Player Matchup

Charon
Charon
Artek0000000001k
Charon
Level 42
God Stats
8W - 6L
1,465 SR
Queue Stats
56W - 56L
1,390 Elo+
Solo
Athena
Athena
Betta_535
Athena
Level 64
God Stats
6W - 8L
1,493 SR
Queue Stats
67W - 67L
1,499 Elo+
Solo
Izanami
Izanami
Danyp 33
Izanami
Level 144
God Stats
4W - 7L
1,458 SR
Queue Stats
205W - 214L
1,440 Elo+
Solo
Hades
Hades
YUGEN-_-25
Hades
Level 97
God Stats
15W - 13L
1,500 SR
Queue Stats
217W - 190L
1,473 Elo+
Solo
Nike
Nike
liquidgizmo
Nike
Level 85
God Stats
8W - 4L
1,559 SR
Queue Stats
176W - 186L
1,487 Elo+
Solo
Team Averages
Level 86
1,495 SR
1,458 Elo+

VS

Team Averages
Level 118
1,532 SR
1,392 Elo+
Ne Zha
Ne Zha
K1ngA3tgy
Ne Zha
Level 49
God Stats
10W - 14L
1,433 SR
Queue Stats
81W - 98L
1,429 Elo+
Solo
Sylvanus
Sylvanus
Marck87 Amon
Sylvanus
Level 157
God Stats
15W - 12L
1,477 SR
Queue Stats
70W - 66L
1,408 Elo+
Party 1
Hel
Hel
Soul-Smoker369
Hel
Level 129
God Stats
15W - 23L
1,365 SR
Queue Stats
520W - 524L
1,380 Elo+
Party 2
Fenrir
Fenrir
UraniumDoll
Fenrir
Level 154
God Stats
11W - 9L
1,503 SR
Queue Stats
27W - 32L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
ZENOXPULSE
Danzaburou
Level 103
God Stats
3W - 0L
1,883 SR
Queue Stats
345W - 331L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,110
507
3,990
7,681
5,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Betta_535
Athena
14
1 / 1 / 1
7,460
466
5,240
10,886
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Danyp 33
Izanami
14
1 / 3 / 1
7,764
485
5,906
8,559
2,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
14
3 / 3 / 1
8,407
525
10,402
11,757
6,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 3 / 0
7,869
492
5,442
13,630
9,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
K1ngA3tgy
Ne Zha
15
1 / 0 / 0
8,470
529
5,937
11,746
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Marck87 Amon
Sylvanus
13
1 / 2 / 7
8,419
526
5,999
17,580
13,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 2 / 2
8,961
560
5,038
6,529
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
5 / 1 / 1
9,014
563
5,475
7,646
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ZENOXPULSE
Danzaburou
14
2 / 1 / 5
8,887
555
8,283
8,730
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
12
12
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Athena
Betta_535
Athena
1
1
1
1.5
L
Izanami
Danyp 33
Izanami
1
3
1
0.5
W
Ne Zha
K1ngA3tgy
Ne Zha
1
0
0
1
W
Sylvanus
Marck87 Amon
Sylvanus
1
2
7
2.25
W
3
2
2
2
W
Fenrir
5
1
1
5.5
L
Hades
3
3
1
1.17
W
Danzaburou
ZENOXPULSE
Danzaburou
2
1
5
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
30,732
52,513
Taken
52,231
29,638
Mitigated
29,262
18,806
Healing
23,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,990
1,026
0
1,421
7,681
5,664
208
2,097
5,516
27,931
0
L
Athena
Betta_535
Athena
5,240
1,123
0
5,238
10,886
5,216
0
2,238
8,554
65,289
0
L
Izanami
Danyp 33
Izanami
5,906
4,008
0
2,209
8,559
2,708
1,410
1,706
6,813
0
66,320
W
Ne Zha
K1ngA3tgy
Ne Zha
5,937
1,042
0
5,707
11,746
6,275
0
613
11,133
0
62,248
W
Sylvanus
Marck87 Amon
Sylvanus
5,999
1,396
3,728
6,040
17,580
13,827
359
9,253
8,327
33,028
0
W
5,038
425
1,377
2,347
6,529
2,404
183
4,869
1,660
45,116
20
W
Fenrir
5,475
792
0
2,232
7,646
3,777
0
2,605
5,041
0
68,003
L
Hades
10,402
311
247
5,798
11,757
6,072
0
4,403
6,963
57,021
1,588
W
Danzaburou
ZENOXPULSE
Danzaburou
8,283
3,544
0
2,240
8,730
2,979
3,892
2,136
6,594
0
59,638
L
5,442
695
0
3,893
13,630
9,978
0
0
13,630
0
53,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
43,751
467
Minions Killed
418
0
Camps Cleared
0
1,574,686
Distance Traveled
1,684,583
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,110
507
57
4
0
308,017
0
L
Athena
7,460
466
92
6
0
373,923
0
L
Izanami
7,764
485
108
7
0
318,300
2
W
Ne Zha
8,470
529
69
4
0
366,431
7
W
Sylvanus
8,419
526
47
3
0
317,192
6
W
Hel
8,961
560
100
6
0
305,740
3
W
Fenrir
9,014
563
103
6
0
394,780
0
L
Hades
8,407
525
107
7
0
277,220
0
W
Danzaburou
8,887
555
99
6
0
300,440
1
L
Nike
7,869
492
103
6
0
297,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role