W
Baron Samedi
MONEYMIKESLIFE
Baron Samedi
1
1
9
5.5
L
Mercury
Notouching
Mercury
3
2
3
2.25
W
3
0
6
6
L
Kumbhakarna
edwinlol665
Kumbhakarna
2
4
3
0.88
L
Kukulkan
godofwaves
Kukulkan
0
0
0
0
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,670
Damage
24,924
27,608
Taken
20,169
17,288
Mitigated
10,942
2,388
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,955
736
0
181
2,076
852
0
30
2,046
16,000
727
W
Fenrir
ACERS2929
Fenrir
3,696
411
0
188
5,050
2,487
0
677
4,373
0
4,069
W
7,606
2,661
0
2,215
6,596
5,138
0
1,782
4,814
0
11,128
L
Chaac
Chivisal
Chaac
6,676
422
0
599
7,282
3,839
0
4,008
3,193
0
26,931
W
Baron Samedi
MONEYMIKESLIFE
Baron Samedi
5,107
419
1,040
1,409
4,885
1,985
0
327
4,558
20,145
0
L
Mercury
Notouching
Mercury
3,481
1,533
0
128
4,362
1,519
0
1,153
3,163
0
12,510
W
3,560
422
0
0
1,562
480
0
469
1,093
9,947
0
L
Kumbhakarna
edwinlol665
Kumbhakarna
3,285
874
0
1,573
11,575
10,490
0
5,552
5,694
10,579
0
L
Kukulkan
godofwaves
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
4,228
1,416
0
88
4,389
1,440
0
1,947
2,367
0
12,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,048
Gold Earned
32,886
96
Minions Killed
87
4
Camps Cleared
4
374,537
Distance Traveled
475,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,740
1,348
22
4
0
75,810
0
W
Fenrir
5,781
1,156
2
0
0
104,310
0
W
Chaac
7,229
1,446
12
2
2
103,949
0
L
Chaac
6,390
1,278
54
11
1
94,125
0
W
Baron Samedi
6,492
1,298
35
7
0
95,918
0
L
Mercury
6,678
1,336
12
2
3
100,876
0
W
Zeus
6,644
1,329
16
3
2
95,361
0
L
Kumbhakarna
6,619
1,324
15
3
0
79,675
0
L
Kukulkan
3,621
724
0
0
0
0
0
L
Medusa
5,740
1,148
15
3
0
99,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role