Player Matchup

Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Baphomeet
Neith
Level 103
God Stats
6W - 13L
1,255 SR
Queue Stats
602W - 570L
1,453 Elo+
Solo
Sobek
Sobek
Cam_Otakun
Sobek
Level 216
God Stats
6W - 3L
1,729 SR
Queue Stats
286W - 313L
1,444 Elo+
Solo
Atlas
Atlas
Myrytym
Atlas
Level 121
God Stats
3W - 6L
1,345 SR
Queue Stats
365W - 368L
1,505 Elo+
Solo
Ra
Ra
drag0nfire6661
Ra
Level 29
God Stats
2W - 0L
1,929 SR
Queue Stats
87W - 92L
1,504 Elo+
Solo
Team Averages
Level 119
1,552 SR
1,481 Elo+

VS

Team Averages
Level 133
1,552 SR
1,528 Elo+
Horus
Horus
KiwiGemini
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,656 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PauloRxD
Ah Muzen Cab
Level 147
God Stats
5W - 6L
1,529 SR
Queue Stats
233W - 233L
1,502 Elo+
Solo
Thor
Thor
eroticguz
Thor
Level 149
God Stats
2W - 4L
1,467 SR
Queue Stats
498W - 520L
1,465 Elo+
Solo
Khepri
Khepri
pyetrogamer
Khepri
Level 232
God Stats
33W - 24L
1,589 SR
Queue Stats
770W - 783L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
thatsupport
Kuzenbo
Level 118
God Stats
3W - 1L
1,675 SR
Queue Stats
72W - 69L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 1 / 4
5,529
922
2,653
3,257
2,389
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Neith
Baphomeet
Neith
12
2 / 0 / 6
6,468
1,078
7,676
4,091
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
11
1 / 0 / 5
6,370
1,062
2,385
7,789
4,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atlas
Myrytym
Atlas
11
3 / 0 / 4
6,727
1,121
4,829
7,928
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 5
6,475
1,079
4,542
3,733
1,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 1 / 0
5,279
880
2,564
5,387
5,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
PauloRxD
Ah Muzen Cab
10
0 / 1 / 0
5,280
880
5,194
3,916
1,697
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
9
0 / 3 / 0
5,022
837
3,955
5,213
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
8
0 / 1 / 0
4,963
827
901
2,223
1,941
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kuzenbo
thatsupport
Kuzenbo
9
0 / 2 / 1
5,380
897
4,795
7,573
7,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
8
Kills
1
1
Deaths
8
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
4
2
W
Neith
Baphomeet
Neith
2
0
6
5
W
Sobek
1
0
5
3.5
L
Horus
1
1
0
1
W
Atlas
Myrytym
Atlas
3
0
4
5
L
Ah Muzen Cab
PauloRxD
Ah Muzen Cab
0
1
0
0
W
2
0
5
4.5
L
Thor
0
3
0
0
L
Khepri
0
1
0
0
L
Kuzenbo
thatsupport
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
17,409
26,798
Taken
24,312
15,579
Mitigated
18,855
15,970
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,653
460
1,040
280
3,257
2,389
145
582
2,675
0
4,001
W
Neith
Baphomeet
Neith
7,676
2,660
128
985
4,091
1,394
340
676
3,415
0
17,838
W
Sobek
2,385
106
243
1,430
7,789
4,923
112
1,104
6,685
6,410
0
L
Horus
2,564
1,217
358
2,012
5,387
5,346
0
2,945
2,356
0
5,598
W
Atlas
Myrytym
Atlas
4,829
1,006
1,390
1,303
7,928
5,458
0
1,702
6,226
9,270
605
L
Ah Muzen Cab
PauloRxD
Ah Muzen Cab
5,194
1,484
234
507
3,916
1,697
0
1,931
1,924
0
17,010
W
4,542
468
6,655
2,516
3,733
1,415
149
918
2,815
15,650
401
L
Thor
3,955
0
756
276
5,213
2,161
0
2,082
3,131
0
7,606
L
Khepri
901
52
516
356
2,223
1,941
0
857
1,366
2,569
171
L
Kuzenbo
thatsupport
Kuzenbo
4,795
1,295
1,117
2,084
7,573
7,710
0
3,066
4,507
7,113
1,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
25,924
86
Minions Killed
44
0
Camps Cleared
0
604,349
Distance Traveled
597,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,529
922
4
1
0
54,718
0
W
Neith
6,468
1,078
23
4
0
134,320
0
W
Sobek
6,370
1,062
14
2
0
134,716
0
L
Horus
5,279
880
6
1
0
136,141
0
W
Atlas
6,727
1,121
23
4
0
140,522
0
L
Ah Muzen Cab
5,280
880
26
4
0
125,208
0
W
Ra
6,475
1,079
22
4
0
140,073
0
L
Thor
5,022
837
3
1
0
119,269
0
L
Khepri
4,963
827
3
1
0
73,186
0
L
Kuzenbo
5,380
897
6
1
0
143,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role