Player Matchup

Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Arkαntos
Ne Zha
Level 158
God Stats
1W - 0L
1,477 SR
Queue Stats
18W - 10L
1,732 Elo+
Solo
Vamana
Vamana
JehutySan
Vamana
Level 132
God Stats
2W - 1L
1,777 SR
Queue Stats
84W - 75L
1,505 Elo+
Solo
Maui
Maui
SteamyRayVonn
Maui
Level 158
God Stats
4W - 3L
1,519 SR
Queue Stats
677W - 663L
1,536 Elo+
Solo
Persephone
Persephone
üDarknigthü
Persephone
Level 181
God Stats
3W - 1L
1,603 SR
Queue Stats
150W - 166L
1,548 Elo+
Solo
Team Averages
Level 139
1,575 SR
1,564 Elo+

VS

Team Averages
Level 170
1,488 SR
1,537 Elo+
Kumbhakarna
Kumbhakarna
Aros Sros
Kumbhakarna
Level 219
God Stats
9W - 13L
1,577 SR
Queue Stats
1,007W - 818L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
ArtBearBro
Hou Yi
Level 159
God Stats
0W - 3L
1,241 SR
Queue Stats
301W - 235L
1,595 Elo+
Party 1
Hera
Hera
CoRnHoLeMuNcH96
Hera
Level 147
God Stats
5W - 1L
1,771 SR
Queue Stats
125W - 141L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Dollaholla
Gilgamesh
Level 195
God Stats
3W - 5L
1,350 SR
Queue Stats
256W - 236L
1,581 Elo+
Solo
Hun Batz
Hun Batz
Natsu-Ds-MTN
Hun Batz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 288L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
10 / 4 / 16
10,672
1,067
14,002
10,484
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
Arkαntos
Ne Zha
15
7 / 5 / 13
9,587
959
16,667
10,145
4,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
JehutySan
Vamana
15
8 / 3 / 16
9,722
972
11,529
12,477
13,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
0 / 2 / 23
9,294
929
6,386
12,160
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
üDarknigthü
Persephone
17
5 / 1 / 17
9,521
952
12,347
6,838
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aros Sros
Kumbhakarna
15
2 / 3 / 6
8,886
889
4,604
15,642
15,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
ArtBearBro
Hou Yi
14
3 / 5 / 6
8,306
831
7,593
11,849
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 7 / 5
8,073
807
4,464
9,749
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Dollaholla
Gilgamesh
14
2 / 8 / 4
7,998
800
8,533
17,748
14,596
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Natsu-Ds-MTN
Hun Batz
14
3 / 7 / 5
8,057
806
10,277
11,670
5,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
38
30
Kills
12
15
Deaths
30
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
4
16
4.5
W
Ne Zha
Arkαntos
Ne Zha
7
5
13
2.7
L
Kumbhakarna
Aros Sros
Kumbhakarna
2
3
6
1.67
L
Hou Yi
ArtBearBro
Hou Yi
3
5
6
1.2
L
2
7
5
0.64
L
Gilgamesh
Dollaholla
Gilgamesh
2
8
4
0.5
W
Vamana
JehutySan
Vamana
8
3
16
5.33
L
Hun Batz
Natsu-Ds-MTN
Hun Batz
3
7
5
0.79
W
0
2
23
5.75
W
Persephone
üDarknigthü
Persephone
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,931
Damage
35,471
52,104
Taken
66,658
38,381
Mitigated
43,041
18,142
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,002
7,604
508
2,963
10,484
4,189
2,408
2,158
8,326
0
30,667
W
Ne Zha
Arkαntos
Ne Zha
16,667
4,652
1,486
2,325
10,145
4,758
1,212
2,513
7,632
0
28,298
L
Kumbhakarna
Aros Sros
Kumbhakarna
4,604
243
243
2,778
15,642
15,749
0
6,155
9,351
9,254
0
L
Hou Yi
ArtBearBro
Hou Yi
7,593
2,251
383
1,476
11,849
3,825
119
1,976
9,791
0
15,708
L
4,464
1,247
396
1,101
9,749
3,161
0
2,300
7,244
18,121
51
L
Gilgamesh
Dollaholla
Gilgamesh
8,533
1,163
1,266
2,141
17,748
14,596
0
4,707
12,811
3,572
13,130
W
Vamana
JehutySan
Vamana
11,529
5,480
436
2,233
12,477
13,724
2,377
2,191
10,286
0
17,001
L
Hun Batz
Natsu-Ds-MTN
Hun Batz
10,277
603
0
188
11,670
5,710
0
3,202
8,102
0
20,765
W
6,386
1,205
1,032
2,994
12,160
12,865
1,428
2,325
9,835
12,305
0
W
Persephone
üDarknigthü
Persephone
12,347
889
918
3,247
6,838
2,845
951
2,273
4,559
27,567
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,796
Gold Earned
41,320
125
Minions Killed
104
0
Camps Cleared
0
926,670
Distance Traveled
810,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,672
1,067
37
4
0
157,570
0
W
Ne Zha
9,587
959
27
3
0
202,215
0
L
Kumbhakarna
8,886
889
7
1
0
163,662
0
L
Hou Yi
8,306
831
21
2
0
165,792
0
L
Hera
8,073
807
45
5
0
145,528
0
L
Gilgamesh
7,998
800
14
1
0
161,343
0
W
Vamana
9,722
972
13
1
0
189,720
0
L
Hun Batz
8,057
806
17
2
0
173,900
0
W
Maui
9,294
929
11
1
0
184,903
0
W
Persephone
9,521
952
37
4
0
192,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role