Player Matchup

Chaac
Chaac
Gold V
ChaoticGamer988
Chaac
Gold V
Level 142
God Stats
71W - 40L
1,650 SR
Queue Stats
432W - 452L
1,301 MMR
Party 1
Arachne
Arachne
Gold IV
SMateo
Arachne
Gold IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,430 MMR
Solo
Vulcan
Vulcan
Gold V
SenpaiSplash31
Vulcan
Gold V
Level 118
God Stats
9W - 5L
1,592 SR
Queue Stats
231W - 238L
1,309 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,581 SR
1,347 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,570 SR
1,365 MMR
Xbalanque
Xbalanque
Silver I
Willf75
Xbalanque
Silver I
Level 66
God Stats
81W - 77L
1,581 SR
Queue Stats
163W - 182L
1,359 MMR
Party 2
Ymir
Ymir
Silver I
cmpunkmdm
Ymir
Silver I
Level 68
God Stats
17W - 25L
1,444 SR
Queue Stats
163W - 184L
1,230 MMR
Party 2
Chronos
Chronos
Gold III
pavo007
Chronos
Gold III
Level 125
God Stats
3W - 3L
1,684 SR
Queue Stats
87W - 80L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 3
12,355
883
17,457
15,283
15,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
SMateo
Arachne
16
3 / 1 / 5
11,297
807
12,385
11,587
5,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

18
1 / 0 / 6
11,689
835
13,328
6,282
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DiscordiaNe ZhaDanzaburouAchillesCthulhu

VS

Bans
KuzenboKumbhakarnaMulanCabrakanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Willf75
Xbalanque
15
0 / 5 / 0
9,476
677
7,675
13,808
5,073
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
16
0 / 3 / 1
9,403
672
4,193
18,723
19,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
pavo007
Chronos
15
1 / 2 / 0
9,676
691
10,029
15,010
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Arachne
SMateo
Arachne
3
1
5
5.5
W
1
0
6
4
L
Xbalanque
Willf75
Xbalanque
0
5
0
0
L
Ymir
0
3
1
0.17
L
Chronos
pavo007
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
21,897
33,152
Taken
47,541
23,817
Mitigated
31,030
13,675
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,457
837
0
5,798
15,283
15,805
963
5,418
9,179
0
51,517
W
Arachne
SMateo
Arachne
12,385
9,177
0
4,738
11,587
5,679
702
4,540
6,607
0
45,680
W
13,328
282
0
3,139
6,282
2,333
1,753
2,958
2,965
52,681
1,034
L
Xbalanque
Willf75
Xbalanque
7,675
4,353
0
4,264
13,808
5,073
0
3,541
10,230
0
53,128
L
Ymir
4,193
432
0
676
18,723
19,941
0
6,380
12,285
15,152
0
L
Chronos
pavo007
Chronos
10,029
2,853
0
3,822
15,010
6,016
0
3,451
11,512
44,356
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,341
Gold Earned
28,555
192
Minions Killed
228
0
Camps Cleared
0
875,721
Distance Traveled
780,288
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,355
883
69
5
0
311,208
3
W
Arachne
11,297
807
51
4
0
298,917
2
W
Vulcan
11,689
835
72
5
0
265,596
0
L
Xbalanque
9,476
677
108
8
0
226,970
0
L
Ymir
9,403
672
21
2
0
267,009
5
L
Chronos
9,676
691
99
7
0
286,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role