Player Matchup

Ravana
Ravana
Lorreyn
Ravana
Level 228
God Stats
5W - 9L
1,277 SR
Queue Stats
597W - 584L
1,457 Elo+
Solo
Nut
Nut
Matt_2_Ser
Nut
Level 88
God Stats
24W - 19L
1,507 SR
Queue Stats
362W - 381L
1,443 Elo+
Party 2
Merlin
Merlin
Mullcih1
Merlin
Level 145
God Stats
67W - 74L
1,474 SR
Queue Stats
796W - 793L
1,456 Elo+
Solo
Scylla
Scylla
lexe_2000
Scylla
Level 29
God Stats
9W - 10L
1,418 SR
Queue Stats
57W - 70L
1,403 Elo+
Party 2
Sobek
Sobek
munff
Sobek
Level 93
God Stats
23W - 30L
1,473 SR
Queue Stats
33W - 48L
1,407 Elo+
Solo
Team Averages
Level 117
1,430 SR
1,433 Elo+

VS

Team Averages
Level 58
1,576 SR
1,445 Elo+
Surtr
Surtr
Groot000
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,400 Elo+
Party 1
Ares
Ares
Mati111019
Ares
Level 108
God Stats
1W - 1L
1,750 SR
Queue Stats
27W - 27L
1,510 Elo+
Solo
Cliodhna
Cliodhna
fourlos
Cliodhna
Level 60
God Stats
3W - 2L
1,618 SR
Queue Stats
10W - 10L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
kil604ler3
Cernunnos
Level 55
God Stats
22W - 22L
1,514 SR
Queue Stats
84W - 89L
1,451 Elo+
Solo
Anubis
Anubis
popliter
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Lorreyn
Ravana
15
7 / 0 / 2
9,710
694
7,377
5,196
3,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 4 / 3
8,232
588
10,593
9,479
3,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Mullcih1
Merlin
14
3 / 0 / 2
8,195
585
4,563
3,105
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
lexe_2000
Scylla
13
3 / 3 / 2
7,410
529
4,191
5,339
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
munff
Sobek
13
0 / 1 / 11
8,047
575
6,048
11,819
11,911
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Groot000
Surtr
11
2 / 5 / 0
6,206
443
1,647
7,982
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 2
7,174
512
3,677
13,800
13,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
fourlos
Cliodhna
11
1 / 4 / 4
6,247
446
4,987
9,813
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
kil604ler3
Cernunnos
11
2 / 6 / 1
6,673
477
4,056
9,229
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
popliter
Anubis
12
1 / 2 / 1
6,198
443
2,990
7,104
2,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
21
Kills
8
8
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
Groot000
Surtr
2
5
0
0.4
W
Ravana
Lorreyn
Ravana
7
0
2
8
L
2
4
2
0.75
W
8
4
3
2.38
W
Merlin
Mullcih1
Merlin
3
0
2
4
L
Cliodhna
fourlos
Cliodhna
1
4
4
0.75
L
Cernunnos
kil604ler3
Cernunnos
2
6
1
0.42
W
Scylla
lexe_2000
Scylla
3
3
2
1.33
W
Sobek
munff
Sobek
0
1
11
5.5
L
Anubis
popliter
Anubis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,772
Damage
17,357
34,938
Taken
47,928
21,342
Mitigated
25,846
13,501
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Groot000
Surtr
1,647
497
0
1,298
7,982
3,759
0
477
7,215
642
24,897
W
Ravana
Lorreyn
Ravana
7,377
2,625
0
3,091
5,196
3,756
653
787
4,283
0
56,000
L
3,677
667
0
2,723
13,800
13,079
0
3,550
10,022
23,835
1,408
W
10,593
6,395
0
3,292
9,479
3,494
1,513
1,473
8,006
0
61,765
W
Merlin
Mullcih1
Merlin
4,563
38
0
1,803
3,105
1,006
371
277
2,828
53,787
725
L
Cliodhna
fourlos
Cliodhna
4,987
514
0
3,181
9,813
2,944
0
4,541
5,026
0
35,299
L
Cernunnos
kil604ler3
Cernunnos
4,056
1,608
0
1,343
9,229
3,247
0
2,453
6,776
0
41,096
W
Scylla
lexe_2000
Scylla
4,191
434
0
1,848
5,339
1,175
1,360
1,408
3,931
38,569
579
W
Sobek
munff
Sobek
6,048
524
0
3,467
11,819
11,911
336
2,526
9,293
22,463
1,967
L
Anubis
popliter
Anubis
2,990
140
0
3,183
7,104
2,817
0
3,155
3,707
47,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,594
Gold Earned
32,498
400
Minions Killed
285
0
Camps Cleared
0
1,320,322
Distance Traveled
1,322,469
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,206
443
42
3
0
282,341
0
W
Ravana
9,710
694
110
8
0
249,890
1
L
Ares
7,174
512
37
3
0
254,503
0
W
Nut
8,232
588
84
6
0
234,212
0
W
Merlin
8,195
585
110
8
0
284,160
3
L
Cliodhna
6,247
446
57
4
0
289,667
0
L
Cernunnos
6,673
477
72
5
0
248,061
0
W
Scylla
7,410
529
68
5
0
302,351
0
W
Sobek
8,047
575
28
2
0
249,709
3
L
Anubis
6,198
443
77
6
0
247,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role