Player Matchup

Anubis
Anubis
Korgem
Anubis
Level 118
God Stats
2W - 2L
1,477 SR
Queue Stats
89W - 95L
1,417 Elo+
Party 2
Ganesha
Ganesha
Not Dinan
Ganesha
Level 105
God Stats
2W - 1L
1,521 SR
Queue Stats
14W - 12L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rodrigonh
Cu Chulainn
Level 88
God Stats
5W - 3L
1,597 SR
Queue Stats
183W - 195L
1,378 Elo+
Party 2
Xbalanque
Xbalanque
ScoringManiac99
Xbalanque
Level 126
God Stats
1W - 1L
1,350 SR
Queue Stats
74W - 65L
1,495 Elo+
Party 1
Set
Set
hugondorf06
Set
Level 84
God Stats
5W - 9L
1,390 SR
Queue Stats
213W - 211L
1,424 Elo+
Party 2
Team Averages
Level 104
1,467 SR
1,430 Elo+

VS

Team Averages
Level 92
1,475 SR
1,402 Elo+
Serqet
Serqet
Bempp
Serqet
Level 100
God Stats
2W - 7L
1,339 SR
Queue Stats
40W - 42L
1,427 Elo+
Solo
Ao Kuang
Ao Kuang
EgyptianDaVinci
Ao Kuang
Level 147
God Stats
0W - 2L
1,220 SR
Queue Stats
109W - 108L
1,422 Elo+
Solo
Ymir
Ymir
TTV_Kidd_Kiddd
Ymir
Level 125
God Stats
21W - 25L
1,505 SR
Queue Stats
193W - 189L
1,467 Elo+
Solo
Hades
Hades
TheGari47K
Hades
Level 56
God Stats
35W - 32L
1,562 SR
Queue Stats
154W - 154L
1,439 Elo+
Solo
Izanami
Izanami
scoxxd
Izanami
Level 33
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 6L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Korgem
Anubis
10
3 / 2 / 0
6,400
711
2,479
3,982
1,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Not Dinan
Ganesha
9
1 / 1 / 5
6,147
683
2,885
6,328
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Rodrigonh
Cu Chulainn
10
1 / 2 / 0
5,575
619
2,728
7,660
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
ScoringManiac99
Xbalanque
10
5 / 2 / 1
5,827
647
6,659
5,762
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
5,916
657
2,600
6,035
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bempp
Serqet
10
2 / 1 / 2
5,343
594
2,347
4,975
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
9
2 / 3 / 0
4,991
555
3,431
7,821
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 1
4,223
469
1,427
5,411
2,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
11
3 / 1 / 0
5,531
615
4,608
4,286
2,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
scoxxd
Izanami
8
1 / 4 / 2
4,910
546
3,554
6,543
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
8
8
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bempp
Serqet
2
1
2
3
L
Ao Kuang
2
3
0
0.67
W
Anubis
Korgem
Anubis
3
2
0
1.5
W
Ganesha
Not Dinan
Ganesha
1
1
5
3.5
W
Cu Chulainn
Rodrigonh
Cu Chulainn
1
2
0
0.5
W
Xbalanque
ScoringManiac99
Xbalanque
5
2
1
2.75
L
0
3
1
0.17
L
Hades
3
1
0
3
W
2
1
3
3.5
L
Izanami
scoxxd
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,351
Damage
15,367
29,767
Taken
29,036
12,481
Mitigated
10,176
7,600
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bempp
Serqet
2,347
380
0
2,245
4,975
1,405
0
747
4,228
0
28,795
L
Ao Kuang
3,431
1,006
0
2,125
7,821
2,062
0
1,773
6,048
22,734
1,961
W
Anubis
Korgem
Anubis
2,479
184
0
1,567
3,982
1,230
301
2,003
1,979
32,352
2,456
W
Ganesha
Not Dinan
Ganesha
2,885
614
0
2,135
6,328
3,839
51
685
5,403
20,880
2,049
W
Cu Chulainn
Rodrigonh
Cu Chulainn
2,728
832
0
1,199
7,660
3,077
0
4,573
3,087
0
26,710
W
Xbalanque
ScoringManiac99
Xbalanque
6,659
4,281
0
1,236
5,762
1,671
977
742
4,980
0
35,723
L
1,427
249
0
1,259
5,411
2,927
0
1,251
4,160
6,578
0
L
Hades
4,608
359
0
2,406
4,286
2,106
0
310
3,976
30,007
402
W
2,600
1,180
0
1,463
6,035
2,664
0
1,336
4,699
0
33,979
L
Izanami
scoxxd
Izanami
3,554
2,447
0
1,715
6,543
1,676
0
966
5,577
0
27,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,865
Gold Earned
24,998
255
Minions Killed
218
0
Camps Cleared
0
898,139
Distance Traveled
859,020
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,343
594
70
8
0
221,863
0
L
Ao Kuang
4,991
555
31
3
0
181,556
0
W
Anubis
6,400
711
67
7
0
158,890
0
W
Ganesha
6,147
683
15
2
0
173,495
1
W
Cu Chulainn
5,575
619
49
5
0
174,621
0
W
Xbalanque
5,827
647
65
7
0
180,139
0
L
Ymir
4,223
469
8
1
0
130,651
0
L
Hades
5,531
615
57
6
0
153,810
2
W
Set
5,916
657
59
7
0
210,994
0
L
Izanami
4,910
546
52
6
0
171,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role