Player Matchup

Artemis
Artemis
Ackermanz
Artemis
Level 110
God Stats
41W - 34L
1,533 SR
Queue Stats
560W - 528L
1,403 Elo+
Solo
Sylvanus
Sylvanus
EcchiMoof
Sylvanus
Level 126
God Stats
2W - 0L
1,385 SR
Queue Stats
175W - 169L
1,430 Elo+
Party 1
Serqet
Serqet
EcchiSpooder
Serqet
Level 107
God Stats
1W - 0L
1,288 SR
Queue Stats
175W - 167L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
GMArenaMain
Zhong Kui
Level 83
God Stats
28W - 28L
1,497 SR
Queue Stats
329W - 324L
1,420 Elo+
Solo
Tiamat
Tiamat
Raymla
Tiamat
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,420 Elo+
Party 1
Team Averages
Level 94
1,441 SR
1,421 Elo+

VS

Team Averages
Level 126
1,587 SR
1,456 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LORDJOSEPH01
Chernobog
Level 127
God Stats
2W - 2L
1,752 SR
Queue Stats
181W - 182L
1,483 Elo+
Solo
Hun Batz
Hun Batz
Whils
Hun Batz
Level 156
God Stats
10W - 5L
1,695 SR
Queue Stats
172W - 174L
1,422 Elo+
Solo
Aphrodite
Aphrodite
thicccestaphro
Aphrodite
Level 142
God Stats
49W - 46L
1,455 SR
Queue Stats
263W - 248L
1,402 Elo+
Solo
Jormungandr
Jormungandr
topshatta77
Jormungandr
Level 89
God Stats
3W - 4L
1,533 SR
Queue Stats
127W - 121L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ackermanz
Artemis
9
0 / 0 / 0
4,862
486
6,254
5,232
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
EcchiMoof
Sylvanus
11
1 / 0 / 0
6,333
633
2,947
3,599
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
9
0 / 0 / 1
5,076
508
1,112
5,399
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
GMArenaMain
Zhong Kui
13
4 / 0 / 0
7,546
755
6,926
5,910
3,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiamat
Raymla
Tiamat
9
0 / 2 / 0
4,628
463
1,496
5,325
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 0 / 2
5,639
564
3,122
6,142
3,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
LORDJOSEPH01
Chernobog
10
1 / 0 / 1
5,254
525
2,737
5,911
1,444
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Whils
Hun Batz
11
1 / 1 / 1
5,464
546
3,205
7,719
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
thicccestaphro
Aphrodite
10
0 / 1 / 0
5,312
531
1,311
3,965
1,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
topshatta77
Jormungandr
7
0 / 3 / 1
4,248
425
1,802
7,622
5,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
5
Kills
2
2
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
0
2
1
W
Artemis
Ackermanz
Artemis
0
0
0
0
W
Sylvanus
EcchiMoof
Sylvanus
1
0
0
1
W
Serqet
0
0
1
0.5
W
Zhong Kui
GMArenaMain
Zhong Kui
4
0
0
4
L
Chernobog
LORDJOSEPH01
Chernobog
1
0
1
1.5
W
Tiamat
Raymla
Tiamat
0
2
0
0
L
Hun Batz
Whils
Hun Batz
1
1
1
1.5
L
Aphrodite
thicccestaphro
Aphrodite
0
1
0
0
L
Jormungandr
topshatta77
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,735
Damage
12,177
25,465
Taken
31,359
10,615
Mitigated
14,549
6,630
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,122
1,030
0
2,526
6,142
3,775
0
885
5,257
0
10,762
W
Artemis
Ackermanz
Artemis
6,254
1,655
0
500
5,232
1,452
0
0
5,232
0
34,368
W
Sylvanus
EcchiMoof
Sylvanus
2,947
778
0
1,489
3,599
1,724
0
1,311
2,288
33,025
13,217
W
Serqet
1,112
244
0
170
5,399
1,995
0
15
5,384
0
38,486
W
Zhong Kui
GMArenaMain
Zhong Kui
6,926
2,294
0
2,890
5,910
3,755
0
1,787
4,123
47,064
11,251
L
Chernobog
LORDJOSEPH01
Chernobog
2,737
1,474
0
2,340
5,911
1,444
0
572
5,183
0
45,819
W
Tiamat
Raymla
Tiamat
1,496
102
0
1,581
5,325
1,689
0
0
5,325
13,822
0
L
Hun Batz
Whils
Hun Batz
3,205
699
0
933
7,719
2,658
0
1,310
6,409
0
48,113
L
Aphrodite
thicccestaphro
Aphrodite
1,311
0
156
2,855
3,965
1,402
0
2,504
1,461
34,527
0
L
Jormungandr
topshatta77
Jormungandr
1,802
920
0
1,820
7,622
5,270
0
5,011
2,611
17,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
25,917
349
Minions Killed
287
0
Camps Cleared
0
990,298
Distance Traveled
987,158
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,639
564
19
2
0
224,057
2
W
Artemis
4,862
486
53
5
0
171,983
0
W
Sylvanus
6,333
633
90
9
0
187,135
2
W
Serqet
5,076
508
67
7
0
256,217
2
W
Zhong Kui
7,546
755
97
10
0
185,384
0
L
Chernobog
5,254
525
87
9
0
212,519
0
W
Tiamat
4,628
463
42
4
0
189,579
0
L
Hun Batz
5,464
546
78
8
0
211,400
6
L
Aphrodite
5,312
531
74
7
0
206,711
2
L
Jormungandr
4,248
425
29
3
0
132,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role