Player Matchup

Bacchus
Bacchus
Gold IV
Aluisks
Bacchus
Gold IV
Level 180
God Stats
2W - 2L
1,737 SR
Queue Stats
169W - 186L
1,428 MMR
Solo
Xbalanque
Xbalanque
Gold IV
KronicZike
Xbalanque
Gold IV
Level 156
God Stats
30W - 18L
1,673 SR
Queue Stats
1,060W - 1,080L
1,429 MMR
Solo
Artemis
Artemis
Gold IV
NotAIucard
Artemis
Gold IV
Level 87
God Stats
2W - 7L
1,455 SR
Queue Stats
140W - 149L
1,428 MMR
Party 2
Agni
Agni
Gold IV
luffy5450
Agni
Gold IV
Level 159
God Stats
5W - 3L
1,576 SR
Queue Stats
93W - 98L
1,464 MMR
Solo
Hun Batz
Hun Batz
Gold V
sebas_crack578
Hun Batz
Gold V
Level 125
God Stats
1W - 2L
1,737 SR
Queue Stats
176W - 189L
1,380 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,636 SR
1,426 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,511 SR
1,463 MMR
Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
BS LegendKiller
Fenrir
Gold III
Level 157
God Stats
42W - 41L
1,511 SR
Queue Stats
152W - 160L
1,423 MMR
Solo
Poseidon
Poseidon
Gold II
iRealSkill
Poseidon
Gold II
Level 157
God Stats
44W - 33L
1,542 SR
Queue Stats
404W - 458L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aluisks
Bacchus
6
0 / 4 / 1
4,439
493
3,107
8,301
5,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
KronicZike
Xbalanque
9
1 / 3 / 1
5,073
564
3,313
7,173
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
NotAIucard
Artemis
9
1 / 3 / 0
5,107
567
3,955
6,019
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
10
1 / 4 / 2
5,478
609
3,434
5,403
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
7
2 / 0 / 0
4,708
523
505
2,205
720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothSkadiKali

VS

Bans
CthulhuCabrakanHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
3 / 1 / 2
6,483
720
5,884
7,416
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
 
Scylla
11
3 / 1 / 1
6,343
705
2,411
3,912
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
9
2 / 0 / 6
5,950
661
3,453
5,055
3,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 2 / 3
5,485
609
4,438
7,060
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
iRealSkill
Poseidon
11
3 / 1 / 0
6,026
670
3,282
4,216
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
14
14
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
2
4
W
Scylla
 
Scylla
3
1
1
3.5
W
Ymir
 
Ymir
2
0
6
5
L
Bacchus
Aluisks
Bacchus
0
4
1
0.13
W
3
2
3
2.25
L
Xbalanque
KronicZike
Xbalanque
1
3
1
0.5
L
Artemis
NotAIucard
Artemis
1
3
0
0.33
W
Poseidon
iRealSkill
Poseidon
3
1
0
3
L
Agni
1
4
2
0.5
L
Hun Batz
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,314
Damage
19,468
29,101
Taken
27,659
11,763
Mitigated
11,126
5,626
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,884
2,548
0
4,842
7,416
3,015
0
180
7,236
1,567
37,040
W
Scylla
 
Scylla
2,411
702
0
750
3,912
1,104
282
1,865
2,047
41,904
1,369
W
Ymir
 
Ymir
3,453
628
0
1,752
5,055
3,256
0
1,399
3,656
9,060
1,035
L
Bacchus
Aluisks
Bacchus
3,107
634
0
586
8,301
5,514
0
4,844
3,457
11,683
0
W
4,438
661
0
1,584
7,060
2,653
0
1,763
5,297
0
25,962
L
Xbalanque
KronicZike
Xbalanque
3,313
751
0
3,040
7,173
2,241
0
2,251
4,922
0
40,720
L
Artemis
NotAIucard
Artemis
3,955
687
0
1,147
6,019
1,782
0
306
5,713
0
29,252
W
Poseidon
iRealSkill
Poseidon
3,282
1,239
0
2,604
4,216
1,098
540
1,334
2,882
38,190
9,191
L
Agni
3,434
376
0
750
5,403
1,506
0
1,708
3,695
31,842
0
L
Hun Batz
505
0
0
103
2,205
720
0
0
2,205
0
20,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
30,287
266
Minions Killed
289
0
Camps Cleared
0
818,820
Distance Traveled
974,652
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,483
720
64
7
0
206,670
1
W
Scylla
6,343
705
78
9
0
172,735
2
W
Ymir
5,950
661
17
2
0
179,366
3
L
Bacchus
4,439
493
18
2
0
174,385
0
W
Fenrir
5,485
609
47
5
0
220,300
0
L
Xbalanque
5,073
564
72
8
0
177,552
0
L
Artemis
5,107
567
58
6
0
160,402
0
W
Poseidon
6,026
670
83
9
0
195,581
0
L
Agni
5,478
609
64
7
0
172,751
0
L
Hun Batz
4,708
523
54
6
0
133,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role